Tank Top
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Tank Top
Properties
Material
Cotton
Insulation
40%
Wind resistance
30%
Technical
Item ID
Base.Vest_DefaultTEXTURE
Base.Vest_DefaultTEXTURE_TINT
Base.Vest_DefaultTEXTURE_TINT
Tank top, previously called vest (British English), is a clothing item. It is the only item in the base game that can currently be worn in the tank top body location slot.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | dresser | 4 | 1 |
locker | 4 | 1 | |
locker | 4 | 1 | |
wardrobe | 4 | 1 | |
wardrobe | 4 | 1 | |
wardrobe | 4 | 4 | |
wardrobe | 4 | 1 | |
wardrobe | 4 | 1 | |
bathroom | locker | 4 | 0.5 |
locker | 4 | 1 | |
bedroom | crate | 4 | 8 |
crate | 1 | 0.8 | |
wardrobe | 4 | 1 | |
closet | crate | 4 | 0.5 |
clothingstorage | clothingrack | 4 | 1 |
clothingstore | clothingrack | 4 | 1 |
clothingrack | 4 | 1 | |
laundry | clothingdryer | 4 | 2 |
clothingdryer | 4 | 2 | |
clothingdryer | 4 | 1 | |
clothingdryer | 4 | 1 | |
zippeestore | clothingrack | 4 | 1 |
Code
Item
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Vest_DefaultTEXTURE
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Tank Top,
ClothingItem = Vest_DefaultTEXTURE,
BodyLocation = TankTop,
Icon = Vest_White,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.30,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_DefaultTEXTURE_TINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Tank Top,
ClothingItem = Vest_DefaultTEXTURE_TINT,
BodyLocation = TankTop,
Icon = Vest_White,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.30,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}