Watering Can

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Watering Can
Empty Watering Can
Watering Can with Water
General
Category
Gardening
Encumbrance
Moodle Icon HeavyLoad.png
Empty: 2.0
Full: 4.0
Function
Cooking utensil
Properties
Contents
Water
Capacity
40 units
Can boil water
False
Rain factor
0.2
Technical
Item ID
farming.WateredCan
farming.WateredCanFull
Contents can only be purified in a microwave.
Can be used to collect rainwater when placed on the ground outside.
— In-game tooltip

A watering can is a water container used in farming.

Usage

Water storage

A watering can can be filled with up to 40 units of water. It can be placed on the ground to fill with rain water.

Farming

Main article: Farming

Due to its large storage capacity, the watering can is ideal for watering crops.

Distribution

It can be found in garages, crates, and sheds.

Trivia

  • Is has unused WateringCan.png icon that is still referenced in the code.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

TZ WateringCan.png farming.WateredCan
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item WateredCan
	{
	    DisplayCategory = Gardening,
		Type				=		Normal,
		DisplayName			=		Watering Can,
		Icon				=		TZ_WateringCan,
		Weight				=		2.0,
    	ReplaceOnUseOn  	=		WaterSource-WateredCanFull,
		CanStoreWater		=		true,
        RainFactor = 0.2,
		Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave,
        StaticModel = WateringCan,
        WorldStaticModel = WateringCanGround,
        SurvivalGear = TRUE,
	}

TZ WateringCan.png farming.WateredCanFull
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item WateredCanFull
	{
	    DisplayCategory = Water,
		Type				=		Drainable,
		DisplayName			=		Watering Can (Full),
		/*Icon				=		WateringCan,*/
		Icon				=		TZ_WateringCan,
		Weight				=		4.0,
    	UseDelta			=		0.025,
	    UseWhileEquipped	=	    false,
    	ReplaceOnUseOn 		= 		WaterSource-WateredCanFull,
    	ReplaceOnDeplete 	= 		WateredCan,
    	IsWaterSource		=		true,
		CanStoreWater		=		true,
		FillFromDispenserSound = GetWaterFromDispenserPlasticBig,
		FillFromTapSound = GetWaterFromTapPlasticBig,
		/*IsCookable	=	TRUE,*/
        RainFactor = 0.2,
		Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave,
        StaticModel = WateringCan,
        WorldStaticModel = WateringCanGround,
        EatType = WateringCan,
	}

See also