Weapons: Difference between revisions
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<noinclude>{{languages}} | <noinclude>{{languages}} | ||
{{header|The Game World|Items|Weapons|type=Weapon|version=Version 41|incver=51}} | {{header|The Game World|Items|Weapons|type=Weapon|version=Version 41|incver=51}} | ||
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{{TOC_left}} | |||
[[File:PlayerAttachments.png|thumb|right|480px|alt=Player with several weapons attached|The [[player]] with every possible weapon attached as of Build 41.43.]] | [[File:PlayerAttachments.png|thumb|right|480px|alt=Player with several weapons attached|The [[player]] with every possible weapon attached as of Build 41.43.]] | ||
'''Weapons''' are used to defend the [[player]] against [[zombie]]s and [[Multiplayer|other players]]. | '''Weapons''' are used to defend the [[player]] against [[zombie]]s and [[Multiplayer|other players]]. | ||
Line 9: | Line 9: | ||
</noinclude> | </noinclude> | ||
==Melee weapons== | ==Melee weapons== | ||
<noinclude>Melee weapons are items used in close-range combat, and much quieter than firearms. There are seven categories: [[Skills#Axe|axe]], [[Skills#Long Blunt|long blunt]], [[Skills#Short Blunt|short blunt]], [[Skills#Long Bladed|long bladed]], [[Skills#Short Bladed|short bladed]], [[Skills#Spear|spear]], and improvised. Each category (excluding improvised) has a corresponding skill that makes the player use the given melee type more | <noinclude>Melee weapons are items used in close-range combat, and much quieter than firearms (but not 100% silent). There are seven sub-categories: [[Skills#Axe|axe]], [[Skills#Long Blunt|long blunt]], [[Skills#Short Blunt|short blunt]], [[Skills#Long Bladed|long bladed]], [[Skills#Short Bladed|short bladed]], [[Skills#Spear|spear]], and improvised. Each category (excluding improvised) has a corresponding skill that makes the player use the given melee type more efficiently. | ||
There are 5 main weapon types, each with their attack moves: One-Handed, Two-Handed, Stab, Spear, and Heavy. | There are 5 main weapon attack types, each with their attack moves: One-Handed, Two-Handed, Stab, Spear, and Heavy. | ||
===One-Handed=== | ===One-Handed=== | ||
One-handed melee weapons are equipped in just one hand to achieve the weapon's maximum impact. | One-handed melee weapons are equipped in just one hand to achieve the weapon's maximum impact. | ||
They can often be attached to the [[belt]], in slots {{Key|2}} and {{Key|3}}, but in some instances like with the machete | They can often be attached to the [[belt]], in slots {{Key|2}} and {{Key|3}}, but in some instances like with the machete, lead pipe and metal bar, they can only be equipped on the back in slot {{Key|1}}. | ||
====Blunt==== | ====Blunt==== | ||
Line 29: | Line 29: | ||
* Low Durability: Most of the weapons break easily, with common cutlery breaking especially fast. | * Low Durability: Most of the weapons break easily, with common cutlery breaking especially fast. | ||
* Weapons can get stuck in a zombie when performing the instant-kill "jawstab", and need to be recovered (which can be a problem if there are still zombies remaining). | * Weapons can get stuck in a zombie when performing the instant-kill "jawstab", and need to be recovered (which can be a problem if there are still zombies remaining). | ||
* Low Endurance use: Due to having a x0.5 endurance modifier, short blade stabbing weapons almost cost no endurance to use and are therefore great to conserve stamina | |||
