Weapons: Difference between revisions

From PZwiki
(Added Axes Table)
(→‎Shotguns: corrected base id of DoubleBarrelShotgun)
(25 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{languages}}
<noinclude>{{languages}}
{{header|The Game World|Items|Weapons|type=Weapon|version=Version 41|incver=43}}There are two main types of weapons: [[#Melee weapons|melee]] and [[#Ranged weapons|ranged]].
{{header|The Game World|Items|Weapons|type=Weapon|version=Version 41|incver=51}}{{Testing|build=[[Build 41]]}}{{About|[[Build 41]]|[[Build 40]]|Items/Weapon}}</noinclude>
=<div style="text-align:center;font-size:64px;color:#68191B;text-shadow:0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000, 0 0 1px #000">Weapons</div>=
<noinclude>{{TOC_left}}
[[File:PlayerAttachments.png|thumb|right|480px|alt=Player with several weapons attached|The [[player]] with every possible weapon attached as of Build 41.43.]]
'''Weapons''' are used to defend the [[player]] against [[zombie]]s and [[Multiplayer|other players]].  


__TOC__
In general, weapons can be found scattered throughout [[Knox Country]] in various [[containers]], [[vehicles]] or [[#Corpses|corpses]]. There are two main types of weapons: [[#Melee weapons|melee]] and [[#Ranged weapons|ranged]].
</noinclude>
==Melee weapons==
<noinclude>Melee weapons are items used in close-range combat, and much quieter than firearms. There are seven categories: [[Skills#Axe|axe]], [[Skills#Long Blunt|long blunt]], [[Skills#Short Blunt|short blunt]], [[Skills#Long Bladed|long bladed]], [[Skills#Short Bladed|short bladed]], [[Skills#Spear|spear]], and improvised. Each category (excluding improvised) has a corresponding skill that makes the player use the given melee type more efficienty.


== Melee weapons ==
There are 5 main weapon types, each with their attack moves: One-Handed, Two-Handed, Stab, Spear, and Heavy.
Melee weapons are typically quieter than ranged weapons, they also do not require any [[ammo]]. The downside to melee weapons is that the player must be dangerously close to the target and can become [[Moodles#Exhausted|exhausted]] if they use them for an extended period of time. This can be mitigated by improving the player's [[fitness]].


Melee weapons are grouped into two main categories: [[#Blunt weapons|blunt]] and [[#Blade weapons|blade]], while improvised weapons are classified into one of these categories as well.
===One-Handed===
One-handed melee weapons are equipped in just one hand to achieve the weapon's maximum impact.
 
They can be attached to the [[belt]], in slots {{Key|2}} and {{Key|3}}.
 
====Blunt====
Blunt weapons are a sub-type of both one-handed and two-handed weapons. Weapons such as the [[hammer]] (one-handed) or [[baseball bat]] (two-handed). These weapons normally have more durability than stab weapons. As well as this, some blunt weapons are capable of cleaving more than one zombie, meaning taking on multiple zombies is more possible.
 
====Stab====
Stab weapons are a sub-type of one-handed weapons, which are all short blades. They have a unique instant-kill "jawstab" attack. Performing this action requires the player to be stationary along with a combination of a high short blade skill and timing. A high [[Skills#Sneaking|sneaking]] and [[Skills#Lightfooted|lightfooted]] skill will help in safely getting close to zombies.
 
Stab weapons are an effective tool at dealing with single zombies, due to it being quick, quiet and low rate of [[Moodles#Endurance|exertion]]. The player can whittle down a group of zombies, if careful with a high short blade skill. Still, it does have some caveats, which are listed below.
* Timing: Striking too early leads to a regular (near useless) attack, but too late and the player risks getting hurt.
* Modest Recovery: If facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
* Low Durability: Most of the weapons break easily, with common cutlery breaking especially fast.
* Weapons can get stuck in a zombie, and need to be recovered (which can be a problem if there are still zombies remaining).
 
===Two-Handed===
Two-handed melee weapons must be equipped in two hands to achieve the weapon's maximum impact. They can be equipped in just one hand, however with a reduced impact.  


They can be attached to the player's back, in slot {{Key|1}}.
====Spear====
Spear weapons are a sub-type of two-handed weapons. When held in two hands, they have a unique insta-kill attack. Performing this action requires a combination of a high spear skill and timing. A high [[Skills#Sneaking|sneaking]] and [[Skills#Lightfooted|lightfooted]] skill will help in safely taking out zombies without alerting them.
Spears are more effective than stab weapons, as they can be used to insta-kill from a greater range, making them a much safer option.
====Heavy====
Unlike all other two-handed weapons, heavy weapons must be held in two hands and cannot be held on the player's back. Heavy weapons have a slow attack speed with a high attack damage.
</noinclude>
===Axe===
===Axe===
Axes are typically two-handed weapons that can be used to cut down [[tree]]s to get [[log]]s.  
<noinclude>Axes are typically two-handed weapons that can be used to cut down [[tree]]s to get [[log]]s. </noinclude>
{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-  
|-  
Line 50: Line 84:
| {{ID|Base.Axe}}
| {{ID|Base.Axe}}
|-
|-
| [[File:PickAxe.png|link=PickAxe]]
| [[File:AxeHand.png|link=Hand Axe]]
| [[PickAxe]]
| [[Hand Axe]]
| 2.0
| One-Hand
| 0.7
| 1.5
| 20
| 15
| 0.61
| 1.1
| 4
| 15
| 0.3
| 2
| 10
| {{ID|Base.HandAxe}}
|-
| [[File:PickAxe.png|link=Pick Axe]]
| [[Pick Axe]]
| 3.0
| 3.0
| Two-Hand
| Two-Hand
Line 103: Line 154:
|}
|}


=== Blunt weapons ===
===Long Blunt===
Using these weapons levels up the [[Skills#Blunt|blunt combat skills]]. Increasing the blunt skills allows the player to improve damage, accuracy, defense (guard), and weapon degeneration (maintenance), when using blunt weapons. A hotkey can be used to quickly equip a blade weapon using <code>1</code> by default, so long as the player has one in their main inventory.
 
====Long Blunt====
{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-  
|-  
Line 231: Line 279:
| {{ID|Base.CanoePadel}}
| {{ID|Base.CanoePadel}}
|-
|-
| [[File:PaddleDouble.png|link=Canoe Paddle Double]]
| [[File:PaddleDouble.png|link=Canoe Paddle - Double-bladed]]
| [[Canoe Paddle Double]]
| [[Canoe Paddle - Double-bladed]]
| 2.2
| 2.2
| Two-Hand
| Two-Hand
Line 316: Line 364:
| {{ID|Base.GuitarElectricBlack}}<br>{{ID|Base.GuitarElectricBlue}}<br>{{ID|Base.GuitarElectricRed}}
| {{ID|Base.GuitarElectricBlack}}<br>{{ID|Base.GuitarElectricBlue}}<br>{{ID|Base.GuitarElectricRed}}
|-
|-
| [[File:FishingRod_crafted.png|link=Fishing Rod]]
| [[File:FishingRod_crafted.png|link=Fishing Rod (crafted)]]
| [[Fishing Rod]]
| [[Fishing Rod (crafted)]]
| 0.4
| 0.4
| Two-Hand
| Two-Hand
Line 350: Line 398:
| {{ID|Base.FishingRod}}
| {{ID|Base.FishingRod}}
|-
|-
| [[File:FishingRodBreak.png|link=Fishing Rod Without line]]
| [[File:FishingRodBreak.png|link=Fishing Rod without Line]]
| [[Fishing Rod Without line]]
| [[Fishing Rod without Line]]
| 0.4
| 0.4
| Two-Hand
| Two-Hand
Line 384: Line 432:
| {{ID|Base.GardenHoe}}
| {{ID|Base.GardenHoe}}
|-
|-
| [[File:Golfclub.png|link=Golfclub]]
| [[File:Golfclub.png|link=Golf Club]]
| [[Golfclub]]
| [[Golf Club]]
| 2.0
| 2.0
| Two-Hand
| Two-Hand
Line 452: Line 500:
| {{ID|Base.Keytar}}
| {{ID|Base.Keytar}}
|-
|-
| [[File:LacrosseStick.png|link=LaCrosse Stick]]
| [[File:LacrosseStick.png|link=Lacrosse Stick]]
| [[LaCrosse Stick]]
| [[Lacrosse Stick]]
| 0.4
| 0.4
| Two-Hand
| Two-Hand
Line 675: Line 723:
|}
|}


====Short Blunt====
===Short Blunt===
{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-  
|-  
Line 698: Line 746:
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
|-
| [[File:BallPeenHammer.png|link=Ball Peen Hammer]]
| [[File:BallPeenHammer.png|link=Ball-peen Hammer]]
| [[Ball Peen Hammer]]
| [[Ball-peen Hammer]]
| 1.0
| 1.0
| One-Hand
| One-Hand
Line 783: Line 831:
| {{ID|Base.Drumstick}}
| {{ID|Base.Drumstick}}
|-
|-
| [[File:Dumbbell.png|link=DumbBell]]
| [[File:Dumbbell.png|link=Dumbbell]]
| [[DumbBell]]
| [[Dumbbell]]
| 5.0
| 5.0
| One-Hand
| One-Hand
Line 936: Line 984:
| {{ID|Base.Nightstick}}
| {{ID|Base.Nightstick}}
|-
|-
| [[File:Pickaxe_Handle.png|link=PickAxe Handle]]
| [[File:Pickaxe_Handle.png|link=Pick Axe Handle]]
| [[PickAxe Handle]]
| [[Pick Axe Handle]]
| 3.0
| 3.0
| One-Hand
| One-Hand
Line 1,021: Line 1,069:
| {{ID|Base.Saucepan}}
| {{ID|Base.Saucepan}}
|-
|-
| [[File:Pickaxe_Nails.png|link=Spiked PickAxe Handle]]
| [[File:Pickaxe_Nails.png|link=Spiked Pick Axe Handle]]
| [[Spiked PickAxe Handle]]
| [[Spiked Pick Axe Handle]]
| 3.0
| 3.0
| One-Hand
| One-Hand
Line 1,125: Line 1,173:
|}
|}


=== Blade weapons ===
===Long Blade===
Using blade weapons levels up the [[Skills#Blade|blade combat skills]].  Increasing the blade skills allows the player to improve damage, accuracy, defense (guard), and weapon degeneration (maintenance), when using blade weapons. A hotkey can be used to quickly equip a blade weapon using <code>3</code> by default, so long as the player has one in their main inventory.
 
====Stab weapons====
Stab weapons have a special "jaw-stab" instant-kill move when used while stationary at minimum range, making them much more useful as weapons than they may appear at first glance. They're an effective tool at dealing with single zombies, as it kills them quickly and quietly, limits exertion and is effective regardless of strength or accuracy. The player can even whittle down a group with it, if careful enough. Still, it does have some caveats, which are listed below.
* Requires timing: Too early leads to a regular(useless) attack, but too late and the player could get hurt before doing any damage.
* Modest recovery time: If facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
* Most of the weapons break easily: common cutlery break especially fast.
* Weapons may sometimes get stuck in the zombie upon death, and need to be recovered (which is a problem if there are still zombies remaining)
 
====Long Blade====
{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-  
|-  
Line 1,194: Line 1,232:
|}
|}


====Short Blade====
===Short Blade===
{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-  
|-  
Line 1,268: Line 1,306:
| {{ID|Base.Fork}}
| {{ID|Base.Fork}}
|-
|-
| [[File:AxeHand.png|link=Hand Axe]]
| [[File:GardeningFork.png|link=Hand Fork]]
| [[Hand Axe]]
| [[Hand Fork]]
| 2.0
| 0.5
| One-Hand
| 0.7
| 1.5
| 20
| 15
| 0.61
| 1.1
| 4
| 15
| 0.3
| 2
| 10
| {{ID|Base.HandAxe}}
|-
| [[File:GardeningFork.png|link=Hand Fork]]
| [[Hand Fork]]
| 1.0
| Stab
| Stab
| 0.2
| 0.2
| 0.4
| 0.4
| 5
| 5
| 2
| -
| 0.61
| 0.61
| 0.9
| 0.9
Line 1,525: Line 1,546:
|}
|}


== Ranged weapons ==
===Spear===
Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using <code>2</code> by default, so long as the player has one in their main inventory.
 
