Weapons: Difference between revisions

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(→‎Melee Weapon Statistics: Durability information)
(→‎Melee Weapon Statistics: Added Hunting Knife, Stone Axe, Stone Hammer)
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|10
|10
|20
|20
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|[[File:Hunting_Knife.png|32px]]
[[Hunting Knife]]
|Blade
|0.6
|0.3
|0.45
|0.225
|0.9
|0.61
|2
|
|0.3
|1
|10
|200
|-
|-
|[[File: Rolling Pin.png]]
|[[File: Rolling Pin.png]]
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|15
|15
|1050
|1050
|-
|[[File:SmallStoneAxe.png|32px]]
[[Stone Axe]]
|Axe
|1.5
|0.5
|1.0
|0.333
|1.3
|0.61
|3
|20
|0.3
|10
|5
|25
|-
|-
|[[File:Axe.png|32px]]
|[[File:Axe.png|32px]]
[[Axe]]
[[Axe]]
|Blade
|Axe
|2.5
|2.5
|1
|1
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|15
|15
|450
|450
|-
|[[File:SmallStoneHammer.png|32px]]
[[Stone Hammer]]
|Blunt
|0.7
|0.61
|0.655
|0.218
|1
|0.61
|3
|
|0.5
|2
|5
|25
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|-
|[[File:Hammer.png|32px]]
|[[File:Hammer.png|32px]]

Revision as of 07:46, 4 October 2016

   Navigation - Main Index -> The Game World -> Items -> Weapons   

There are two main types of weapons: Melee and Ranged.

Melee Weapons

Melee weapons are quieter than ranged weapons. They also do not require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can cause you to become tired if you use them for an extended period of time. This can be combated by increasing the swinging skill.


Melee weapons are grouped into two categories: Blunt and Bladed. Currently improvised weapons are classified into one of these categories as well.

Blunt Weapons

Blunt weapons include the Spiked Baseball Bat Baseball Bat, Hammer, Sledgehammer, Golf Club, and Frying Pan. Using these weapons trains the blunt combat skill. Increasing the blunt combat skill allows you to deal more damage per strike with blunt weapons.

Bladed Weapons

The Butter Knife, Kitchen Knife, and Axe are all categorized as blades and, when used, train the blade combat skill. Increasing the blade combat skill will allow you to deal more damage per strike with bladed weapons.

Stabbing Weapons

The Butter Knife, Hunting Knife, and Kitchen Knife are categorized as stabbing weapons that are used differently in combat than other bladed weapons. They have a much smaller range and also must be used in a stationary position.

Other bladed Weapons

Currently, the axe is the only weapon in this category. The combat of these weapons are very similar to the blunt weapons.

WhiskeyHalf.png
This article may be in need of improvement.
Editors are encouraged to add any missing information to the article, while verifying that the article's current content is correct.

Melee Weapon Statistics

Item Category Max Damage Min Damage AV Damage AV Dmg / Swing Max Range Min Range Swing Time Critical Pushback Door Damage Durability AV Uses*
Pencil.png