===Two-Handed=== | ===Two-Handed=== | ||
Two-handed melee weapons must be equipped in two hands to achieve the weapon's maximum impact. They can be equipped in just one hand, however with a reduced impact. | Two-handed melee weapons must be equipped in two hands to achieve the weapon's maximum impact. They can be equipped in just one hand, however with a reduced impact and massively increased endurance costs. | ||
They can be attached to the player's back, in slot {{Key|1}}. | They can be attached to the player's back, in slot {{Key|1}}. | ||
Line 42: | Line 43: | ||
===Axe=== | ===Axe=== | ||
<noinclude>Axes are typically two-handed weapons that can be used to cut down [[tree]]s to get [[log]]s. | <noinclude>Axes are typically two-handed weapons that can be used to cut down [[tree]]s to get [[log]]s. They usually also provide very high base damage numbers and are therefore also a very effective choice of weapon to fight with. </noinclude> | ||
{| class="pztable sortable" style="text-align:center;" | {| class="pztable sortable" style="text-align:center;" | ||
|- | |- | ||
Line 53: | Line 54: | ||
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ||
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ||
! rowspan=2 | Crit Damage | ! rowspan=2 | Crit Damage<br>Multiplier | ||
Multiplier | |||
! rowspan=2 | Knockback | ! rowspan=2 | Knockback | ||
! rowspan=2 | Knockdown | ! rowspan=2 | Knockdown | ||
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ||
! rowspan=2 | Chance | ! rowspan=2 | {{abbr|Condition Lower<br>Chance|1 in (x + maintenance × 2)}} | ||
! rowspan=2 | {{Translation|Base ID}} | ! rowspan=2 | {{Translation|Base ID}} | ||
|- | |- | ||
Line 85: | Line 84: | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| | | 35 | ||
| {{ID|Base.Axe}} | | {{ID|Base.Axe}} | ||
|- | |- | ||
Line 104: | Line 103: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 15 | ||
| {{ID|Base.HandAxe}} | | {{ID|Base.HandAxe}} | ||
|- | |- | ||
Line 123: | Line 122: | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| | | 20 | ||
| {{ID|Base.PickAxe}} | | {{ID|Base.PickAxe}} | ||
|- | |- | ||
Line 142: | Line 141: | ||
| 1.5 | | 1.5 | ||
| 5 | | 5 | ||
| | | 5 | ||
| {{ID|Base.AxeStone}} | | {{ID|Base.AxeStone}} | ||
|- | |- | ||
Line 149: | Line 148: | ||
| 3.0 | | 3.0 | ||
| Two-Hand | | Two-Hand | ||
| 3 | | 1.3 | ||
| | | 3 | ||
| 55 | | 55 | ||
| 55 | | 55 | ||
Line 161: | Line 160: | ||
| 3 | | 3 | ||
| 15 | | 15 | ||
| | | 25 | ||
| {{ID|Base.WoodAxe}} | | {{ID|Base.WoodAxe}} | ||
|- | |- | ||
Line 177: | Line 176: | ||
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ||
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ||
! rowspan=2 | Crit Damage | ! rowspan=2 | Crit Damage<br>Multiplier | ||
Multiplier | |||
! rowspan=2 | Knockback | ! rowspan=2 | Knockback | ||
! rowspan=2 | Knockdown | ! rowspan=2 | Knockdown | ||
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ||
! rowspan=2 | Chance | ! rowspan=2 | {{abbr|Condition Lower<br>Chance|1 in (x + maintenance × 2)}} | ||
! rowspan=2 | {{Translation|Base ID}} | ! rowspan=2 | {{Translation|Base ID}} | ||
|- | |- | ||
Line 209: | Line 206: | ||
| 1.5 | | 1.5 | ||
| 2 | | 2 | ||
| | | 3 | ||
| {{ID|Base.GuitarAcoustic}} | | {{ID|Base.GuitarAcoustic}} | ||
|- | |- | ||
Line 228: | Line 225: | ||
| 2 | | 2 | ||
| 4 | | 4 | ||
| | | 3 | ||