=== Firearms ===
{| class="pztable sortable" style="text-align:center;"  
{| class="pztable sortable" style="text-align:center;"  
|-
! rowspan=2 | {{Translation|Icon}}
! rowspan=2 | {{Translation|Icon}}
! rowspan=2 | {{Translation|Name}}
! rowspan=2 | {{Translation|Name}}
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | Hands
! rowspan=2 | Attack<br>Type
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammo Type]]
! colspan=4 | Damage
! rowspan=2 | [[File:BerettaClip.png|link=|Clip Size]]
! colspan=2 | Damage
! colspan=2 | Range
! colspan=2 | Range
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:Speaker_icon.png|28px|link=|Sound Volume]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Sound Radius]]
! rowspan=2 | Knockback
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 | {{Translation|Base ID}}
! rowspan=2 | {{Translation|Base ID}}
|-
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
|-
| [[File:HandGun3.png|link=D-E Pistol]]
| [[File:Umbrella_Blue.png|link=Umbrella|Closed Umbrella]][[File:Umbrella_Red.png|link=Umbrella|Closed Umbrella]][[File:Umbrella_Black.png|link=Umbrella|Closed Umbrella]][[File:Umbrella_White.png|link=Umbrella|Closed Umbrella]]
| [[D-E Pistol]]
| [[Umbrella|Closed Umbrella]]
| 1.5
| 1.0
| One-Hand
| Spear
| [[File:40calAmmoBox.png|link=.44 Magnum Bullets]]
| 0.5
| 15
| 0.7
| 1
| 1
| 1.9
| -
| 0.61
| 0.61
| 1.1
| 2
| 10
| 10
| 20
| 75
| 100
| 0.3
| 0.3
| 2
| -
| {{ID|Base.Pistol3}}
| 7
| {{ID|Base.ClosedUmbrellaBlue}}<br>{{ID|Base.ClosedUmbrellaRed}}<br>{{ID|Base.ClosedUmbrellaBlack}}<br>{{ID|Base.ClosedUmbrellaWhite}}
|-
|-
| [[File:HandGun2.png|link=M1911 Pistol]]
| [[File:Pitchfork.png|link=Garden Fork]]
| [[M1911 Pistol]]
| [[Garden Fork]]
| 1.5
| 1.5
| One-Hand
| Spear
| [[File:40calAmmoBox.png|link=.45 Auto]]
| 15
| 1
| 1
| 1.4
| 1.5
| 7
| -
| 0.61
| 0.61
| 8
| 1.37
| 40
| 50
| 70
| 0.3
| 2
| 2
| {{ID|Base.Pistol2}}
| 30
| 0.3
| -
| 10
| {{ID|Base.GardenFork}}
|-
|-
| [[File:RevolverShort.png|link=M36 Revolver]]
| [[File:SpearStick.png|link=Crafted Spear]]
| [[M36 Revolver]]
| [[Crafted Spear]]
| 1.7
| Spear
| 1
| 1.5
| 1.5
| One-Hand
| 5
| [[File:40calAmmoBox.png|link=.38 Special Bullets]]
| -
| 6
| 0.98
| 0.7
| 1.4
| 1.2
| 2
| 0.61
| 6
| 65
| 25
| 30
| 30
| 0.3
| 0.3
| 2
| -
| {{ID|Base.Revolver_Short}}
| 5
| {{ID|Base.SpearCrafted}}
|-
|-
| [[File:Revolver.png|link=M625 Revolver]]
| [[File:SpearButterKnife.png|link=Spear with Bread Knife]]
| [[M625 Revolver]]
| [[Spear with Bread Knife]]
| 1.75
| 1.5
| One-Hand
| Spear
| [[File:40calAmmoBox.png|link=.45 Auto]]
| 6
| 1
| 1
| 1.6
| 1.6
| 0.61
| 5
| 9
| -
| 0.98
| 1.55
| 2
| 30
| 30
| 50
| 70
| 0.3
| 0.3
| 2
| -
| {{ID|Base.Revolver}}
| 6
| {{ID|Base.SpearBreadKnife}}
|-
|-
| [[File:HandGun.png|link=M9 Pistol]]
| [[File:SpearButterKnife.png|link=Spear with Butter Knife]]
| [[M9 Pistol]]
| [[Spear with Butter Knife]]
| 1.5
| 1.5
| One-Hand
| Spear
| [[File:40calAmmoBox.png|link=9mm Rounds]]
| 15
| 0.6
| 1
| 1
| 0.61
| 1.6
| 7
| 5
| 50
| -
| 0.98
| 1.42
| 2
| 30
| 30
| 50
| 0.3
| 0.3
| 2
| -
| {{ID|Base.Pistol}}
| 6
| {{ID|Base.SpearButterKnife}}
|-
|-
| [[File:RevolverLong.png|link=Magnum]]
| [[File:SpearFork.png|link=Spear with Fork]]
| [[Magnum]]
| [[Spear with Fork]]
| 2.0
| 1.5
| One-Hand
| Spear
| [[File:40calAmmoBox.png|link=.44 Magnum Bullets]]
| 1
| 8
| 1.6
| 1.2
| 5
| 1.9
| -
| 0.61
| 0.98
| 11
| 1.42
| 20
| 2
| 75
| 30
| 120
| 0.3
| 0.3
| 2
| -
| {{ID|Base.Revolver_Long}}
| 6
| {{ID|Base.SpearFork}}
|-
|-
| [[File:ShotgunDoublebarrel.png|link=Double Barrel Shotgun]]
| [[File:SpearKnife.png|link=Spear with Letter Opener]]
| [[Double Barrel Shotgun]]
| [[Spear with Letter Opener]]
| 4.0
| 1.5
| Two-Hand
| Spear
| [[File:ShotgunAmmo.png|link=Shotgun Shells]]
| 1
| 1.6
| 5
| -
| 0.98
| 1.42
| 2
| 2
| 2
| 30
| 2.7
| 0.3
| 0.67
| -
| 9
| 6
| 80
| {{ID|Base.SpearLetterOpener}}
| 200
| 200
| 0.8
| 8
| {{ID|Base.DoubleBarrelShotgun}}
|-
|-
| [[File:Shotgun2.png|link=JS-2000 Shotgun]]
| [[File:SpearScalpel.png|link=Spear with Scalpel]]
| [[JS-2000 Shotgun]]
| [[Spear with Scalpel]]
| 4.0
| 1.5
| Two-Hand
| Spear
| [[File:ShotgunAmmo.png|link=Shotgun Shells]]
| 1
| 1.6
| 5
| -
| 0.98
| 1.42
| 2
| 30
| 0.3
| -
| 6
| 6
| {{ID|Base.SpearScalpel}}
|-
| [[File:SpearSpoon.png|link=Spear with Spoon]]
| [[Spear with Spoon]]
| 1.5
| 1.5
| 2.2
| Spear
| 0.61
| 1
| 7
| 1.6
| 70
| 5
| 200
| -
| 200
| 0.98
| 0.8
| 1.4
| 8
| 2
| {{ID|Base.Shotgun}}
| 30
| 0.3
| -
| 6
| {{ID|Base.SpearSpoon}}
|-
|-
| [[File:Shotgun.png|link=Sawn Off JS-2000 Shotgun]]
| [[File:SpearScissors.png|link=Spear with Scissors]]
| [[Sawn Off JS-2000 Shotgun]]
| [[Spear with Scissors]]
| 3.5
| 1.5
| Two-Hand
| Spear
| [[File:ShotgunAmmo.png|link=Shotgun Shells]]
| 1
| 1.6
| 5
| -
| 0.98
| 1.42
| 2
| 30
| 0.3
| -
| 6
| 6
| {{ID|Base.SpearScissors}}
|-
| [[File:SpearGardeningFork.png|link=Spear with Hand Fork]]
| [[Spear with Hand Fork]]
| 1.5
| 1.5
| 2.2
| Spear
| 0.61
| 1.1
| 1.6
| 6
| 6
| 100
| -
| 250
| 0.98
| 250
| 1.45
| 0.9
| 2
| 8
| {{ID|Base.ShotgunSawnoff}}
|-
| [[File:AssaultRifle2.png|link=M14 Single Shot Assault Rifle]]
| [[M14 Single Shot Assault Rifle]]
| 4.0
| Two-Hand
| [[File:RifleAmmo308loose.png|link=.556 Ammo]]
| 30
| 30
| 0.2
| 0.5
| 0.61
| 10
| 50
| 30
| 90
| 0.3
| 0.3
| -
| 7
| {{ID|Base.SpearHandFork}}
|-
| [[File:SpearScrewdriver.png|link=Spear with Screwdriver]]
| [[Spear with Screwdriver]]
| 1.5
| Spear
| 1.2
| 1.6
| 7
| -
| 0.98
| 1.45
| 2
| 30
| 0.3
| -
| 7
| {{ID|Base.SpearScrewdriver}}
|-
| [[File:SpearHuntingKnife.png|link=Spear with Hunting Knife]]
| [[Spear with Hunting Knife]]
| 1.5
| Spear
| 1.2
| 1.7
| 7
| -
| 0.98
| 1.48
| 2
| 2
| {{ID|Base.AssaultRifle2}}
|-
| [[File:AssaultRifle.png|link=M16 Assault Rifle]]
| [[M16 Assault Rifle]]
| 4.0
| Two-Hand
| [[File:RifleAmmo308loose.png|link=.556 Ammo]]
| 30
| 30
| 2.2
| 4.5
| 0.61
| 11
| 20
| 35
| 100
| 0.3
| 0.3
| 4
| -
| {{ID|Base.AssaultRifle}}
| 9
| {{ID|Base.SpearHuntingKnife}}
|-
|-
| [[File:LeverActionRifle.png|link=MSR700 Rifle]]
| [[File:SpearMachete.png|link=Spear with Machete]]
| [[MSR700 Rifle]]
| [[Spear with Machete]]
| 4.0
| 1.5
| Two-Hand
| Spear
| [[File:RifleAmmo223loose.png|link=.223 Ammo]]
| 3
| 0.6
| 1.3
| 1.3
| 0.61
| 2
| 10
| 10
| 27
| -
| 200
| 0.98
| 150
| 1.55
| 2
| 30
| 0.3
| 0.3
| 2
| -
| {{ID|Base.VarmintRifle}}
| 12
| {{ID|Base.SpearMachete}}
|-
|-
| [[File:RifleHunting.png|link=MSR788 Rifle]]
| [[File:SpearIcePick.png|link=Spear with Ice Pick]]
| [[MSR788 Rifle]]
| [[Spear with Ice Pick]]
| 4.0
| 1.5
| Two-Hand
| Spear
| [[File:RifleAmmo308loose.png|link=.308 Ammo]]
| 1
| 3
| 1.6
| 1.2
| 5
| -
| 0.98
| 1.42
| 2
| 2
| 0.61
| 30
| 10
| 25
| 200
| 150
| 0.3
| 0.3
| 2
| -
| {{ID|Base.HuntingRifle}}
| 6
| {{ID|Base.SpearIcePick}}
|-
|-
| [[File:SniperRifle.png|link=Sniper Rifle]]
| [[File:SpearKnife.png|link=Spear with Knife]]
| [[Sniper Rifle]]
| [[Spear with Knife]]
| ?
| 1.5
| Two-Hand
| Spear
| ?
| 1
| ?
| 1.6
| ?
| 5
| ?
| -
| 0.61
| 0.98
| ?
| 1.45
| ?
| 2
| ?
| 30
| ?
| 0.3
| ?
| -
| ?
| 7
| ?
| {{ID|Base.SpearKnife}}
|-
|-
| [[File:SniperRifleCamo.png|link=Sniper Rifle|Sniper Rifle (Camo)]]
|}
| [[Sniper Rifle|Sniper Rifle (Camo)]]
 
| ?
===Improvised===
| Two-Hand
{| class="pztable sortable" style="text-align:center;"  
| ?
|-  
| ?
! rowspan=2 | {{Translation|Icon}}
| ?
! rowspan=2 | {{Translation|Name}}
| ?
| 0.61
| ?
| ?
| ?
| ?
| ?
| ?
| ?
|-
|}
 
=== Throwables ===
{| class="pztable sortable" style="text-align:center;"  
|-  
! rowspan=2 | {{Translation|Icon}}
! rowspan=2 | {{Translation|Name}}
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | Max<br>Range
! rowspan=2 | Attack<br>Type
! rowspan=2 | Effect
! colspan=4 | Damage
! rowspan=2 | Effect<br>Power
! colspan=2 | Range
! rowspan=2 | Effect<br>Range
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:TimerCrafted.png|28px|link=|Timer]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! colspan=3 | [[File:Wireless_icon.png|28px|link=|Sensor Range]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 | {{Translation|Base ID}}
! rowspan=2 | {{Translation|Base ID}}
|-
|-
! V1
! [[File:UI_Min.png|28px|link=|Minimum]]
! V2
! [[File:UI_Max.png|28px|link=|Maximum]]
! V3
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
|-
| [[File:Molotov.png|32px|link=Molotov Cocktail|Molotov Cocktail]]
| [[File:Pen.png|link=Pen|Pen]][[File:RedPen.png|link=Pen|Red Pen]][[File:BluePen.png|link=Pen|Blue Pen]]
| [[Molotov Cocktail|Molotov Cocktail]]
| [[Pen|Pen]]
| 1.5
| 0.1
| 8
| Stab
| Fire
| 0.1
| 90
| 0.1
| 4
| -
| -
| 0.61
| 0.8
| 2
| -
| -
| colspan=3 | -
| 0.3
| {{ID|Base.Molotov}}
|-
| [[File:Aerosolbomb.png|32px|link=Aerosol Bomb|Aerosol Bomb]]
| [[Aerosol Bomb|Aerosol Bomb]]
| 1.5
| 10
| Explosion
| 70
| 6
| -
| -
| colspan=3 | -
| 2
| {{ID|Base.Aerosolbomb}}
| {{ID|Base.Pen}}<br>{{ID|Base.RedPen}}<br>{{ID|Base.BluePen}}
|-
|-
| [[File:AerosolbombTimer.png|32px|link=Aerosol Bomb|Aerosol Bomb with Timer]]
| [[File:Pencil.png|link=Pencil]]
| [[Aerosol Bomb|Aerosol Bomb with Timer]]
| [[Pencil]]
| 1.5
| 0.1
| 10
| Stab
| Explosion
| 0.1
| 70
| 0.1
| 6
| 10
| colspan=3 | -
| {{ID|Base.AerosolbombTriggered}}
|-
| [[File:AerosolbombTimer.png|32px|link=Aerosol Bomb|Aerosol Bomb with Sensor]]
| [[Aerosol Bomb|Aerosol Bomb with Sensor]]
| 1.5
| 10
| Explosion
| 70
| 6
| 5
| 3 || 4 || 6
| {{ID|Base.AerosolbombSensorV1}}<br>{{ID|Base.AerosolbombSensorV2}}<br>{{ID|Base.AerosolbombSensorV3}}
|-
| [[File:AerosolbombTimer.png|32px|link=Aerosol Bomb|Remote Aerosol Bomb]]
| [[Aerosol Bomb|Remote Aerosol Bomb]]
| 1.5
| 10
| Explosion
| 70
| 6
| -
| -
| colspan=3 | -
| {{ID|Base.AerosolbombRemote}}
|-
| [[File:BottleWithGas.png|32px|link=Flame Trap|Flame Trap]]
| [[Flame Trap|Flame Trap]]
| 1.5
| 10
| Fire
| 97
| 6
| -
| -
| colspan=3 | -
| 0.61
| {{ID|Base.FlameTrap}}
| 0.8
| 2
| -
| 0.3
| -
| 2
| {{ID|Base.Pencil}}
|-
|-
| [[File:FireBomb.png|32px|link=Flame Trap|Flame Trap with Timer]]
|}
| [[Flame Trap|Flame Trap with Timer]]
 
