Spoon: Difference between revisions
(Replaced Navigation System with Header Version, Confirmed and Updated Code to include metal value, Updated Weapon Template, Cleared Old Categories.) |
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{{languages|Spoon}} | {{languages|Spoon}} | ||
{{header|The Game World|Items|Weapons|version=Version | {{header|The Game World|Items|Weapons|Melee Weapons|type=Weapon|version=Version 40|incver=8}}{{Infobox weapon | ||
|display_name=Spoon | |||
The spoon is a single attack weapon, | |name_colour=Weapon | ||
|name_text_colour=Weapon | |||
|image=Spoon_120px.png | |||
|category=Weapon | |||
|weight=2 | |||
|equipped=One-handed | |||
|type=Blade | |||
|min_range=0.61 | |||
|max_range=0.9 | |||
|swing_time=2 | |||
|condition_max=3 | |||
|min_damage=0.1 | |||
|max_damage=0.1 | |||
|push_back=0.3 | |||
|knockdown=0 | |||
|class_name=Base.Spoon | |||
}}A '''spoon''' is a blade melee [[weapon]]. | |||
==Usage== | |||
===Weapon=== | |||
The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, which most one-handed blade weapons can do. It is also highly ineffective in a defensive situation, as it will never knockdown an opponent and only knock them back a very short distance. | |||
The spoon has a very short range, making it very dangerous when fighting [[zombies]], however it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Spoons are pretty much useless in combat and should only be equipped in an emergency, or if smashing a [[window]]. | |||
===Breaking doors=== | |||
It is most ineffective at bashing down [[door]]s, dealing just 1 damage per hit. For comparison, an [[axe]] deals 35 damage. | |||
===Chopping trees=== | |||
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an [[axe]] deals 35 damage. | |||
==Condition== | |||
The spoon is a [[Skills#Blade|blade]] weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: <code>1 in (1 + maintenance x 2)</code> | |||
===Repairing=== | |||
A spoon cannot be repaired. | |||
==Distribution== | |||
Spoons are an incredibly common household item found in kitchen [[Containers#Counters|counters]]. | |||
== Code == | == Code == | ||
'''''From newitems.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=8}} | |||
<pre> item Spoon | |||
MaxRange = 0.9, | MaxRange = 0.9, | ||
WeaponSprite = Knife, | WeaponSprite = Knife, | ||
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TreeDamage = 0, | TreeDamage = 0, | ||
EnduranceMod = 0.5, | EnduranceMod = 0.5, | ||
MetalValue = 5, | MetalValue = 5,</pre> | ||
</ | |||
==See also== | |||
*[[Butter Knife]] | |||
*[[Fork]] | |||
{{Navbox/Weapons}} | {{Navbox/Weapons}} |
Revision as of 15:33, 23 August 2018
Spoon | |
---|---|
Spoon | |
General | |
Category | Weapon |
Encumbrance | 2 |
Equipped | One-handed |
Condition max. | 3 |
Skill | Blade |
Damage | |
Type | Blade |
Attack speed | 2 |
Range | 0.61–0.9 tiles |
Damage | 0.1–0.1 |
Knockback | 0.3 |
Knockdown | 0 |
Technical details | |
Base ID | Base.Spoon |
A spoon is a blade melee weapon.
Usage
Weapon
The spoon is an emergency weapon with extremely low damage and cannot perform the instant kill jaw stab, which most one-handed blade weapons can do. It is also highly ineffective in a defensive situation, as it will never knockdown an opponent and only knock them back a very short distance.
The spoon has a very short range, making it very dangerous when fighting zombies, however it does have a quick attack. It is a single-attack weapon, hitting just 1 opponent with each swing. Spoons are pretty much useless in combat and should only be equipped in an emergency, or if smashing a window.
Breaking doors
It is most ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.
Chopping trees
It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.
Condition
The spoon is a blade weapon, therefore being influenced by the blade skills: accuracy, guard and maintenance. It has a maximum condition of just 3 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (1 + maintenance x 2)
Repairing
A spoon cannot be repaired.
Distribution
Spoons are an incredibly common household item found in kitchen counters.
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.8
item Spoon MaxRange = 0.9, WeaponSprite = Knife, MinAngle = 0, Type = Weapon, MinimumSwingTime = 2, SwingAmountBeforeImpact = 0.02, Categories = Blade, Weight = 0.3, ConditionLowerChanceOneIn = 1, PushBackMod = 0.3, MaxDamage = 0.1, SubCategory = Stab, AimingMod = 0.8, ConditionMax = 3, MaxHitCount = 1, IsAimedHandWeapon = TRUE, DoorDamage = 1, SwingAnim = Stab, CriticalChance = 5, WeaponWeight = 0.3, DisplayName = Spoon, MinRange = 0.2, SwingTime = 2, MinDamage = 0.1, KnockdownMod = 0, Icon = Spoon, TreeDamage = 0, EnduranceMod = 0.5, MetalValue = 5,