| {{ID|Base.BadmintonRacket}} | | {{ID|Base.BadmintonRacket}} | ||
|- | |- | ||
Line 247: | Line 244: | ||
| 2 | | 2 | ||
| 15 | | 15 | ||
| | | 25 | ||
| {{ID|Base.BarBell}} | | {{ID|Base.BarBell}} | ||
|- | |- | ||
Line 266: | Line 263: | ||
| 2 | | 2 | ||
| 15 | | 15 | ||
| | | 20 | ||
| {{ID|Base.BaseballBat}} | | {{ID|Base.BaseballBat}} | ||
|- | |- | ||
Line 285: | Line 282: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 2 | ||
| {{ID|Base.Broom}} | | {{ID|Base.Broom}} | ||
|- | |- | ||
Line 304: | Line 301: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.CanoePadel}} | | {{ID|Base.CanoePadel}} | ||
|- | |- | ||
Line 323: | Line 320: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.CanoePadelX2}} | | {{ID|Base.CanoePadelX2}} | ||
|- | |- | ||
Line 342: | Line 339: | ||
| - | | - | ||
| 15 | | 15 | ||
| | | 70 | ||
| {{ID|Base.Chainsaw}} | | {{ID|Base.Chainsaw}} | ||
|- | |- | ||
Line 361: | Line 358: | ||
| - | | - | ||
| 15 | | 15 | ||
| | | 70 | ||
| {{ID|Base.Crowbar}} | | {{ID|Base.Crowbar}} | ||
|- | |- | ||
Line 380: | Line 377: | ||
| 1.5 | | 1.5 | ||
| 12 | | 12 | ||
| | | 9 | ||
| {{ID|Base.GuitarElectricBassBlack}}<br>{{ID|Base.GuitarElectricBassBlue}}<br>{{ID|Base.GuitarElectricBassRed}} | | {{ID|Base.GuitarElectricBassBlack}}<br>{{ID|Base.GuitarElectricBassBlue}}<br>{{ID|Base.GuitarElectricBassRed}} | ||
|- | |- | ||
Line 399: | Line 396: | ||
| 1.5 | | 1.5 | ||
| 10 | | 10 | ||
| | | 7 | ||
| {{ID|Base.GuitarElectricBlack}}<br>{{ID|Base.GuitarElectricBlue}}<br>{{ID|Base.GuitarElectricRed}} | | {{ID|Base.GuitarElectricBlack}}<br>{{ID|Base.GuitarElectricBlue}}<br>{{ID|Base.GuitarElectricRed}} | ||
|- | |- | ||
Line 418: | Line 415: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.CraftedFishingRod}} | | {{ID|Base.CraftedFishingRod}} | ||
|- | |- | ||
Line 437: | Line 434: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.FishingRod}} | | {{ID|Base.FishingRod}} | ||
|- | |- | ||
Line 456: | Line 453: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.FishingRodBreak}} | | {{ID|Base.FishingRodBreak}} | ||
|- | |- | ||
Line 475: | Line 472: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.GardenHoe}} | | {{ID|Base.GardenHoe}} | ||
|- | |- | ||
Line 494: | Line 491: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 15 | ||
| {{ID|Base.Golfclub}} | | {{ID|Base.Golfclub}} | ||
|- | |- | ||
Line 513: | Line 510: | ||
| - | | - | ||
| 7 | | 7 | ||
| | | 5 | ||
| {{ID|Base.HockeyStick}} | | {{ID|Base.HockeyStick}} | ||
|- | |- | ||
Line 532: | Line 529: | ||
| - | | - | ||
| 7 | | 7 | ||
| | | 5 | ||
| {{ID|Base.IceHockeyStick}} | | {{ID|Base.IceHockeyStick}} | ||
|- | |- | ||
Line 551: | Line 548: | ||
| 1.5 | | 1.5 | ||
| 2 | | 2 | ||
| | | 3 | ||
| {{ID|Base.Keytar}} | | {{ID|Base.Keytar}} | ||
|- | |- | ||
Line 570: | Line 567: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.LaCrosseStick}} | | {{ID|Base.LaCrosseStick}} | ||
|- | |- | ||
Line 589: | Line 586: | ||
| - | | - | ||
| 4 | | 4 | ||
| | | 3 | ||
| {{ID|Base.LeafRake}} | | {{ID|Base.LeafRake}} | ||
|- | |- | ||
Line 608: | Line 605: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 2 | ||
| {{ID|Base.Plank}} | | {{ID|Base.Plank}} | ||
|- | |- | ||
Line 627: | Line 624: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.Poolcue}} | | {{ID|Base.Poolcue}} | ||
|- | |- | ||
Line 646: | Line 643: | ||
| - | | - | ||
| 4 | | 4 | ||
| | | 3 | ||
| {{ID|Base.Rake}} | | {{ID|Base.Rake}} | ||
|- | |- | ||
Line 665: | Line 662: | ||