| 1.5
==Ranged weapons==
| 10
<noinclude>Ranged weapons are often very powerful and can be used to attack at range or to draw [[zombie]]s to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using {{Key|2}} by default, so long as the player has one in their main inventory.
| Fire
</noinclude>
| 97
===Firearms===
| 6
<noinclude>Firearms require [[ammo]] to use and are loud, attracting the attention of nearby [[zombies]]. </noinclude>
| 10
 
| colspan=3 | -
====Handguns====
| {{ID|Base.FlameTrapTriggered}}
{| class="pztable sortable" style="text-align:center;"
! rowspan=2 | {{Translation|Icon}}
! rowspan=2 | {{Translation|Name}}
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | Hands
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammo Type]]
! rowspan=2 | [[File:BerettaClip.png|link=|Clip Size]]
! colspan=2 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]
! rowspan=2 | [[File:Speaker_icon.png|28px|link=|Sound Volume]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Sound Radius]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | {{Translation|Base ID}}
|-
|-
| [[File:FireBomb.png|32px|link=Flame Trap|Flame Trap with Sensor]]
! [[File:UI_Min.png|28px|link=|Minimum]]
| [[Flame Trap|Flame Trap with Sensor]]
! [[File:UI_Max.png|28px|link=|Maximum]]
| 1.5
! [[File:UI_Min.png|28px|link=|Minimum]]
| 10
! [[File:UI_Max.png|28px|link=|Maximum]]
| Fire
| 97
| 6
| 5
| 3 || 4 || 5
| {{ID|Base.FlameTrapSensorV1}}<br>{{ID|Base.FlameTrapSensorV2}}<br>{{ID|Base.FlameTrapSensorV3}}
|-
|-
| [[File:FireBomb.png|32px|link=Flame Trap|Remote Flame Trap]]
| {{Img_item|item=Pistol3}}
| [[Flame Trap|Remote Flame Trap]]
| [[D-E Pistol]]
| 1.5
| 1.5
| One-Hand
| {{Img_item|item=Bullets44}}
| 8
| 1
| 1.9
| 0.61
| 10
| 10
| Fire
| 20
| 97
| 75
| 6
| 100
| -
| 0.3
| colspan=3 | -
| 2
| {{ID|Base.FlameTrapRemote}}
| {{ID|Base.Pistol3}}
|-
|-
| [[File:Smokebomb.png|32px|link=Smoke Bomb|Smoke Bomb]]
| {{Img_item|item=Pistol2}}
| [[Smoke Bomb|Smoke Bomb]]
| [[M1911 Pistol]]
| 1.5
| 1.5
| 10
| One-Hand
| Smoke
| {{Img_item|item=Bullets45}}
| -
| 7
| 5
| 1
| 1.4
| 0.61
| 8
| 40
| 50
| 50
| colspan=3 | -
| 70
| {{ID|Base.SmokeBomb}}
| 0.3
| 2
| {{ID|Base.Pistol2}}
|-
|-
| [[File:SmokebombTimer.png|32px|link=Smoke Bomb|Smoke Bomb with Timer]]
| {{Img_item|item=Revolver_Short}}
| [[Smoke Bomb|Smoke Bomb with Timer]]
| [[M36 Revolver]]
| 1.5
| 1.5
| 10
| One-Hand
| Smoke
| {{Img_item|item=Bullets38}}
| -
| 6
| 0.7
| 1.2
| 0.61
| 5
| 5
| 10
| 65
| colspan=3 | -
| 25
| {{ID|Base.SmokeBombTriggered}}
| 30
| 0.3
| 2
| {{ID|Base.Revolver_Short}}
|-
|-
| [[File:SmokebombTimer.png|32px|link=Smoke Bomb|Smoke Bomb with Sensor]]
| {{Img_item|item=Revolver}}
| [[Smoke Bomb|Smoke Bomb with Sensor]]
| [[M625 Revolver]]
| 1.5
| 1.75
| 10
| One-Hand
| Smoke
| {{Img_item|item=Bullets45}}
| -
| 6
| 5
| 1
| -
| 1.6
| 3 || 4 || 5
| 0.61
| {{ID|Base.SmokeBombSensorV1}}<br>{{ID|Base.SmokeBombSensorV2}}<br>{{ID|Base.SmokeBombSensorV3}}
| 9
| 30
| 50
| 70
| 0.3
| 2
| {{ID|Base.Revolver}}
|-
|-
| [[File:SmokebombTimer.png|32px|link=Smoke Bomb|Remote Smoke Bomb]]
| {{Img_item|item=Pistol}}
| [[Smoke Bomb|Remote Smoke Bomb]]
| [[M9 Pistol|M9 Pistol]]
| 1.5
| 1.5
| 10
| One-Hand
| Smoke
| {{Img_item|item=Bullets9mm}}
| -
| 15
| 5
| 0.6
| -
| 1
| colspan=3 | -
| 0.61
| {{ID|Base.SmokeBombRemote}}
| 7
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Noise Maker]]
| [[Noise Maker|Noise Maker]]
| 1.5
| 10
| Noise
| -
| 17
| 50
| 50
| colspan=3 | -
| 30
| {{ID|Base.NoiseTrap}}
| 50
| 0.3
| 2
| {{ID|Base.Pistol}}
|-
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Noise Generator with Timer]]
| {{Img_item|item=Revolver_Long}}
| [[Noise Maker|Noise Generator with Timer]]
| [[Magnum]]
| 1.5
| 2.0
| 10
| One-Hand
| Noise
| {{Img_item|item=Bullets44}}
| -
| 8
| 17
| 1.2
| 10
| 1.9
| colspan=3 | -
| 0.61
| {{ID|Base.NoiseTrapTriggered}}
| 11
| 20
| 75
| 120
| 0.3
| 2
| {{ID|Base.Revolver_Long}}
|-
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Noise Generator with Sensor]]
|}
| [[Noise Maker|Noise Generator with Sensor]]
 
| 1.5
====Shotguns====
| 10
{| class="pztable sortable" style="text-align:center;"  
| Noise
! rowspan=2 | {{Translation|Icon}}
| -
! rowspan=2 | {{Translation|Name}}
| 17
| -
| 3 || 4 || 6
| {{ID|Base.NoiseTrapSensorV1}}<br>{{ID|Base.NoiseTrapSensorV2}}<br>{{ID|Base.NoiseTrapSensorV3}}
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Remote Noise Generator]]
| [[Noise Maker|Remote Noise Generator]]
| 1.5
| 10
| Noise
| -
| 17
| 10
| colspan=3 | -
| {{ID|Base.NoiseTrapRemote}}
|-
|}
 
==Build 41==
{{Testing|build=[[Build 41]]}}
[[Build 41]] and beyond is expected to include more weapons and weapon variations.
===One-Handed===
{| class="pztable sortable" style="text-align:center;"  
|-
! rowspan=2 width="50px" | {{Translation|Icon}}
! rowspan=2 width="200px" | {{Translation|Name}}
! rowspan=2 width="100px" | Category
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! colspan=4 | Damage
! rowspan=2 | Hands
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammo Type]]
! rowspan=2 | [[File:BerettaClip.png|link=|Clip Size]]
! colspan=2 | Damage
! colspan=2 | Range
! colspan=2 | Range
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! rowspan=2 | [[File:Speaker_icon.png|28px|link=|Sound Volume]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Sound Radius]]
! rowspan=2 | Knockback
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 | {{Translation|Base ID}}
! rowspan=2 width="220px" | {{Translation|Base ID}}
|-
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
|-
 
| {{Img_item|item=DoubleBarrelShotgun}}
| [[File:SaucepanEmpty.png|link=Saucepan]]
| [[Double Barrel Shotgun]]
| [[Saucepan]]
| 4.0
| Small Blunt
| Two-Hand
| 0.7
| {{Img_item|item=ShotgunShells}}
| 0.2
| 0.7
| 1
| 0
| 0.61
| 1
| 2
| 2
| 30
| 0.3
| 0
| 5
| {{ID|Base.Saucepan}}
|-
| [[File:Pipe.png|link=Lead Pipe]]
| [[Lead Pipe]]
| Small Blunt
| 1.5
| 0.7
| 1.2
| 1
| 0
| 0.61
| 1.15
| 2
| 2
| 30
| 2.7
| 0
| 0.67
| 0
| 9
| 15
| 80
| {{ID|Base.LeadPipe}}
| 200
| 200
| 0.8
| 8
| {{ID|Base.DoubleBarrelShotgun}}
|-
| {{Img_item|item=DoubleBarrelShotgun}}
| [[Sawed-off Double Barrel Shotgun]]
| 4.0
| Two-Hand
| {{Img_item|item=ShotgunShells}}
| 2
| 2
| 2.7
| 0.67
| 8
| 80
| 200
| 200
| 0.8
| 8
| {{ID|Base.DoubleBarrelShotgunSawnoff}}
|-
|-
 
| {{Img_item|item=Shotgun}}
| [[File:NightStick.png|link=Nightstick]]
| [[JS-2000 Shotgun]]
| [[Nightstick]]
| 4.0
| Small Blunt
| Two-Hand
| {{Img_item|item=ShotgunShells}}
| 6
| 1.5
| 1.5
| 0.6
| 2.2
| 1.1
| 1
| 0
| 0.61
| 0.61
| 1.2
| 7
| 2
| 70
| 25
| 200
| 0
| 200
| 0
| 0.8
| 15
| 8
| {{ID|Base.Nightstick}}
| {{ID|Base.Shotgun}}
|-
|-
 
| {{Img_item|item=ShotgunSawnoff}}
| [[File:MetalBar.png|link=Metal Bar]]
| [[Sawed-off JS-2000 Shotgun]]
| [[Metal Bar]]
| 3.5
| Small Blunt
| Two-Hand
| {{Img_item|item=ShotgunShells}}
| 6
| 1.5
| 1.5
| 0.7
| 2.2
| 1.1
| 1
| 0
| 0.61
| 0.61
| 1.2
| 6
| 2
| 100
| 30
| 250
| 0
| 250
| 0
| 0.9
| 8
| 8
| {{ID|Base.MetalBar}}
| {{ID|Base.ShotgunSawnoff}}
|-
|-
|}


| [[File:MetalTube.png|link=Metal Pipe]]
====Rifles====
| [[Metal Pipe]]
{| class="pztable sortable" style="text-align:center;"
| Small Blunt
! rowspan=2 | {{Translation|Icon}}
| 1.5
! rowspan=2 | {{Translation|Name}}
| 0.6
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
| 1
! rowspan=2 | Hands
| 1
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammo Type]]
| 0
! rowspan=2 | [[File:BerettaClip.png|link=|Clip Size]]
! colspan=2 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]
! rowspan=2 | [[File:Speaker_icon.png|28px|link=|Sound Volume]]
! rowspan=2 | [[File:UI_Range.png|28px|link=|Sound Radius]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | {{Translation|Base ID}}
|-
! [[File:UI_Min.png|28px|link=|Minimum Damage]]
! [[File:UI_Max.png|28px|link=|Maximum Damage]]
! [[File:UI_Min.png|28px|link=|Minimum Range]]
! [[File:UI_Max.png|28px|link=|Maximum Range]]
|-
| [[File:AssaultRifle2.png|link=M14 Single Shot Assault Rifle]]
| [[M14 Single Shot Assault Rifle]]
| 4.0
| Two-Hand
| {{Img_item|item=556Bullets}}
| 30
| 0.2
| 0.5
| 0.61
| 0.61
| 1.2
| 10
| 50
| 30
| 90
| 0.3
| 2
| 2
| {{ID|Base.AssaultRifle2}}
|-
| [[File:AssaultRifle.png|link=M16 Assault Rifle]]
| [[M16 Assault Rifle]]
| 4.0
| Two-Hand
| {{Img_item|item=556Bullets}}
| 30
| 30
| 0
| 2.2
| 0
| 4.5
| 8
| 0.61
| {{ID|Base.MetalPipe}}
| 11
|-
 
| [[File:Cleaver.png|link=Meat Cleaver]]
| [[Meat Cleaver]]
| Small Blade
| 1.0
| 0.4
| 0.8
| 20
| 20
| 15
| 35
| 0.61
| 100
| 1
| 0.3
| 4
| 4
| 15
| {{ID|Base.AssaultRifle}}
| 0
| 2
| 10
| {{ID|Base.MeatCleaver}}
|-
|-
 
| [[File:LeverActionRifle.png|link=MSR700 Rifle]]
| [[File:BrokenBottle.png|link=Smashed Bottle]]
| [[MSR700 Rifle]]
| [[Smashed Bottle]]
| 4.0
| Small Blade
| Two-Hand
| 1.0
| {{Img_item|item=223Bullets}}
| 0.3
| 3
| 0.6
| 0.6
| 20
| 1.3
| 15
| 0.61
| 0.61
| 0.9
| 10
| 4
| 27
| 5
| 200
| 0
| 150
| 0.3
| 2
| 2
| {{ID|Base.VarmintRifle}}
|-
| [[File:RifleHunting.png|link=MSR788 Rifle]]
| [[MSR788 Rifle]]
| 4.0
| Two-Hand
| {{Img_item|item=308Bullets}}
| 3
| 3
| {{ID|Base.SmashedBottle}}
| 1.2
|-
| 2
 
| [[File:AxeHand.png|link=Hand Axe]]
| [[Hand Axe]]
| Axe
| 2.0
| 0.7
| 1.5
| 20
| 15
| 0.61
| 0.61
| 1.1
| 4
| 15
| 0
| 2
| 10
| 10
| {{ID|Base.HandAxe}}
| 25
| 200
| 150
| 0.3
| 2
| {{ID|Base.HuntingRifle}}
|-
|-
 
