Tiles: Difference between revisions

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Revision as of 13:59, 21 February 2021

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Tiles

This page is the top-level of all tiles found within Project Zomboid.


Tiles refer to all the objects consisting of Project Zomboid map, be it preexisting or placed by players. Some tiles are furniture coming in various sizes and functionality. Most pieces of furniture can be moved by the player, by picking up and then placing them. Many can also be deconstructed by the player what requires specific tools and skill.

Moving tiles

Some tiles can be picked up and moved by the player. Moving furniture can be used to block the path of zombies, or in front of doors, keeping the door locked indefinitely, other can be moved retaining their functionality or just for decoration purposes. Furniture moved by the player can be destroyed by zombies if in their path, leaving just some the furniture’s components.

In order to pick up and/or place a tile, the required tools must be within the player’s inventory, upon which will be equipped after selecting to pick up a tile. Many types of tiles may also have a chance to break when being picked up, this “chance to break” will decrease as the player’s level increases in the correct skill, such as carpentry for most wooden objects. The same is true when attempting to place a tile, where the player must also have the correct tools.

Some pieces of furniture that take up two or more tiles will be separated into an equal number of parts. For example, a double bed, if the pick up action is succeeded, will be divided into 4 separate items, each one containing the part number on its name (e.g. Bed (2/4), where 2 means part 2 of 4, and not 2 parts of 4). In case the pick up action has a "chance to break" value higher than 0, the player can fail and not all 4 parts will appear on ground, requiring the player to pick up another bed of the same type until collecting all the remaining parts.

In order to place these types of furniture, all items must be accessible (on floor or in container) by the player, before reconstructing/placing the piece of furniture. Depending on the furniture, the sum of the parts can weight more than the player's max inventory capacity, in that case the player can drop some parts on the ground next to the desired location of the furniture, and carry the remaining parts on the inventory.

Disassembling furniture

Furniture can sometimes be disassembled. For this, you need a right set of tools and either bring the disassembly menu by choosing the appropriate icon from the GUI, or right clicking the object you want to disassembly and choosing it from the "Disassemble" menu. For disassembly, the item have to be placed in world, not in inventory, unless it's a TV, radio, walking talkie, ham radio or sheets. Disassembling items disassembles all the parts of the item at once and can leave some usable items behind that depend on either your Carpentry, Metalworking or Electrical levels.

Destroying furniture

With a Sledgehammer, it is possible to destroy some furniture that otherwise cannot be picked up or deconstructed. Vast majority, including walls and stairs, but not all furniture can be destroyed that way, and are destroyed tile by tile, sometimes leaving a floating part behind. To do so, right click and select "Destroy" on any tile to bring the highlighting menu. Then highlight the tile you want to destroy and wait for the animation to complete – the tile will disappear without leaving any materials behind.


Tiles/Appliances


Tiles/Lighting


Tiles/Plumbing


Tiles/Comfort


Tiles/Tables


Tiles/Storage


Tiles/Curtains


Tiles/Mirrors


Tiles/Signs


Tiles/Miscellaneous

See also