Water Bottle (White Wine)
Water Bottle
General
Category
Empty: Water Container
Full: Water
Full: Water
Function
Properties
Capacity
12.5 units
Technical
Item ID
Base.WineEmpty
Base.WineWaterFull
Base.WineWaterFull
A water bottle is an essential water containing item in Project Zomboid.
Usage
The empty bottle is the resulting product after consuming/emptying a bottle of white wine (or water). It can be refilled at any water source.
Crafting
The empty bottle can be used as a component in crafting.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Molotov Cocktail |
0 XP | none | (consumed) |
Gas Can (1 unit) (consumed) |
(consumed) | |
Smashed Bottle |
0 XP | none | (consumed) |
Distribution
Empty bottles can be found on a zombie corpse or in garbage bins.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Base.WineWaterFull
Source: ProjectZomboid\media\scripts\items_food.txt
item WineWaterFull
{
DisplayName = Water Bottle,
DisplayCategory = Water,
Type = Drainable,
Weight = 1,
Icon = WineEmpty,
CanStoreWater = TRUE,
EatType = Bourbon,
FillFromDispenserSound = GetWaterFromDispenserGlass,
FillFromTapSound = GetWaterFromTapGlass,
IsCookable = TRUE,
IsWaterSource = TRUE,
ReplaceOnDeplete = WineEmpty,
ReplaceOnUseOn = WaterSource-WineWaterFull,
UseDelta = 0.08,
UseWhileEquipped = FALSE,
CustomEatSound = DrinkingFromBottleGlass,
StaticModel = WhiteWineBottle,
WorldStaticModel = WineWhiteGround,
}
Base.WineEmpty
Source: ProjectZomboid\media\scripts\items.txt
item WineEmpty
{
DisplayCategory = WaterContainer,
Weight = 0.3,
CanStoreWater = TRUE,
Type = Normal,
DisplayName = Empty Bottle,
ReplaceOnUseOn = WaterSource-WineWaterFull,
Icon = WineEmpty,
StaticModel = WhiteWineBottle,
WorldStaticModel = WineWhiteGround,
Tags = EmptyPetrol,
ReplaceTypes = PetrolSource WinePetrol;WaterSource WineWaterFull,
}