| [[File:SniperRifle.png|link=Sniper Rifle]]
| [[File:HandScythe.png|link=Hand Scythe]]
| [[Sniper Rifle]]
| [[Hand Scythe]]
| ?
| Small Blade
| Two-Hand
| 0.5
| ?
| 0.6
| ?
| 1.2
| ?
| 5
| ?
| 0
| 0.61
| 0.61
| 1.1
| ?
| 4
| ?
| 15
| ?
| 0
| ?
| 2
| ?
| 15
| ?
| {{ID|Base.HandScythe}}
| ?
|-
|-
 
| [[File:SniperRifleCamo.png|link=Sniper Rifle|Sniper Rifle (Camo)]]
| [[File:Machete.png|link=Machete]]
| [[Sniper Rifle|Sniper Rifle (Camo)]]
| [[Machete]]
| ?
| Long Blade
| Two-Hand
| 2.0
| 2
| 3
| 10
| 10
| 0.61
| 1.23
| 4
| 20
| 0
| 2
| 13
| {{ID|Base.Machete}}
|-
 
| [[File:PipeWrench.png|link=Pipe Wrench]]
| [[Pipe Wrench]]
| Small Blunt
| 1.5
| 0.5
| 1
| 10
| 0
| 0.61
| 1.1
| 4
| 25
| 0
| 2
| 10
| {{ID|Base.PipeWrench}}
|-
 
| [[File:Saxophone.png|link=Saxophone]]
| [[Saxophone]]
| Blunt
| 3.0
| 0.4
| 0.8
| 5
| 0
| 0.61
| 1.2
| 4
| 70
| 0
| 2
| 5
| {{ID|Base.Saxophone}}
|-
 
| [[File:Trumpet.png|link=Trumpet]]
| [[Trumpet]]
| Blunt
| 1.0
| 0.4
| 0.8
| 5
| 0
| 0.61
| 1.15
| 4
| 20
| 0
| 2
| 5
| {{ID|Base.Trumpet}}
|-
 
| [[File:Violin.png|link=Violin]]
| [[Violin]]
| Small Blunt
| 0.7
| 0.2
| 0.4
| 5
| 0
| 0.61
| 1
| 4
| 5
| 0
| 2
| 1
| {{ID|Base.Violin}}
|-
 
| [[File:Drumsticks.png|link=Drumstick]]
| [[Drumstick]]
| Small Blunt
| 3.0
| 0.1
| 0.2
| 0
| 0
| 0.61
| 0.9
| 4
| 0
| 0
| 2
| 1
| {{ID|Base.Drumstick}}
|-
 
| [[File:Plunger.png|link=Plunger]]
| [[Plunger]]
| Small Blunt
| 0.5
| 0.3
| 0.5
| 2
| 0
| 0.61
| 1.1
| 4
| 5
| 0
| 2
| 3
| {{ID|Base.Plunger}}
|-
 
| [[File:Flute.png|link=Flute]]
| [[Flute]]
| Small Blunt
| 3.0
| 0.1
| 0.2
| 0
| 0
| 0.61
| 0.9
| 4
| 0
| 0
| 2
| 1
| {{ID|Base.Flute}}
|-
 
| [[File:FurnitureLeg.png|link=Chair Leg]]
| [[Chair Leg]]
| Small Blunt
| 1.0
| 0.4
| 0.8
| 5
| 0
| 0.61
| 1
| 4
| 5
| 0
| 2
| 3
| {{ID|Base.ChairLeg}}
|-
 
| [[File:Pickaxe_Handle.png|link=PickAxe Handle]]
| [[PickAxe Handle]]
| Small Blunt
| 3.0
| 0.4
| 0.8
| 5
| 0
| 0.61
| 1.05
| 4
| 10
| 0
| 2
| 4
| {{ID|Base.PickAxeHandle}}
|-
 
| [[File:Pickaxe_Nails.png|link=Spiked PickAxe Handle]]
| [[Spiked PickAxe Handle]]
| Small Blunt
| 3.0
| 0.7
| 1
| 5
| 0
| 0.61
| 1.1
| 4
| 10
| 0
| 2
| 4
| {{ID|Base.PickAxeHandleSpiked}}
|-
 
| [[File:TableLeg.png|link=Table Leg]]
| [[Table Leg]]
| Small Blunt
| 1.5
| 0.5
| 0.9
| 5
| 0
| 0.61
| 1
| 4
| 10
| 0
| 2
| 4
| {{ID|Base.TableLeg}}
|-
 
| [[File:BadmintonRacket.png|link=Badminton Racket]]
| [[Badminton Racket]]
| Blunt
| 1.0
| 0.1
| 0.2
| 2
| 0
| 0.61
| 1.25
| 4
| 0
| 0
| 2
| 4
| {{ID|Base.BadmintonRacket}}
|-
 
| [[File:TennisRacket.png|link=Tennis Racket]]
| [[Tennis Racket]]
| Blunt
| 1.0
| 0.3
| 0.5
| 2
| 0
| 0.61
| 1.25
| 4
| 5
| 0
| 2
| 4
| {{ID|Base.TennisRacket}}
|-
 
| [[File:ClubHammer.png|link=Club Hammer]]
| [[Club Hammer]]
| Blunt
| 1.0
| 0.5
| 1
| 9
| 0
| 0.61
| 1
| 3
| 20
| 0
| 0
| 10
| {{ID|Base.ClubHammer}}
|-
 
| [[File:BallPeenHammer.png|link=Ball Peen Hammer]]
| [[Ball Peen Hammer]]
| Small Blunt
| 1.0
| 0.5
| 1
| 9
| 0
| 0.61
| 1
| 3
| 20
| 0
| 0
| 10
| {{ID|Base.BallPeenHammer}}
|-
 
| [[File:WoodMallet.png|link=Wooden Mallet]]
| [[Wooden Mallet]]
| Small Blunt
| 1.0
| 0.4
| 0.9
| 9
| 0
| 0.61
| 1
| 3
| 17
| 0
| 0
| 8
| {{ID|Base.WoodenMallet}}
|-
 
| [[File:Wrench.png|link=Wrench]]
| [[Wrench]]
| Small Blunt
| 1.0
| 0.5
| 1
| 10
| 0
| 0.61
| 1
| 4
| 20
| 0
| 2
| 9
| {{ID|Base.Wrench}}
|-
 
| [[File:Hammer.png|link=Hammer]]
| [[Hammer]]
| Small Blunt
| 1.0
| 0.5
| 1
| 9
| 0
| 0.61
| 1.1
| 3
| 20
| 0
| 0
| 10
| {{ID|Base.Hammer}}
|-
 
| [[File:HammerStone.png|link=Stone Hammer]]
| [[Stone Hammer]]
| Small Blunt
| 1.2
| 0.3
| 0.7
| 2
| 0
| 0.61
| 1.05
| 3
| 15
| 0
| 0
| 5
| {{ID|Base.HammerStone}}
|-
 
| [[File:RollingPin.png|link=Rolling Pin]]
| [[Rolling Pin]]
| Small Blunt
| 1.5
| 0.2
| 0.5
| 5
| 0
| 0.61
| 1.1
| 3
| 15
| 0
| 0
| 8
| {{ID|Base.RollingPin}}
|-
 
| [[File:Pan.png|link=Frying Pan]]
| [[Frying Pan]]
| Small Blunt
| 1.0
| 0.3
| 0.5
| 3
| 0
| 0.61
| 1.1
| 3
| 30
| 0
| 1.3
| 10
| {{ID|Base.Pan}}
|-
 
| [[File:Griddle.png|link=Griddle Pan]]
| [[Griddle Pan]]
| Small Blunt
| 1.0
| 0.25
| 0.45
| 3
| 0
| 0.61
| 1.1
| 3
| 30
| 0
| 1.3
| 10
| {{ID|Base.GridlePan}}
|-
 
| [[File:Dumbbell.png|link=DumbBell]]
| [[DumbBell]]
| Small Blunt
| 5.0
| 0.5
| 1
| 9
| 0
| 0.61
| 1
| 3
| 25
| 0
| 0
| 10
| {{ID|Base.DumbBell}}
|-
|}
 
===Two-Handed===
{| class="pztable sortable" style="text-align:center;"
|-
! rowspan=2 width="50px" | {{Translation|Icon}}
! rowspan=2 width="200px" | {{Translation|Name}}
! rowspan=2 width="100px" | Category
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! colspan=4 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 width="220px" | {{Translation|Base ID}}
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
 
| [[File:Crowbar.png|link=Chainsaw]]
| [[Chainsaw]]
| Blunt
| 3.0
| 0.6
| 1.1
| 8
| 0
| 0.61
| 1.2
| 3
| 35
| 0
| 0
| 15
| {{ID|Base.Chainsaw}}
|-
 
| [[File:Crowbar.png|link=Crowbar]]
| [[Crowbar]]
| Blunt
| 2.0
| 0.6
| 1.15
| 8
| 0
| 0.61
| 1.25
| 3
| 20
| 0
| 0
| 15
| {{ID|Base.Crowbar}}
|-
 
| [[File:Katana.png|link=Katana]]
| [[Katana]]
| Long Blade
| 2.0
| 8
| 8
| 8
| 1
| 0.61
| 1.4
| 3
| 35
| 0
| 0
| 10
| {{ID|Base.Katana}}
|-
 
| [[File:Banjo.png|link=Banjo]]
| [[Banjo]]
| Small Blunt
| 3.0
| 0.3
| 0.6
| 5
| 0
| 0.61
| 1.1
| 4
| 5
| 0
| 2
| 3
| {{ID|Base.Banjo}}
|-
 
| [[File:GuitarAcoustic.png|link=Acoustic Guitar]]
| [[Acoustic Guitar]]
| Blunt
| 2.3
| 0.3
| 0.8
| 3
| 10
| 0.61
| 1.5
| 3
| 20
| 0
| 1.5
| 2
| {{ID|Base.GuitarAcoustic}}
|-
 
| [[File:AxeStone.png|link=Raw Axe]]
| [[Raw Axe]]
| Axe
| 1.2
| 0.5
| 1.5
| 15
| 10
| 0.61
| 1.3
| 3
| 15
| 0
| 1.5
| 5
| {{ID|Base.AxeStone}}
|-
 
| [[File:SnowShovel.png|link=Snow Shovel]]
| [[Snow Shovel]]
| Blunt
| 2.0
| 0.8
| 1.9
| 10
| 1
| 0.61
| 1.7
| 2.1
| 40
| 0
| 2
| 10
| {{ID|Base.SnowShovel}}
|-
 
| [[File:Shovel.png|link=Shovel]][[File:Shovel2.png|link=Shovel]]
| [[Shovel]]
| Blunt
| 2.0
| 0.8
| 1.9
| 10
| 1
| 0.61
| 1.7
| 2.1
| 40
| 0
| 2
| 10
| {{ID|Base.Shovel}}<br>{{ID|Base.Shovel2}}
|-
 
| [[File:Hoe.png|link=Garden Hoe]]
| [[Garden Hoe]]
| Blunt
| 2.0
| 0.6
| 1.7
| 10
| 1
| 0.61
| 1.7
| 2.1
| 35
| 0
| 2
| 10
| {{ID|Base.GardenHoe}}
|-
 
| [[File:Plank.png|link=Plank]]
| [[Plank]]
| Blunt
| 3.0
| 0.4
| 0.6
| 5
| 0
| 0.61
| 1.7
| 4
| 30
| 0
| 2
| 10
| {{ID|Base.Plank}}
|-
 
| [[File:PlankNail.png|link=Spiked Plank]]
| [[Spiked Plank]]
| Blunt
| 3.1
| 0.5
| 0.8
| 8
| 0
| 0.61
| 1.7
| 4
| 25
| 0
| 2
| 10
| {{ID|Base.PlankNail}}
|-
 
| [[File:Poolcue.png|link=Poolcue]]
| [[Poolcue]]
| Blunt
| 1.0
| 0.2
| 0.4
| 1
| 0
| 0.61
| 1.7
| 2
| 0
| 0
| 0
| 10
| {{ID|Base.Poolcue}}
|-
 
| [[File:Pushbroom.png|link=Broom]]
| [[Broom]]
| Blunt
| 1.0
| 0.2
| 0.5
| 1
| 0
| 0.61
| 1.7
| 2
| 5
| 0
| 0
| 3
| {{ID|Base.Broom}}
|-
 
| [[File:FieldHockeyStick.png|link=Hockey Stick]]
| [[Hockey Stick]]
| Blunt
| 1.5
| 0.3
| 0.7
| 1
| 0
| 0.61
| 1.7
| 2
| 30
| 0
| 0
| 7
| {{ID|Base.HockeyStick}}
|-
 
| [[File:HockeyStick.png|link=Ice Hockey Stick]]
| [[Ice Hockey Stick]]
| Blunt
| 1.5
| 0.3
| 0.7
| 1
| 0
| 0.61
| 1.7
| 2
| 30
| 0
| 0
| 7
| {{ID|Base.IceHockeyStick}}
|-
 
| [[File:LacrosseStick.png|link=LaCrosse Stick]]
| [[LaCrosse Stick]]
| Blunt
| 0.4
| 0.3
| 0.7
| 1
| 0
| 0.61
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.LaCrosseStick}}
|-
 
| [[File:PickAxe.png|link=PickAxe]]
| [[PickAxe]]
| Axe
| 3.0
| 1
| 2.2
| 35
| 35
| 0.61
| 1.6
| 3
| 25
| 0
| 2
| 13
| {{ID|Base.PickAxe}}
|-
 
| [[File:Paddle.png|link=Canoe Paddle]]
| [[Canoe Paddle]]
| Blunt
| 2.0
| 0.5
| 1.3
| 1
| 0
| 0.61
| 1.8
| 2
| 4
| 0
| 0
| 10
| {{ID|Base.CanoePadel}}
|-
 
| [[File:PaddleDouble.png|link=Canoe Paddle Double]]
| [[Canoe Paddle Double]]
| Blunt
| 2.2
| 0.8
| 1.9
| 1
| 0
| 0.61
| 1.9
| 2
| 50
| 0
| 0
| 10
| {{ID|Base.CanoePadelX2}}
|-
 
| [[File:BaseballBat.png|link=Baseball Bat]]
| [[Baseball Bat]]
| Blunt
| 2.0
| 0.8
| 1.1
| 5
| 1
| 0.61
| 1.4
| 3
| 40
| 0
| 2
| 15
| {{ID|Base.BaseballBat}}
|-
 
