Weapons: Difference between revisions

From PZwiki
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Revision as of 14:52, 7 June 2013

There are two main types of weapons: Melee and Ranged.

Melee weapons

Melee weapons are quieter than ranged weapons. They also do not require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can cause you to become tired if you use them for an extended period of time. This can be combated by increasing the swinging skill.

Melee weapons are categorized in 3 categories: blunt, blade, and improvised.

Blunt weapons

Blunt weapons include the Spiked Baseball Bat Baseball Bat, Hammer, Sledgehammer, and Frying Pan. Using these weapons trains the blunt combat skill. Increasing the blunt combat skill allows you to deal more damage per strike with blunt weapons.

Bladed weapons

The Butter Knife, Kitchen Knife, and Axe are all categorized as blades and, when used, train the blade combat skill. Increasing the blade combat skill will allow you to deal more damage per strike with bladed weapons.

Stabbing Weapons

The Butter Knife and the Kitchen Knife are categorized as stabbing weapons that are used differently in combat than other bladed weapons. They have a much smaller range and also must be used in a stationary position.

Other bladed weapons

Currently, the axe is the only weapon in this category. The combat of these weapons are very similar to the blunt weapons.

Melee Weapon Statistics

Item Catagory Max Damage Min Damage AV Damage AV Dmg / Swing Max Range Min Range Swing Time Critical Pushback Door Damage
Pencil.png

Pencil

Improvised 0.1 0.1 0.1 0.05 0.9 0.61 2 0.3 1
Pen.png

Pen

Improvised 0.1 0.1 0.1 0.05 0.9 0.61 2 0.3 1
Scissors.png

Scissors

Blade 0.3 0.2 0.25 0.125 0.9 0.61 2 5 0.3 1
Fork.png

Fork

Blade 0.1 0.1 0.1 0.05 0.6 0.2 2 5 0.3 1
Spoon.png

Spoon

Blade 0.1 0.1 0.1 0.05 0.6 0.2 2 5 0.3 1
Pan.png

Frying Pan

Improvised/Blunt 0.7 0.3 0.5 0.167 1.1 0.61 3 0.5 3
Screwdriver.png

Screwdriver

Improvised/Blade 0.5 0.2 0.35 0.175 0.9 0.61 2 0.3 1
Pool cue.png

Pool Cue

Improvised/Blunt 0.7 0.5 0.6 0.3 1.5 0.61 2 0.3 2
Plank.png

Plank

Improvised/Blunt 0.6 0.4 0.5 0.125 2 0.61 4 0.3 5
File:Spiked wood.png

Spiked Plank

Improvised/Blunt 0.8 0.6 0.7 0.175 2 0.61 4 0.3 5
File:Butter Knife.png

Butter Knife

Blade 0.2 0.1 0.15 0.075 1 0.61 2 0.3 1
Knife Chopping.png

Kitchen Knife

Blade 0.6 0.3 0.45 0.225 0.9 0.61 2 0.3 1
Rolling Pin.png

Rolling Pin

Blunt 0.4 0.2 0.3 0.1 1 0.61 3 10 0.5 5
Golf Club.png

Golf Club

Blunt 0.5 0.3 0.4 1.133 1.5 0.61 3 10 0.6 5
Crowbar.png

Crowbar

Blunt 1.1 0.6 0.85 0.283 1.2 0.61 3 10 0.5 5
Axe.png

Axe

Axe 2.5 1 1.75 0.5 1.5 0.61 3.5 20 0.3 35
Hammer.png

Hammer

Blunt 1 0.5 0.75 0.25 1 0.61 3 0.5 9
File:Baseballbat.png

Baseball Bat

Blunt 1.2 0.8 1 0.333 1.5 0.61 3 10 0.5 7
File:Baseballbatnails.png

Spiked Baseball Bat

Blunt 1.5 1 1.25 0.417 1.5 0.61 3 15 0.5 7
Sledgehammer.png

Sledgehammer

Blunt 3 2 2.5 0.625 1.9 0.7 4 1 40
Bare Hands 1.5 1 1.25 0.357 1.2 3.5 0.85 0

Ranged weapons

Ranged weapons require ammo. They are loud and will attract the attention of nearby zombies. The upside to this is that they are very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving you the chance to visit other parts with less danger. As of 0.2.0r, there is only the Molotov Cocktail, Shotgun (disambiguation), the Sawed-off JS-2000 Shotgun and the Pistol (disambiguation). However, there are several mods available that contain additional ranged weapons.

See Also: Durability Template:Navbox/Weapons