Spoon: Difference between revisions

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|weapontype = Melee  
|weapontype = Melee  
|ammo = none
|ammo = none
|weight = 0.8
|weight = 0.3
}}
}}


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  <nowiki>item Spoon
  <nowiki>item Spoon
{
{
Type = Weapon,
MaxRange = 0.6,
DisplayName = Spoon,
WeaponSprite = Knife,
SubCategory    =     Stab,
MinAngle = 0,
Icon = Spoon,
Type = Weapon,
MinAngle = 0,
MinimumSwingTime = 2,
MaxDamage = 0.8,
SwingAmountBeforeImpact = 0.02,
MinDamage = 0.4,
Categories = Blade,
MaxRange = 0.9,
Weight = 0.3,
MinRange = 0.61,
ConditionLowerChanceOneIn = 1,
SwingAnim = Stab,
PushBackMod = 0.3,
WeaponSprite = Knife,
MaxDamage = 0.1,
Weight = 0.8,
SubCategory = Stab,
WeaponWeight = 0.7,
AimingMod = 0.8,
MinimumSwingTime = 4.1,
ConditionMax = 10,
SwingTime = 4.1,
MaxHitCount = 1,
DoorDamage = 1,
IsAimedHandWeapon = TRUE,
SwingAmountBeforeImpact = 0.02,
DoorDamage = 1,
MaxHitCount = 1,
SwingAnim = Stab,
PushBackMod = 0,
CriticalChance = 5,
KnockdownMod = 0,
WeaponWeight = 0.3,
ConditionLowerChanceOneIn = 100,
DisplayName = Spoon,
ConditionMax   = 1,
MinRange = 0.2,
Categories = Blade,
SwingTime = 2,
IsAimedHandWeapon = true,
MinDamage = 0.1,
AimingMod = 0.8,
KnockdownMod = 0,
Icon = Spoon,
}</nowiki>
}</nowiki>



Revision as of 14:46, 24 August 2013


Template:Items

The spoon is a stabbing weapon that was added in 0.2.0r RC2.9 along with the Fork and the Scissors. The spoon is capable of killing a zombie in 4-6 decently aimed shots. Because of its low range, low knockback, and low damage, the spoon is not fit for fighting large groups- or even multiple zombies at once. Rather, the spoon should be used if zombies could be SAFELY fought 1 by 1 or there is only one enemy. Spoons are abundant in kitchens just like most other stabbing weapons (Kitchen Knife, Fork, Butter Knife)


Code

item Spoon
{
	MaxRange	=	0.6,
		WeaponSprite	=	Knife,
		MinAngle	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blade,
		Weight	=	0.3,
		ConditionLowerChanceOneIn	=	1,
		PushBackMod	=	0.3,
		MaxDamage	=	0.1,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		CriticalChance	=	5,
		WeaponWeight	=	0.3,
		DisplayName	=	Spoon,
		MinRange	=	0.2,
		SwingTime	=	2,
		MinDamage	=	0.1,
		KnockdownMod	=	0,
		Icon	=	Spoon,
}

History

Alpha
RC 2.9 Added to the game.

See Also

Template:Navbox/Weapons