| [[File:BaseballBatNails.png|link=Spiked Baseball Bat]]
| [[Spiked Baseball Bat]]
| Blunt
| 2.0
| 1
| 1.5
| 7
| 1
| 0.61
| 1.4
| 3
| 30
| 0
| 2
| 15
| {{ID|Base.BaseballBatNails}}
|-
 
| [[File:FishingRod_crafted.png|link=Fishing Rod]]
| [[Fishing Rod]]
| Blunt
| 0.4
| 0.2
| 0.3
| 1
| 0
| 0.61
| 1.7
| 2
| 5
| 0
| 0
| 3
| {{ID|Base.CraftedFishingRod}}
|-
 
| [[File:FishingRod.png|link=Fishing Rod]]
| [[Fishing Rod]]
| Blunt
| 0.4
| 0.2
| 0.3
| 1
| 0
| 0.61
| 1.7
| 2
| 5
| 0
| 0
| 3
| {{ID|Base.FishingRod}}
|-
 
| [[File:FishingRodBreak.png|link=Fishing Rod Without line]]
| [[Fishing Rod Without line]]
| Blunt
| 0.4
| 0.2
| 0.3
| 1
| 0
| 0.61
| 1.7
| 2
| 5
| 0
| 0
| 3
| {{ID|Base.FishingRodBreak}}
|-
 
| [[File:Axe.png|link=Axe]]
| [[Axe]]
| Axe
| 3.0
| 0.8
| 2
| 35
| 35
| 0.61
| 1.2
| 3
| 20
| 0
| 2
| 13
| {{ID|Base.Axe}}
|-
 
| [[File:LeafRake.png|link=Leaf Rake]]
| [[Leaf Rake]]
| Blunt
| 1.5
| 0.2
| 0.4
| 1
| 0
| 0.61
| 1.7
| 2
| 5
| 0
| 0
| 4
| {{ID|Base.LeafRake}}
|-
 
| [[File:Rake.png|link=Rake]]
| [[Rake]]
| Blunt
| 1.5
| 0.2
| 0.4
| 1
| 0
| 0.61
| 1.7
| 2
| 5
| 0
| 0
| 4
| {{ID|Base.Rake}}
|-
|}
 
===Heavy===
{| class="pztable sortable" style="text-align:center;"
|-
! rowspan=2 width="50px" | {{Translation|Icon}}
! rowspan=2 width="200px" | {{Translation|Name}}
! rowspan=2 width="100px" | Category
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! colspan=4 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 width="220px" | {{Translation|Base ID}}
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
 
| [[File:Barbell.png|link=Barbell]]
| [[Barbell]]
| Blunt
| 6.0
| 1.8
| 2.8
| 35
| 55
| 0.61
| 1.7
| 2
| 0
| 0
| 2
| 15
| {{ID|Base.BarBell}}
|-
 
| [[File:WoodAxe.png|link=Wood Axe]]
| [[Wood Axe]]
| Axe
| 3.0
| 3.6
| 4.6
| 55
| 55
| 0.61
| 1.8
| 0.5
| 50
| 0
| 3
| 15
| {{ID|Base.WoodAxe}}
|-
 
| [[File:Sledgehamer.png|link=Sledgehammer]][[File:Sledgehammer2.png|link=Sledgehammer]]
| [[Sledgehammer]]
| Blunt
| 6.0
| 2
| 3
| 40
| 10
| 0.61
| 1.9
| 2
| 0
| 0
| 3
| 10
| {{ID|Base.Sledgehammer}}<br>{{ID|Base.Sledgehammer2}}
|-
 
| [[File:BassElectricBlack.png|link=Black Electric Bass]][[File:BassElectricBlue.png|link=Blue Electric Bass]][[File:BassElectricRed.png|link=Electric Bass]]
| [[Black Electric Bass]]
| Blunt
| 3.5
| 0.9
| 1.4
| 10
| 0
| 0.61
| 1.8
| 3
| 70
| 0
| 1.5
| 12
| {{ID|Base.GuitarElectricBassBlack}}<br>{{ID|Base.GuitarElectricBassBlue}}<br>{{ID|Base.GuitarElectricBassRed}}
|-
 
| [[File:Keytar.png|link=Keytar]]
| [[Keytar]]
| Blunt
| 2.0
| 0.2
| 0.7
| 3
| 10
| 0.61
| 1.5
| 3
| 20
| 0
| 1.5
| 2
| {{ID|Base.Keytar}}
|-
 
| [[File:GuitarElectricBlack.png|link=Black Electric Guitar]][[File:GuitarElectricBlue.png|link=Blue Electric Guitar]][[File:GuitarElectricRed.png|link=Red Electric Guitar]]
| [[Black Electric Guitar]]
| Blunt
| 2.8
| 0.8
| 1.2
| 10
| 0
| 0.61
| 1.6
| 3
| 55
| 0
| 1.5
| 10
| {{ID|Base.GuitarElectricBlack}}<br>{{ID|Base.GuitarElectricBlue}}<br>{{ID|Base.GuitarElectricRed}}
|-
|}
 
===Stab===
{| class="pztable sortable" style="text-align:center;"
|-
! rowspan=2 width="50px" | {{Translation|Icon}}
! rowspan=2 width="200px" | {{Translation|Name}}
! rowspan=2 width="100px" | Category
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! colspan=4 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 width="220px" | {{Translation|Base ID}}
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
 
| [[File:GardeningFork.png|link=Hand Fork]]
| [[Hand Fork]]
| Small Blade
| 1.0
| 0.2
| 0.4
| 5
| 0
| 0.61
| 0.9
| 4
| 30
| 0
| 2
| 6
| {{ID|Base.HandFork}}
|-
 
| [[File:HuntingKnife.png|link=Hunting Knife]]
| [[Hunting Knife]]
| Small Blade
| 0.5
| 0.6
| 1.2
| 1
| 2
| 0.61
| 0.9
| 2
| 60
| 0
| 0
| 10
| {{ID|Base.HuntingKnife}}
|-
 
| [[File:KnifeFlint.png|link=Stone Knife]]
| [[Stone Knife]]
| Small Blade
| 0.75
| 0.6
| 1.2
| 1
| 2
| 0.61
| 0.9
| 2
| 20
| 0
| 0
| 10
| {{ID|Base.FlintKnife}}
|-
 
| [[File:IcePick.png|link=Ice Pick]]
| [[Ice Pick]]
| Small Blade
| 0.3
| 0.6
| 0.9
| 1
| 2
| 0.61
| 0.9
| 2
| 10
| 0
| 0
| 10
| {{ID|Base.IcePick}}
|-
 
| [[File:LetterOpener.png|link=Letter Opener]]
| [[Letter Opener]]
| Small Blade
| 0.3
| 0.1
| 0.1
| 1
| 2
| 0.61
| 0.9
| 2
| 10
| 0
| 0
| 5
| {{ID|Base.LetterOpener}}
|-
 
| [[File:Fork.png|link=Fork]]
| [[Fork]]
| Small Blade
| 0.3
| 0.1
| 0.1
| 1
| 0
| 0.61
| 0.9
| 2
| 5
| 0
| 0
| 3
| {{ID|Base.Fork}}
|-
 
| [[File:Scissors.png|link=Scissors]]
| [[Scissors]]
| Small Blade
| 0.4
| 0.1
| 0.1
| 1
| 0
| 0.61
| 0.9
| 2
| 5
| 0
| 0
| 10
| {{ID|Base.Scissors}}
|-
 
| [[File:Spoon.png|link=Spoon]]
| [[Spoon]]
| Small Blade
| 0.3
| 0.1
| 0.1
| 1
| 0
| 0.61
| 0.9
| 2
| 0
| 0
| 0
| 3
| {{ID|Base.Spoon}}
|-
 
| [[File:Scalpel.png|link=Scalpel]]
| [[Scalpel]]
| Small Blade
| 0.3
| 0.1
| 0.4
| 1
| 0
| 0.61
| 0.9
| 2
| 15
| 0
| 0
| 5
| {{ID|Base.Scalpel}}
|-
 
| [[File:KnifeButter.png|link=Butter Knife]]
| [[Butter Knife]]
| Small Blade
| 0.3
| 0.1
| 0.4
| 1
| 0
| 0.61
| 0.9
| 2
| 7
| 0
| 0
| 3
| {{ID|Base.ButterKnife}}
|-
 
| [[File:Stake.png|link=Stake]]
| [[Stake]]
| Small Blade
| 0.3
| 0.25
| 0.53
| 1
| 0
| 0.61
| 0.9
| 2
| 10
| 0
| 0
| 5
| {{ID|Base.Stake}}
|-
 
| [[File:KnifeButter.png|link=Bread Knife]]
| [[Bread Knife]]
| Small Blade
| 0.3
| 0.1
| 0.4
| 1
| 0
| 0.61
| 0.9
| 2
| 20
| 0
| 0
| 5
| {{ID|Base.BreadKnife}}
|-
 
| [[File:KnifeChopping.png|link=Kitchen Knife]]
| [[Kitchen Knife]]
| Small Blade
| 0.3
| 0.3
| 0.7
| 1
| 1
| 0.61
| 0.9
| 2
| 40
| 0
| 0
| 10
| {{ID|Base.KitchenKnife}}
|-
 
| [[File:RedPen.png|link=Red Pen|Red Pen]]
| [[Red Pen|Red Pen]]
| Improvised
| 0.1
| 0.1
| 0.1
| 0
| 0
| 0.61
| 0.9
| 2
| 0
| 0
| 0
| 2
| {{ID|Base.RedPen}}
|-
 
| [[File:BluePen.png|link=Blue Pen|Blue Pen]]
| [[Blue Pen|Blue Pen]]
| Improvised
| 0.1
| 0.1
| 0.1
| 0
| 0
| 0.61
| 0.9
| 2
| 0
| 0
| 0
| 2
| {{ID|Base.BluePen}}
|-
 
| [[File:Pen.png|link=Pen|Pen]]
| [[Pen|Pen]]
| Improvised
| 0.1
| 0.1
| 0.1
| 0
| 0
| 0.61
| 0.9
| 2
| 0
| 0
| 0
| 2
| {{ID|Base.Pen}}
|-
 
| [[File:Pencil.png|link=Pencil]]
| [[Pencil]]
| Improvised
| 0.1
| 0.1
| 0.1
| 0
| 0
| 0.61
| 0.9
| 2
| 0
| 0
| 0
| 2
| {{ID|Base.Pencil}}
|-
 
| [[File:Screwdriver.png|link=Screwdriver]]
| [[Screwdriver]]
| Small Blade
| 0.4
| 0.3
| 0.7
| 1
| 1
| 0.61
| 0.9
| 2
| 15
| 0
| 0
| 10
| {{ID|Base.Screwdriver}}
|-
|}
 
===Spear===
{| class="pztable sortable" style="text-align:center;"
|-
! rowspan=2 width="50px" | {{Translation|Icon}}
! rowspan=2 width="200px" | {{Translation|Name}}
! rowspan=2 width="100px" | Category
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! colspan=4 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]]
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]]
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Durability]]
! rowspan=2 width="220px" | {{Translation|Base ID}}
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Door.png|28px|link=|Damage done to doors]]
! [[File:Container_Plant.png|28px|link=|Damage done to trees]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
 
| [[File:Umbrella_Blue.png|link=Umbrella|Closed Umbrella]][[File:Umbrella_Red.png|link=Umbrella|Closed Umbrella]][[File:Umbrella_Black.png|link=Umbrella|Closed Umbrella]][[File:Umbrella_White.png|link=Umbrella|Closed Umbrella]]
| [[Umbrella|Closed Umbrella]]
| Spear
| 1.0
| 0.5
| 0.7
| 1
| 0
| 0.61
| 1.1
| 2
| 10
| 0.3
| 0
| 10
| {{ID|Base.ClosedUmbrellaBlue}}<br>{{ID|Base.ClosedUmbrellaRed}}<br>{{ID|Base.ClosedUmbrellaBlack}}<br>{{ID|Base.ClosedUmbrellaWhite}}
|-
 
| [[File:Pitchfork.png|link=Garden Fork]]
| [[Garden Fork]]
| Spear
| 1.5
| 1
| 1.5
| 7
| 0
| 0.61
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.GardenFork}}
|-
 
| [[File:StickSharpened.png|link=Wooden Spear]]
| [[Wooden Spear]]
| Spear
| 1.3
| 1
| 1.4
| 5
| 0
| 0.61
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.WoodenLance}}
|-
 
| [[File:SpearButterKnife.png|link=Spear With Bread Knife]]
| [[Spear With Bread Knife]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearBreadKnife}}
|-
 
| [[File:SpearButterKnife.png|link=Spear With Butter Knife]]
| [[Spear With Butter Knife]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearButterKnife}}
|-
 
| [[File:SpearFork.png|link=Spear With Fork]]
| [[Spear With Fork]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearFork}}
|-
 
| [[File:SpearKnife.png|link=Spear With Letter Opener]]
| [[Spear With Letter Opener]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearLetterOpener}}
|-
 
| [[File:SpearScalpel.png|link=Spear With Scalpel]]
| [[Spear With Scalpel]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearScalpel}}
|-
 
| [[File:SpearSpoon.png|link=Spear With Spoon]]
| [[Spear With Spoon]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearSpoon}}
|-
 
| [[File:SpearScissors.png|link=Spear With Scissors]]
| [[Spear With Scissors]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearScissors}}
|-
 
| [[File:SpearGardeningFork.png|link=Spear With Hand Fork]]
| [[Spear With Hand Fork]]
| Spear
| 1.5
| 1.1
| 1.6
| 6
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearHandFork}}
|-
 
| [[File:SpearScrewdriver.png|link=Spear With Screwdriver]]
| [[Spear With Screwdriver]]
| Spear
| 1.5
| 1.2
| 1.6
| 7
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearScrewdriver}}
|-
 
| [[File:SpearHuntingKnife.png|link=Spear With Hunting Knife]]
| [[Spear With Hunting Knife]]
| Spear
| 1.5
| 1.2
| 1.7
| 7
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearHuntingKnife}}
|-
 
| [[File:SpearMachete.png|link=Spear With Machete]]
| [[Spear With Machete]]
| Spear
| 1.5
| 1.3
| 2
| 10
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 12
| {{ID|Base.SpearMachete}}
|-
 
| [[File:SpearIcePick.png|link=Spear With Ice Pick]]
| [[Spear With Ice Pick]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearIcePick}}
|-
 
| [[File:SpearStick.png|link=Crafted Spear]]
| [[Crafted Spear]]
| Spear
| 1.5
| 1
| 1.5
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearCrafted}}
|-
 
| [[File:SpearKnife.png|link=Spear With Knife]]
| [[Spear With Knife]]
| Spear
| 1.5
| 1
| 1.6
| 5
| 0
| 0.98
| 1.7
| 2
| 30
| 0
| 0
| 10
| {{ID|Base.SpearKnife}}
|-
|}
 