Pencil

Improvised/Blade 0.1 0.1 0.1 0.05 0.9 0.61 2 0.3 1 2 2
Pen.png

Pen

Improvised/Blade 0.1 0.1 0.1 0.05 0.9 0.61 2 0.3 1 2 2
Scissors.png

Scissors

Blade 0.3 0.2 0.25 0.125 0.9 0.61 2 5 0.3 1 10 10
Fork.png

Fork

Blade 0.1 0.1 0.1 0.05 0.6 0.2 2 5 0.3 1 3 3
Spoon.png

Spoon

Blade 0.1 0.1 0.1 0.05 0.6 0.2 2 5 0.3 1 3 3
Pan.png

Frying Pan

Improvised/Blunt 0.7 0.3 0.5 0.167 1.1 0.61 3 0.5 3 10 120
Screwdriver.png

Screwdriver

Improvised/Blade 0.5 0.2 0.35 0.175 0.9 0.61 2 0.3 1 10 70
Pool cue.png

Pool Cue

Improvised/Blunt 0.7 0.5 0.6 0.3 1.5 0.61 2 0.3 2 10 100
Plank.png

Plank

Improvised/Blunt 0.6 0.4 0.5 0.125 2 0.61 4 0.3 5 10 20
File:Spiked wood.png

Spiked Plank

Improvised/Blunt 0.8 0.6 0.7 0.175 2 0.61 4 0.3 5 10 20
File:Butter Knife.png

Butter Knife

Blade 0.2 0.1 0.15 0.075 1 0.61 2 0.3 1 5 5
Knife Chopping.png

Kitchen Knife

Blade 0.6 0.3 0.45 0.225 0.9 0.61 2 0.3 1 10 20
File:Hunting Knife.png

Hunting Knife

Blade 0.6 0.3 0.45 0.225 0.9 0.61 2 0.3 1 10 200
Rolling Pin.png

Rolling Pin

Blunt 0.4 0.2 0.3 0.1 1 0.61 3 10 0.5 5 10 140
Golf Club.png

Golf Club

Blunt 0.5 0.3 0.4 0.133 1.5 0.61 3 10 0.6 5 10 150
Crowbar.png

Crowbar

Blunt 1.1 0.6 0.85 0.283 1.2 0.61 3 10 0.5 5 15 1050
SmallStoneAxe.png

Stone Axe

Axe 1.5 0.5 1.0 0.333 1.3 0.61 3 20 0.3 10 5 25
Axe.png

Axe

Axe 2.5 1 1.75 0.583 1.5 0.61 3 20 0.3 35 15 450
SmallStoneHammer.png

Stone Hammer

Blunt 0.7 0.61 0.655 0.218 1 0.61 3 0.5 2 5 25
Hammer.png

Hammer

Blunt 1 0.5 0.75 0.25 1 0.61 3 0.5 9 10 300
File:Baseballbat.png

Baseball Bat

Blunt 1.2 0.8 1 0.333 1.5 0.61 3 10 0.5 7 15 300
File:Baseballbatnails.png

Spiked Baseball Bat

Blunt 1.5 1 1.25 0.417 1.5 0.61 3 15 0.5 7 15 150
Sledgehammer.png

Sledgehammer

Blunt 3 2 2.5 0.625 1.9 0.7 4 1 40 10 400
Bare Hands 1.5 1 1.25 0.5 1.2 2.5 0.85 0
  • Having blade/blunt maintenance above level 0 would increase this figure proportionally.

Ranged weapons

Ranged weapons require ammo. They are loud and will attract the attention of nearby zombies. The upside to this is that they are very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving you the chance to visit other parts with less danger. As of 0.2.0r, there is only the Molotov Cocktail, Shotgun (disambiguation), the Sawed-off JS-2000 Shotgun and the Pistol (disambiguation). However, there are several mods available that contain additional ranged weapons.

Ranged Weapon Stats

Item Max Damage Min Damage Avg Damage Max Range Swing Time ToHitModifier ProjectileCount Sound Volume Door Damage
Molotov.png

Molotov Cocktail

0 0 0 8 3.5
Pistol.png

Pistol (disambiguation)

2.8 1.5 2.15 18 2 1.5 1 75 5
Shotgun2.png

Shotgun (disambiguation)

2.3 1.8 2.05 8 2 10 5 200 20
File:Sawed Off.png

Sawed-off JS-2000 Shotgun

2 1.5 1.75 6 2 2.5 6 250 20
HuntingRifle.png

MSR788 Rifle

2 1.2 1.6 10 0.5 1.5 1 150 20
VarmintRifle.png

MSR700 Rifle

1.3 0.6 0.95 10 0.5 1.5 1 200 20

Category Pages

See Also: Durability Template:Navbox/Weapons