Spear with Hunting Knife

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Project ZomboidItemsWeaponsMelee weaponsSpearsSpear with Hunting Knife
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Spear with Hunting Knife
SpearHuntingKnife Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
1.5
Slot attached
Back
Properties
Max condition
Default: 9
Crafted: See Spears
Performance
Damage
1.2–1.7
Range
0.98–1.48
Knockback
0.3
Knockdown
0
Technical
Item ID
Base.SpearHuntingKnife

The spear with hunting knife is a spear type weapon made from a crafted spear and a hunting knife it is slightly better than some other spear variants.

Crafting

Spears with hunting knife are upgraded with crafted spears, hunting knife and duct tape.

Product Ingredients Tools Requirements Workstation XP
SpearHuntingKnife.png
Spear with Hunting Knife
SpearStick.png Crafted Spear ×1
HuntingKnife.png Hunting Knife ×1
DuctTape.png Duct Tape ×2 unit(s)
none none none none

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item SpearHuntingKnife
    {
        DisplayCategory = WeaponCrafted,
        MaxRange	=	1.48,
        WeaponSprite	=	SpearHuntingKnife,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Spear,
        ConditionLowerChanceOneIn	=	8,
        Weight	=	2.2,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Spear,
        ConditionMax	=	9,
        MaxHitCount	=	2,
        DoorDamage	=	7,
        SwingAnim	=	Spear,
        DisplayName	=	Spear With Hunting Knife,
        MinRange	=	0.98,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	SpearHuntingKnife,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	30,
        CritDmgMultiplier = 10,
        MinDamage	=	1.2,
        MaxDamage	=	1.7,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        BreakSound  =   SpearHuntingKnifeBreak,
        HitFloorSound	=	SpearHuntingKnifeHit,
        ImpactSound	=	SpearHuntingKnifeHit,
        DoorHitSound = SpearHuntingKnifeHit,
        HitSound	=	SpearHuntingKnifeHit,
        SwingSound	=	SpearHuntingKnifeSwing,
        SoundMap = SpearStab SpearHuntingKnifeStab,
        AttachmentType = Shovel,
        Tags = FishingSpear,
    }

See also