===Firearm===
{| class="pztable sortable" style="text-align:center;"
|-
! rowspan=2 width="50px" | {{Translation|Icon}}
! rowspan=2 width="200px" | {{Translation|Name}}
! rowspan=2 | [[File:Moodle_heavyLoad.png|link=|Weight]]
! rowspan=2 | [[File:RifleAmmo223.png|link=|Ammo Type]]
! rowspan=2 | [[File:BerettaClip.png|link=|Clip Size]]
! colspan=2 | Damage
! colspan=2 | Range
! rowspan=2 | [[File:UI_Accuracy.png|28px|link=|Accuracy]]
! rowspan=2 | Sound Volume
! rowspan=2 | Sound Radius
! rowspan=2 | Knockback
! rowspan=2 | Knockdown
! rowspan=2 width="220px" | {{Translation|Base ID}}
|-
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
! [[File:UI_Min.png|28px|link=|Minimum]]
! [[File:UI_Max.png|28px|link=|Maximum]]
|-
 
| [[File:LeverActionRifle.png|link=MSR700 Rifle]]
| [[MSR700 Rifle]]
| 4.0
| [[File:RifleAmmo223loose.png|link=.223 Ammo]]
| 3
| 0.6
| 1.3
| 0.61
| 10
| 27
| 200
| 150
| 0.3
| 2
| {{ID|Base.VarmintRifle}}
|-
 
| [[File:RifleHunting.png|link=MSR788 Rifle]]
| [[MSR788 Rifle]]
| 4.0
| [[File:RifleAmmo308loose.png|link=.308 Ammo]]
| 3
| 1.2
| 2
| 0.61
| 10
| 25
| 200
| 150
| 0.3
| 2
| {{ID|Base.HuntingRifle}}
|-
 
| [[File:Shotgun2.png|link=JS-2000 Shotgun]]
| [[JS-2000 Shotgun]]
| 4.0
| [[File:ShotgunAmmo.png|link=Shotgun Shells]]
| 6
| 1.5
| 2.2
| 0.61
| 7
| 70
| 200
| 200
| 0.8
| 8
| {{ID|Base.Shotgun}}
|-
 
| [[File:Shotgun.png|link=Sawn Off JS-2000 Shotgun]]
| [[Sawn Off JS-2000 Shotgun]]
| 3.5
| [[File:ShotgunAmmo.png|link=Shotgun Shells]]
| 6
| 1.5
| 2.2
| 0.61
| 6
| 100
| 250
| 250
| 0.9
| 8
| {{ID|Base.ShotgunSawnoff}}
|-
 
| [[File:ShotgunDoublebarrel.png|link=Double Barrel Shotgun]]
| [[Double Barrel Shotgun]]
| 4.0
| [[File:ShotgunAmmo.png|link=Shotgun Shells]]
| 2
| 2
| 2.7
| 0.67
| 9
| 80
| 200
| 200
| 0.8
| 8
| {{ID|Base.DoubleBarrelShotgun}}
|-
 
| [[File:HandGun.png|link=M9 Pistol]]
| [[M9 Pistol]]
| 1.5
| [[File:40calAmmoBox.png|link=9mm Rounds]]
| 15
| 0.6
| 1
| 0.61
| 7
| 50
| 30
| 50
| 0.3
| 2
| {{ID|Base.Pistol}}
|-
 
| [[File:HandGun2.png|link=M1911 Pistol]]
| [[M1911 Pistol]]
| 1.5
| [[File:40calAmmoBox.png|link=.45 Auto]]
| 7
| 1
| 1.4
| 0.61
| 8
| 40
| 50
| 70
| 0.3
| 2
| {{ID|Base.Pistol2}}
|-
 
| [[File:HandGun3.png|link=D-E Pistol]]
| [[D-E Pistol]]
| 1.5
| [[File:40calAmmoBox.png|link=.44 Magnum Bullets]]
| 8
| 1
| 1.9
| 0.61
| 10
| 20
| 75
| 100
| 0.3
| 2
| {{ID|Base.Pistol3}}
|-
 
| [[File:Revolver.png|link=M625 Revolver]]
| [[M625 Revolver]]
| 1.75
| [[File:40calAmmoBox.png|link=.45 Auto]]
| 6
| 1
| 1.6
| 0.61
| 9
| 30
| 50
| 70
| 0.3
| 2
| {{ID|Base.Revolver}}
|-
 
| [[File:RevolverLong.png|link=Magnum]]
| [[Magnum]]
| 2.0
| [[File:40calAmmoBox.png|link=.44 Magnum Bullets]]
| 8
| 1.2
| 1.9
| 0.61
| 11
| 20
| 75
| 120
| 0.3
| 2
| {{ID|Base.Revolver_Long}}
|-
 
| [[File:RevolverShort.png|link=M36 Revolver]]
| [[M36 Revolver]]
| 1.5
| [[File:40calAmmoBox.png|link=.38 Special Bullets]]
| 6
| 0.7
| 1.2
| 0.61
| 6
| 65
| 25
| 30
| 0.3
| 2
| {{ID|Base.Revolver_Short}}
|-
 
| [[File:AssaultRifle.png|link=M16 Assault Rifle]]
| [[M16 Assault Rifle]]
| 4.0
| [[File:RifleAmmo308loose.png|link=.556 Ammo]]
| 30
| 2.2
| 4.5
| 0.61
| 11
| 20
| 35
| 100
| 0.3
| 4
| {{ID|Base.AssaultRifle}}
|-
 
| [[File:AssaultRifle2.png|link=M14 Single Shot Assault Rifle]]
| [[M14 Single Shot Assault Rifle]]
| 4.0
| [[File:RifleAmmo308loose.png|link=.556 Ammo]]
| 30
| 0.2
| 0.5
| 0.61
| 10
| 50
| 30
| 90
| 0.3
| 2
| {{ID|Base.AssaultRifle2}}
|-
 
| [[File:SniperRifle.png|link=Sniper Rifle]]
| [[Sniper Rifle]]
| ?
| ?
| ?
| ?
| ?
| 0.61
| ?
| ?
| ?
| ?
| ?
| ?
| ?
|-
 
| [[File:SniperRifleCamo.png|link=Sniper Rifle]]
| [[Sniper Rifle]]
| ?
| ?
| ?
| ?
| ?
Line 4,237: Line 2,250:
| ?
| ?
|-
|-
|}
|}


Line 4,258: Line 2,270:
! V3
! V3
|-
|-
| [[File:Molotov.png|32px|link=Molotov Cocktail|Molotov Cocktail]]
| {{Img_item|item=Molotov}}
| [[Molotov Cocktail|Molotov Cocktail]]
| [[Molotov Cocktail|Molotov Cocktail]]
| 1.5
| 1.5
Line 4,269: Line 2,281:
| {{ID|Base.Molotov}}
| {{ID|Base.Molotov}}
|-
|-
| [[File:Aerosolbomb.png|32px|link=Aerosol Bomb|Aerosol Bomb]]
| {{Img_item|item=Aerosolbomb}}
| [[Aerosol Bomb|Aerosol Bomb]]
| [[Aerosol Bomb|Aerosol Bomb]]
| 1.5
| 1.5
Line 4,280: Line 2,292:
| {{ID|Base.Aerosolbomb}}
| {{ID|Base.Aerosolbomb}}
|-
|-
| [[File:AerosolbombTimer.png|32px|link=Aerosol Bomb|Aerosol Bomb with Timer]]
| {{Img_item|item=AerosolbombTriggered}}
| [[Aerosol Bomb|Aerosol Bomb with Timer]]
| [[Aerosol Bomb|Aerosol Bomb with Timer]]
| 1.5
| 1.5
Line 4,291: Line 2,303:
| {{ID|Base.AerosolbombTriggered}}
| {{ID|Base.AerosolbombTriggered}}
|-
|-
| [[File:AerosolbombTimer.png|32px|link=Aerosol Bomb|Aerosol Bomb with Sensor]]
| {{Img_item|item=AerosolbombSensorV1}}
| [[Aerosol Bomb|Aerosol Bomb with Sensor]]
| [[Aerosol Bomb|Aerosol Bomb with Sensor]]
| 1.5
| 1.5
Line 4,302: Line 2,314:
| {{ID|Base.AerosolbombSensorV1}}<br>{{ID|Base.AerosolbombSensorV2}}<br>{{ID|Base.AerosolbombSensorV3}}
| {{ID|Base.AerosolbombSensorV1}}<br>{{ID|Base.AerosolbombSensorV2}}<br>{{ID|Base.AerosolbombSensorV3}}
|-
|-
| [[File:AerosolbombTimer.png|32px|link=Aerosol Bomb|Remote Aerosol Bomb]]
| {{Img_item|item=AerosolbombRemote}}
| [[Aerosol Bomb|Remote Aerosol Bomb]]
| [[Aerosol Bomb|Remote Aerosol Bomb]]
| 1.5
| 1.5
Line 4,313: Line 2,325:
| {{ID|Base.AerosolbombRemote}}
| {{ID|Base.AerosolbombRemote}}
|-
|-
| [[File:BottleWithGas.png|32px|link=Flame Trap|Flame Trap]]
| {{Img_item|item=FlameTrap}}
| [[Flame Trap|Flame Trap]]
| [[Fire Bomb|Fire Bomb]]
| 1.5
| 1.5
| 10
| 10
Line 4,324: Line 2,336:
| {{ID|Base.FlameTrap}}
| {{ID|Base.FlameTrap}}
|-
|-
| [[File:FireBomb.png|32px|link=Flame Trap|Flame Trap with Timer]]
| {{Img_item|item=FlameTrapTriggered}}
| [[Flame Trap|Flame Trap with Timer]]
| [[Fire Bomb|Fire Bomb with Timer]]
| 1.5
| 1.5
| 10
| 10
Line 4,335: Line 2,347:
| {{ID|Base.FlameTrapTriggered}}
| {{ID|Base.FlameTrapTriggered}}
|-
|-
| [[File:FireBomb.png|32px|link=Flame Trap|Flame Trap with Sensor]]
| {{Img_item|item=FlameTrapSensorV1}}
| [[Flame Trap|Flame Trap with Sensor]]
| [[Fire Bomb|Fire Bomb with Sensor]]
| 1.5
| 1.5
| 10
| 10
Line 4,346: Line 2,358:
| {{ID|Base.FlameTrapSensorV1}}<br>{{ID|Base.FlameTrapSensorV2}}<br>{{ID|Base.FlameTrapSensorV3}}
| {{ID|Base.FlameTrapSensorV1}}<br>{{ID|Base.FlameTrapSensorV2}}<br>{{ID|Base.FlameTrapSensorV3}}
|-
|-
| [[File:FireBomb.png|32px|link=Flame Trap|Remote Flame Trap]]
| {{Img_item|item=FlameTrapRemote}}
| [[Flame Trap|Remote Flame Trap]]
| [[Fire Bomb|Remote Fire Bomb]]
| 1.5
| 1.5
| 10
| 10
Line 4,357: Line 2,369:
| {{ID|Base.FlameTrapRemote}}
| {{ID|Base.FlameTrapRemote}}
|-
|-
| [[File:Smokebomb.png|32px|link=Smoke Bomb|Smoke Bomb]]
| {{Img_item|item=SmokeBomb}}
| [[Smoke Bomb|Smoke Bomb]]
| [[Smoke Bomb|Smoke Bomb]]
| 1.5
| 1.5
Line 4,368: Line 2,380:
| {{ID|Base.SmokeBomb}}
| {{ID|Base.SmokeBomb}}
|-
|-
| [[File:SmokebombTimer.png|32px|link=Smoke Bomb|Smoke Bomb with Timer]]
| {{Img_item|item=SmokeBombTriggered}}
| [[Smoke Bomb|Smoke Bomb with Timer]]
| [[Smoke Bomb|Smoke Bomb with Timer]]
| 1.5
| 1.5
Line 4,379: Line 2,391:
| {{ID|Base.SmokeBombTriggered}}
| {{ID|Base.SmokeBombTriggered}}
|-
|-
| [[File:SmokebombTimer.png|32px|link=Smoke Bomb|Smoke Bomb with Sensor]]
| {{Img_item|item=SmokeBombSensorV1}}
| [[Smoke Bomb|Smoke Bomb with Sensor]]
| [[Smoke Bomb|Smoke Bomb with Sensor]]
| 1.5
| 1.5
Line 4,390: Line 2,402:
| {{ID|Base.SmokeBombSensorV1}}<br>{{ID|Base.SmokeBombSensorV2}}<br>{{ID|Base.SmokeBombSensorV3}}
| {{ID|Base.SmokeBombSensorV1}}<br>{{ID|Base.SmokeBombSensorV2}}<br>{{ID|Base.SmokeBombSensorV3}}
|-
|-
| [[File:SmokebombTimer.png|32px|link=Smoke Bomb|Remote Smoke Bomb]]
| {{Img_item|item=SmokeBombRemote}}
| [[Smoke Bomb|Remote Smoke Bomb]]
| [[Smoke Bomb|Remote Smoke Bomb]]
| 1.5
| 1.5
Line 4,401: Line 2,413:
| {{ID|Base.SmokeBombRemote}}
| {{ID|Base.SmokeBombRemote}}
|-
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Noise Maker]]
| {{Img_item|item=NoiseTrap}}
| [[Noise Maker|Noise Maker]]
| [[Noise Maker|Noise Maker]]
| 1.5
| 1.5
Line 4,412: Line 2,424:
| {{ID|Base.NoiseTrap}}
| {{ID|Base.NoiseTrap}}
|-
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Noise Generator with Timer]]
| {{Img_item|item=NoiseTrapTriggered}}
| [[Noise Maker|Noise Generator with Timer]]
| [[Noise Maker|Noise Generator with Timer]]
| 1.5
| 1.5
Line 4,423: Line 2,435:
| {{ID|Base.NoiseTrapTriggered}}
| {{ID|Base.NoiseTrapTriggered}}
|-
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Noise Generator with Sensor]]
| {{Img_item|item=NoiseTrapSensorV1}}
| [[Noise Maker|Noise Generator with Sensor]]
| [[Noise Maker|Noise Generator with Sensor]]
| 1.5
| 1.5
Line 4,434: Line 2,446:
| {{ID|Base.NoiseTrapSensorV1}}<br>{{ID|Base.NoiseTrapSensorV2}}<br>{{ID|Base.NoiseTrapSensorV3}}
| {{ID|Base.NoiseTrapSensorV1}}<br>{{ID|Base.NoiseTrapSensorV2}}<br>{{ID|Base.NoiseTrapSensorV3}}
|-
|-
| [[File:NoiseMaker.png|32px|link=Noise Maker|Remote Noise Generator]]
| {{Img_item|item=NoiseTrapRemote}}
| [[Noise Maker|Remote Noise Generator]]
| [[Noise Maker|Remote Noise Generator]]
| 1.5
| 1.5

Revision as of 17:59, 9 September 2021

Profession engineer.png
This is a testing feature.
This article is about an item or mechanic that is currently in testing and not part of the stable version of the game.
PlushSpiffo.pngThis article is about Build 41. For Build 40, see Items/Weapon.

