Spiked Plank
Code
item PlankNail { Type = Weapon, DisplayName = Nailed Plank, Icon = PlankNail, MinAngle = -0.2, MaxDamage = 0.8, MinDamage = 0.6, MaxRange = 2.0, SwingAnim = Bat, WeaponSprite = plank, Weight = 8, WeaponWeight = 2.5, DoorDamage = 5, MinimumSwingTime = 15, SwingTime = 26, SwingAmountBeforeImpact = 0.2, PushBackMod = 2.5, ConditionLowerChanceOneIn = 5, ConditionMax = 8, Categories = Improvised, }