Weapons

Template:TOC left

Player with several weapons attached
The player with every possible weapon attached as of Build 41.43.

Weapons are used to defend the player against zombies and other players.

In general, weapons can be found scattered throughout Knox Country in various containers, vehicles or corpses. There are two main types of weapons: melee and ranged.

Melee weapons

Melee weapons are items used in close-range combat, and much quieter than firearms. There are seven categories: axe, long blunt, short blunt, long bladed, short bladed, spear, and improvised. Each category (excluding improvised) has a corresponding skill that makes the player use the given melee type more efficienty.

There are 5 main weapon types, each with their attack moves: One-Handed, Two-Handed, Stab, Spear, and Heavy.

One-Handed

One-handed melee weapons are equipped in just one hand to achieve the weapon's maximum impact.

They can be attached to the belt, in slots 2 and 3.

Blunt

Blunt weapons are a sub-type of both one-handed and two-handed weapons. Weapons such as the hammer (one-handed) or baseball bat (two-handed). These weapons normally have more durability than stab weapons. As well as this, some blunt weapons are capable of cleaving more than one zombie, meaning taking on multiple zombies is more possible.

Stab

Stab weapons are a sub-type of one-handed weapons, which are all short blades. They have a unique instant-kill "jawstab" attack. Performing this action requires the player to be stationary along with a combination of a high short blade skill and timing. A high sneaking and lightfooted skill will help in safely getting close to zombies.

Stab weapons are an effective tool at dealing with single zombies, due to it being quick, quiet and low rate of exertion. The player can whittle down a group of zombies, if careful with a high short blade skill. Still, it does have some caveats, which are listed below.

  • Timing: Striking too early leads to a regular (near useless) attack, but too late and the player risks getting hurt.
  • Modest Recovery: If facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
  • Low Durability: Most of the weapons break easily, with common cutlery breaking especially fast.
  • Weapons can get stuck in a zombie, and need to be recovered (which can be a problem if there are still zombies remaining).

Two-Handed

Two-handed melee weapons must be equipped in two hands to achieve the weapon's maximum impact. They can be equipped in just one hand, however with a reduced impact.

They can be attached to the player's back, in slot 1.

Spear

Spear weapons are a sub-type of two-handed weapons. When held in two hands, they have a unique insta-kill attack. Performing this action requires a combination of a high spear skill and timing. A high sneaking and lightfooted skill will help in safely taking out zombies without alerting them.

Spears are more effective than stab weapons, as they can be used to insta-kill from a greater range, making them a much safer option.

Heavy

Unlike all other two-handed weapons, heavy weapons must be held in two hands and cannot be held on the player's back. Heavy weapons have a slow attack speed with a high attack damage.

Axe

Axes are typically two-handed weapons that can be used to cut down trees to get logs.

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
Axe.png Axe 3.0 Two-Hand 0.8 2 35 35 0.61 1.2 3 20 0.3 2 13 Base.Axe
AxeHand.png Hand Axe 2.0 One-Hand 0.7 1.5 20 15 0.61 1.1 4 15 0.3 2 10 Base.HandAxe
PickAxe.png Pickaxe 3.0 Two-Hand 1 2.2 35 35 0.61 1.6 3 25 0.3 2 13 Base.PickAxe
AxeStone.png Stone Axe 1.2 Two-Hand 0.5 1.5 10 15 0.61 1.2 3 15 0.3 1.5 5 Base.AxeStone
WoodAxe.png Wood Axe 3.0 Two-Hand 3.6 4.6 55 55 0.61 1.8 0.5 50 0.3 3 15 Base.WoodAxe

Long Blunt

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
GuitarAcoustic.png Acoustic Guitar 2.3 Two-Hand 0.3 0.8 3 10 0.61 1.5 3 20 0.3 1.5 2 Base.GuitarAcoustic
BadmintonRacket.png Badminton Racket 1.0 One-Hand 0.1 0.2 2 - 0.61 1.25 4 - 0.3 2 4 Base.BadmintonRacket
Barbell.png Barbell 6.0 Heavy 1.8 2.8 35 55 0.61 1.35 2 - 0.3 2 15 Base.BarBell
BaseballBat.png Baseball Bat 2.0 Two-Hand 0.8 1.1 5 1 0.61 1.25 3 40 0.5 2 15 Base.BaseballBat
Pushbroom.png Broom 1.0 Two-Hand 0.2 0.5 1 - 0.61 1.6 2 5 0.3 - 3 Base.Broom
Paddle.png Canoe Paddle 2.0 Two-Hand 0.5 1.3 1 - 0.61 1.6 2 40 0.3 - 10 Base.CanoePadel
PaddleDouble.png Canoe Paddle - Double-bladed 2.2 Two-Hand 0.8 1.9 1 - 0.61 1.6 2 50 0.3 - 10 Base.CanoePadelX2
Crowbar.png Chainsaw 3.0 Chainsaw 0.6 1.1 8 - 0.61 1.2 3 25 0.5 - 15 Base.Chainsaw
Crowbar.png Crowbar 2.0 Two-Hand 0.6 1.15 8 - 0.61 1.25 3 35 0.5 - 15 Base.Crowbar
Black Electric BassBlue Electric BassRed Electric Bass Electric Bass 3.5 Heavy 0.9 1.4 10 - 0.61 1.8 3 70 0.3 1.5 12 Base.GuitarElectricBassBlack
Base.GuitarElectricBassBlue
Base.GuitarElectricBassRed
Black Electric GuitarBlue Electric GuitarRed Electric Guitar Electric Guitar 2.8 Heavy 0.8 1.2 10 - 0.61 1.6 3 55 0.3 1.5 10 Base.GuitarElectricBlack
Base.GuitarElectricBlue
Base.GuitarElectricRed
FishingRod crafted.png Fishing Rod (crafted) 0.4 Two-Hand 0.2 0.3 1 - 0.61 1.55 2 5 0.3 - 3 Base.CraftedFishingRod
FishingRod.png Fishing Rod 0.4 Two-Hand 0.2 0.3 1 - 0.61 1.55 2 5 0.3 - 3 Base.FishingRod
FishingRodBreak.png Fishing Rod 0.4 Two-Hand 0.2 0.3 1 - 0.61 1.55 2 5 0.3 - 3 Base.FishingRodBreak
Hoe.png Garden Hoe 1.5 Two-Hand 0.6 1.7 10 1 0.61 1.7 2.1 35 0.5 2 10 Base.GardenHoe
Golfclub.png Golf Club 2.0 Two-Hand 0.5 1.0 5 - 0.61 1.42 3 25 0.6 - 5 Base.Golfclub
FieldHockeyStick.png Hockey Stick 1.5 Two-Hand 0.3 0.7 1 - 0.61 1.6 2 30 0.3 - 7 Base.HockeyStick
HockeyStick.png Ice Hockey Stick 1.5 Two-Hand 0.3 0.7 1 - 0.61 1.6 2 30 0.3 - 7 Base.IceHockeyStick
Keytar.png Keytar 2.0 Heavy 0.2 0.7 3 10 0.61 1.5 3 20 0.3 1.5 2 Base.Keytar
LacrosseStick.png Lacrosse Stick 0.4 Two-Hand 0.3 0.7 1 - 0.61 1.6 2 30 0.3 - 10 Base.LaCrosseStick
LeafRake.png Leaf Rake 1.5 Two-Hand 0.2 0.4 1 0 0.61 1.6 2 5 0.3 - 4 Base.LeafRake
Plank.png Plank 3.0 Two-Hand 0.4 0.6 5 - 0.61 1.3 4 30 0.3 2 10 Base.Plank
Poolcue.png Pool Cue 1.0 Two-Hand 0.2 0.4 1 - 0.61 1.6 2 - 0.3 - 10 Base.Poolcue
Rake.png Rake 1.5 Two-Hand 0.2 0.4 1 - 0.61 1.6 2 5 0.3 - 4 Base.Rake
Saxophone.png Saxophone 3.0 One-Hand 0.4 0.8 5 - 0.61 1.2 4 70 0.3 2 5 Base.Saxophone
Shovel.pngShovel2.png Shovel 1.5 Two-Hand 0.8 1.9 10 1 0.61 1.6 2.1 40 0.5 2 10 Base.Shovel
Base.Shovel2
Sledgehamer.pngSledgehammer2.png Sledgehammer 6.0 Heavy 2 3 40 10 0.61 1.9 2 - 1 3 10 Base.Sledgehammer
Base.Sledgehammer2
SnowShovel.png Snow Shovel 2.0 Two-Hand 0.8 1.9 10 1 0.61 1.6 2.1 40 0.5 2 10 Base.SnowShovel
BaseballBatNails.png Spiked Baseball Bat 2.0 Two-Hand 1 1.5 7 1 0.61 1.28 3 30 0.5 2 15 Base.BaseballBatNails
PlankNail.png Spiked Plank 3.1 Two-Hand 0.5 0.8 8 - 0.61 1.32 4 25 0.3 2 10 Base.PlankNail
TennisRacket.png Tennis Racket 1.0 One-Hand 0.3 0.5 2 - 0.61 1.25 4 5 0.3 2 4 Base.TennisRacket
Trumpet.png Trumpet 1.0 One-Hand 0.4 0.8 5 - 0.61 1.15 4 20 0.3 2 5 Base.Trumpet

Short Blunt

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
BallPeenHammer.png Ball-peen Hammer 1.0 One-Hand 0.5 1 9 - 0.61 1 3 20 0.5 - 10 Base.BallPeenHammer
Banjo.png Banjo 3.0 Two-Hand 0.3 0.6 5 - 0.61 1.25 4 5 0.3 2 3 Base.Banjo
FurnitureLeg.png Chair Leg 1.0 One-Hand 0.4 0.8 5 - 0.61 1 4 5 0.3 2 3 Base.ChairLeg
ClubHammer.png Club Hammer 1.0 One-Hand 0.5 1 9 - 0.61 1 3 20 0.5 - 10 Base.ClubHammer
Drumsticks.png Drumstick 3.0 One-Hand 0.1 0.2 - - 0.61 0.9 4 - 0.3 2 1 Base.Drumstick
Dumbbell.png Dumbbell 5.0 One-Hand 0.5 1 9 - 0.61 1 3 25 0.5 - 10 Base.DumbBell
Flute.png Flute 3.0 One-Hand 0.1 0.2 - - 0.61 0.9 4 - 0.3 2 1 Base.Flute
Pan.png Frying Pan 1.0 One-Hand 0.3 0.5 3 - 0.61 1.1 3 30 0.5 1.3 10 Base.Pan
Griddle.png Griddle Pan 1.0 One-Hand 0.25 0.45 3 - 0.61 1.1 3 30 0.5 1.3 10 Base.GridlePan
Hammer.png Hammer 1.0 One-Hand 0.5 1 9 - 0.61 1.1 3 20 0.5 - 10 Base.Hammer
Pipe.png Lead Pipe 1.5 One-Hand 0.7 1.2 1 - 0.61 1.15 2 30 0.3 - 15 Base.LeadPipe
MetalBar.png Metal Bar 1.5 One-Hand 0.7 1.1 1 - 0.61 1.2 2 30 0.3 - 8 Base.MetalBar
MetalTube.png Metal Pipe 1.5 One-Hand 0.6 1 1 - 0.61 1.2 2 30 0.3 - 8 Base.MetalPipe
NightStick.png Nightstick 1.5 One-Hand 0.6 1.1 1 - 0.61 1.2 2 25 0.3 - 15 Base.Nightstick
Pickaxe Handle.png Pickaxe Handle 3.0 One-Hand 0.4 0.8 5 - 0.61 1.05 4 10 0.3 2 4 Base.PickAxeHandle
PipeWrench.png Pipe Wrench 1.5 One-Hand 0.5 1 10 - 0.61 1.1 4 25 0.3 2 10 Base.PipeWrench
Plunger.png Plunger 0.5 One-Hand 0.3 0.5 2 - 0.61 1.1 4 5 0.3 2 3 Base.Plunger
RollingPin.png Rolling Pin 1.5 One-Hand 0.2 0.5 5 - 0.61 1.1 3 15 0.5 - 8 Base.RollingPin
SaucepanEmpty.png Saucepan 0.7 One-Hand 0.2 0.7 1 - 0.61 1 2 30 0.3 - 5 Base.Saucepan
Pickaxe Nails.png Spiked Pickaxe Handle 3.0 One-Hand 0.7 1 5 - 0.61 1.1 4 10 0.3 2 4 Base.PickAxeHandleSpiked
HammerStone.png Stone Hammer 1.2 One-Hand 0.3 0.7 2 - 0.61 1.05 3 15 0.5 - 5 Base.HammerStone
TableLeg.png Table Leg 1.5 One-Hand 0.5 0.9 5 - 0.61 1 4 10 0.3 2 4 Base.TableLeg
Violin.png Violin 0.7 One-Hand 0.2 0.4 5 - 0.61 1 4 5 0.3 2 1 Base.Violin
WoodMallet.png Wooden Mallet 1.0 One-Hand 0.4 0.9 9 - 0.61 1 3 17 0.5 - 8 Base.WoodenMallet
Wrench.png Wrench 1.0 One-Hand 0.5 1 10 - 0.61 1 4 20 0.3 2 9 Base.Wrench

Long Blade

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
Katana.png Katana 2.0 Two-Hand 8 8 8 1 0.61 1.4 3 30 0.5 - 10 Base.Katana
Machete.png Machete 2.0 One-Hand 2 3 10 10 0.61 1.23 4 20 0.3 2 13 Base.Machete

Short Blade

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
KnifeButter.png Bread Knife 0.3 Stab 0.1 0.4 1 - 0.61 0.9 2 15 0.3 - 5 Base.BreadKnife
KnifeButter.png Butter Knife 0.3 Stab 0.1 0.4 1 - 0.61 0.8 2 7 0.3 - 3 Base.ButterKnife
Fork.png Fork 0.3 Stab 0.1 0.1 1 - 0.61 0.9 2 5 0.3 - 3 Base.Fork
GardeningFork.png Hand Fork 0.5 Stab 0.2 0.4 5 - 0.61 0.9 4 10 0.3 2 6 Base.HandFork
HandScythe.png Hand Scythe 0.5 One-Hand 0.6 1.2 5 - 0.61 1.1 4 15 0.3 2 15 Base.HandScythe
HuntingKnife.png Hunting Knife 0.5 Stab 0.6 1.2 1 2 0.61 0.9 2 50 0.3 - 10 Base.HuntingKnife
IcePick.png Ice Pick 0.3 Stab 0.6 0.9 1 2 0.61 0.9 2 10 0.3 - 10 Base.IcePick
KnifeChopping.png Kitchen Knife 0.3 Stab 0.3 0.7 1 1 0.61 0.9 2 25 0.3 - 10 Base.KitchenKnife
LetterOpener.png Letter Opener 0.3 Stab 0.1 0.1 1 2 0.61 0.9 2 5 0.3 - 5 Base.LetterOpener
Cleaver.png Meat Cleaver 1.0 One-Hand 0.4 0.8 20 15 0.61 1 4 15 0.3 2 10 Base.MeatCleaver
Scalpel.png Scalpel 0.3 Stab 0.1 0.4 1 - 0.61 0.8 2 10 0.3 - 5 Base.Scalpel
Scissors.png Scissors 0.4 Stab 0.1 0.1 1 - 0.61 0.9 2 5 0.3 - 10 Base.Scissors
Screwdriver.png Screwdriver 0.4 Stab 0.3 0.7 1 1 0.61 0.85 2 10 0.3 - 10 Base.Screwdriver
BrokenBottle.png Smashed Bottle 1.0 Stab 0.2 0.4 - - 0.61 0.8 4 5 0.3 2 3 Base.SmashedBottle
Spoon.png Spoon 0.3 Stab 0.1 0.1 1 - 0.61 0.9 - - 0.3 - 3 Base.Spoon
Stake.png Stake 0.3 Stab 0.25 0.53 1 - 0.61 0.85 2 10 0.3 - 5 Base.Stake
KnifeFlint.png Stone Knife 0.75 Stab 0.6 1.2 1 2 0.61 0.9 2 20 0.3 - 10 Base.FlintKnife

Spear

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
Closed UmbrellaClosed UmbrellaClosed UmbrellaClosed Umbrella Closed Umbrella 1.0 Spear 0.5 0.7 1 - 0.61 1.1 2 10 0.3 - 7 Base.ClosedUmbrellaBlue
Base.ClosedUmbrellaRed
Base.ClosedUmbrellaBlack
Base.ClosedUmbrellaWhite
Pitchfork.png Garden Fork 1.5 Spear 1 1.5 7 - 0.61 1.37 2 30 0.3 - 10 Base.GardenFork
SpearStick.png Crafted Spear 1.7 Spear 1 1.5 5 - 0.98 1.4 2 30 0.3 - 5 Base.SpearCrafted
SpearButterKnife.png Spear with Bread Knife 1.5 Spear 1 1.6 5 - 0.98 1.55 2 30 0.3 - 6 Base.SpearBreadKnife
SpearButterKnife.png Spear with Butter Knife 1.5 Spear 1 1.6 5 - 0.98 1.42 2 30 0.3 - 6 Base.SpearButterKnife
SpearFork.png Spear with Fork 1.5 Spear 1 1.6 5 - 0.98 1.42 2 30 0.3 - 6 Base.SpearFork
SpearKnife.png Spear with Letter Opener 1.5 Spear 1 1.6 5 - 0.98 1.42 2 30 0.3 - 6 Base.SpearLetterOpener
SpearScalpel.png Spear with Scalpel 1.5 Spear 1 1.6 5 - 0.98 1.42 2 30 0.3 - 6 Base.SpearScalpel
SpearSpoon.png Spear with Spoon 1.5 Spear 1 1.6 5 - 0.98 1.4 2 30 0.3 - 6 Base.SpearSpoon
SpearScissors.png Spear with Scissors 1.5 Spear 1 1.6 5 - 0.98 1.42 2 30 0.3 - 6 Base.SpearScissors
SpearGardeningFork.png Spear with Hand Fork 1.5 Spear 1.1 1.6 6 - 0.98 1.45 2 30 0.3 - 7 Base.SpearHandFork
SpearScrewdriver.png Spear with Screwdriver 1.5 Spear 1.2 1.6 7 - 0.98 1.45 2 30 0.3 - 7 Base.SpearScrewdriver
SpearHuntingKnife.png Spear with Hunting Knife 1.5 Spear 1.2 1.7 7 - 0.98 1.48 2 30 0.3 - 9 Base.SpearHuntingKnife
SpearMachete.png Spear with Machete 1.5 Spear 1.3 2 10 - 0.98 1.55 2 30 0.3 - 12 Base.SpearMachete
SpearIcePick.png Spear with Ice Pick 1.5 Spear 1 1.6 5 - 0.98 1.42 2 30 0.3 - 6 Base.SpearIcePick
SpearKnife.png Spear with Knife 1.5 Spear 1 1.6 5 - 0.98 1.45 2 30 0.3 - 7 Base.SpearKnife

Improvised

Icon Name Weight Attack
Type
Damage Range Swing Time Critical Hit Chance Knockback Knockdown Weapon Durability Base ID
Minimum Maximum Damage done to doors Damage done to trees Minimum Maximum
PenRed PenBlue Pen Pen 0.1 Stab 0.1 0.1 - - 0.61 0.8 2 - 0.3 - 2 Base.Pen
Base.RedPen
Base.BluePen
Pencil.png Pencil 0.1 Stab 0.1 0.1 - - 0.61 0.8 2 - 0.3 - 2 Base.Pencil

Ranged weapons

Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using 2 by default, so long as the player has one in their main inventory.

Firearms

Firearms require ammo to use and are loud, attracting the attention of nearby zombies.

Handguns

Icon Name Weight Hands Ammo Type Clip Size Damage Range Accuracy Sound Volume Sound Radius Knockback Knockdown Base ID
Minimum Maximum Minimum Maximum
D-E Pistol D-E Pistol 1.5 One-Hand .44 Magnum Round 8 1 1.9 0.61 10 20 75 100 0.3 2 Base.Pistol3
M1911 Pistol M1911 Pistol 1.5 One-Hand .45 Auto Round 7 1 1.4 0.61 8 40 50 70 0.3 2 Base.Pistol2
M36 Revolver M36 Revolver 1.5 One-Hand .38 Special Round 6 0.7 1.2 0.61 5 65 25 30 0.3 2 Base.Revolver_Short
M625 Revolver M625 Revolver 1.75 One-Hand .45 Auto Round 6 1 1.6 0.61 9 30 50 70 0.3 2 Base.Revolver
M9 Pistol M9 Pistol 1.5 One-Hand 9mm Round 15 0.6 1 0.61 7 50 30 50 0.3 2 Base.Pistol
Magnum Magnum 2.0 One-Hand .44 Magnum Round 8 1.2 1.9 0.61 11 20 75 120 0.3 2 Base.Revolver_Long

Shotguns

Icon Name Weight Hands Ammo Type Clip Size Damage Range Accuracy Sound Volume Sound Radius Knockback Knockdown Base ID
Minimum Maximum Minimum Maximum
Double Barrel Shotgun Double Barrel Shotgun 4.0 Two-Hand Shotgun Shells 2 2 2.7 0.67 9 80 200 200 0.8 8 Base.DoubleBarrelShotgun
Double Barrel Shotgun Sawed-off Double Barrel Shotgun 4.0 Two-Hand Shotgun Shells 2 2 2.7 0.67 8 80 200 200 0.8 8 Base.DoubleBarrelShotgunSawnoff
JS-2000 Shotgun JS-2000 Shotgun 4.0 Two-Hand Shotgun Shells 6 1.5 2.2 0.61 7 70 200 200 0.8 8 Base.Shotgun
Sawed-off JS-2000 Shotgun Sawed-off JS-2000 Shotgun 3.5 Two-Hand Shotgun Shells 6 1.5 2.2 0.61 6 100 250 250 0.9 8 Base.ShotgunSawnoff

Rifles

Icon Name Weight Hands Ammo Type Clip Size Damage Range Accuracy Sound Volume Sound Radius Knockback Knockdown Base ID
Minimum Damage Maximum Damage Minimum Range Maximum Range
AssaultRifle2.png M14 Rifle 4.0 Two-Hand 5.56mm Round 30 0.2 0.5 0.61 10 50 30 90 0.3 2 Base.AssaultRifle2
AssaultRifle.png M16 Assault Rifle 4.0 Two-Hand 5.56mm Round 30 2.2 4.5 0.61 11 20 35 100 0.3 4 Base.AssaultRifle
LeverActionRifle.png MSR700 Rifle 4.0 Two-Hand .223 Round 3 0.6 1.3 0.61 10 27 200 150 0.3 2 Base.VarmintRifle
RifleHunting.png MSR788 Rifle 4.0 Two-Hand .308 Round 3 1.2 2 0.61 10 25 200 150 0.3 2 Base.HuntingRifle
SniperRifle.png Sniper Rifle ? Two-Hand ? ? ? ? 0.61 ? ? ? ? ? ? ?
Sniper Rifle (Camo) Sniper Rifle (Camo) ? Two-Hand ? ? ? ? 0.61 ? ? ? ? ? ? ?

Throwables

Icon Name Weight Max
Range
Effect Effect
Power
Effect
Range
Timer Sensor Range Base ID
V1 V2 V3
Molotov Cocktail Molotov Cocktail 1.5 8 Fire 90 4 - - Base.Molotov
Aerosol Bomb Aerosol Bomb 1.5 10 Explosion 70 6 - - Base.Aerosolbomb
Aerosol Bomb with Timer Aerosol Bomb with Timer 1.5 10 Explosion 70 6 10 - Base.AerosolbombTriggered
Aerosol Bomb with Sensor Aerosol Bomb with Sensor 1.5 10 Explosion 70 6 5 3 4 6 Base.AerosolbombSensorV1
Base.AerosolbombSensorV2
Base.AerosolbombSensorV3
Remote Aerosol Bomb Remote Aerosol Bomb 1.5 10 Explosion 70 6 - - Base.AerosolbombRemote
Fire Bomb Fire Bomb 1.5 10 Fire 97 6 - - Base.FlameTrap
Fire Bomb with Timer Fire Bomb with Timer 1.5 10 Fire 97 6 10 - Base.FlameTrapTriggered
Fire Bomb with Sensor Fire Bomb with Sensor 1.5 10 Fire 97 6 5 3 4 5 Base.FlameTrapSensorV1
Base.FlameTrapSensorV2
Base.FlameTrapSensorV3
Remote Fire Bomb Remote Fire Bomb 1.5 10 Fire 97 6 - - Base.FlameTrapRemote
Smoke Bomb Smoke Bomb 1.5 10 Smoke - 5 50 - Base.SmokeBomb
Smoke Bomb with Timer Smoke Bomb with Timer 1.5 10 Smoke - 5 10 - Base.SmokeBombTriggered
Smoke Bomb with Sensor Smoke Bomb with Sensor 1.5 10 Smoke - 5 - 3 4 5 Base.SmokeBombSensorV1
Base.SmokeBombSensorV2
Base.SmokeBombSensorV3
Remote Smoke Bomb Remote Smoke Bomb 1.5 10 Smoke - 5 - - Base.SmokeBombRemote
Noise Maker Noise Maker 1.5 10 Noise - 17 50 - Base.NoiseTrap
Noise Generator with Timer Noise Generator with Timer 1.5 10 Noise - 17 10 - Base.NoiseTrapTriggered
Noise Generator with Sensor Noise Generator with Sensor 1.5 10 Noise - 17 - 3 4 6 Base.NoiseTrapSensorV1
Base.NoiseTrapSensorV2
Base.NoiseTrapSensorV3
Remote Noise Generator Remote Noise Generator 1.5 10 Noise - 17 10 - Base.NoiseTrapRemote

See also

Template:Navbox/Weapons