| 2 | | 2 | ||
| 5 | | 5 | ||
| | | 2 | ||
| {{ID|Base.Saxophone}} | | {{ID|Base.Saxophone}} | ||
|- | |- | ||
Line 684: | Line 681: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.Shovel}}<br>{{ID|Base.Shovel2}} | | {{ID|Base.Shovel}}<br>{{ID|Base.Shovel2}} | ||
|- | |- | ||
Line 703: | Line 700: | ||
| 3 | | 3 | ||
| 10 | | 10 | ||
| | | 40 | ||
| {{ID|Base.Sledgehammer}}<br>{{ID|Base.Sledgehammer2}} | | {{ID|Base.Sledgehammer}}<br>{{ID|Base.Sledgehammer2}} | ||
|- | |- | ||
Line 722: | Line 719: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 10 | ||
| {{ID|Base.SnowShovel}} | | {{ID|Base.SnowShovel}} | ||
|- | |- | ||
Line 741: | Line 738: | ||
| 2 | | 2 | ||
| 15 | | 15 | ||
| | | 10 | ||
| {{ID|Base.BaseballBatNails}} | | {{ID|Base.BaseballBatNails}} | ||
|- | |- | ||
Line 760: | Line 757: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 2 | ||
| {{ID|Base.PlankNail}} | | {{ID|Base.PlankNail}} | ||
|- | |- | ||
Line 779: | Line 776: | ||
| 2 | | 2 | ||
| 4 | | 4 | ||
| | | 6 | ||
| {{ID|Base.TennisRacket}} | | {{ID|Base.TennisRacket}} | ||
|- | |- | ||
Line 798: | Line 795: | ||
| 2 | | 2 | ||
| 5 | | 5 | ||
| | | 2 | ||
| {{ID|Base.Trumpet}} | | {{ID|Base.Trumpet}} | ||
|- | |- | ||
Line 814: | Line 811: | ||
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ||
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ||
! rowspan=2 | Crit Damage | ! rowspan=2 | Crit Damage<br>Multiplier | ||
Multiplier | |||
! rowspan=2 | Knockback | ! rowspan=2 | Knockback | ||
! rowspan=2 | Knockdown | ! rowspan=2 | Knockdown | ||
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Max Weapon Condition]] | ! rowspan=2 | [[File:UI_Durability.png|32px|link=|Max Weapon Condition]] | ||
! rowspan=2 | Chance | ! rowspan=2 | {{abbr|Condition Lower<br>Chance|1 in (x + maintenance × 2)}} | ||
! rowspan=2 | {{Translation|Base ID}} | ! rowspan=2 | {{Translation|Base ID}} | ||
|- | |- | ||
Line 846: | Line 841: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 30 | ||
| {{ID|Base.BallPeenHammer}} | | {{ID|Base.BallPeenHammer}} | ||
|- | |- | ||
Line 865: | Line 860: | ||
| 2 | | 2 | ||
| 3 | | 3 | ||
| | | 2 | ||
| {{ID|Base.Banjo}} | | {{ID|Base.Banjo}} | ||
|- | |- | ||
Line 884: | Line 879: | ||
| 2 | | 2 | ||
| 3 | | 3 | ||
| | | 2 | ||
| {{ID|Base.ChairLeg}} | | {{ID|Base.ChairLeg}} | ||
|- | |- | ||
Line 903: | Line 898: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 25 | ||
| {{ID|Base.ClubHammer}} | | {{ID|Base.ClubHammer}} | ||
|- | |- | ||
Line 922: | Line 917: | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
| | | 1 | ||
| {{ID|Base.Drumstick}} | | {{ID|Base.Drumstick}} | ||
|- | |- | ||
Line 941: | Line 936: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 25 | ||
| {{ID|Base.DumbBell}} | | {{ID|Base.DumbBell}} | ||
|- | |- | ||
Line 960: | Line 955: | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
| | | 1 | ||
| {{ID|Base.Flute}} | | {{ID|Base.Flute}} | ||
|- | |- | ||
Line 979: | Line 974: | ||
| 1.3 | | 1.3 | ||
| 10 | | 10 | ||
| | | 12 | ||
| {{ID|Base.Pan}} | | {{ID|Base.Pan}} | ||
|- | |- | ||
Line 998: | Line 993: | ||
| 1.3 | | 1.3 | ||
| 10 | | 10 | ||
| | | 12 | ||
| {{ID|Base.GridlePan}} | | {{ID|Base.GridlePan}} | ||
|- | |- | ||
Line 1,017: | Line 1,012: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 30 | ||
| {{ID|Base.Hammer}} | | {{ID|Base.Hammer}} | ||
|- | |- | ||
Line 1,036: | Line 1,031: | ||
| - | | - | ||
| 15 | | 15 | ||
| | | 20 | ||
| {{ID|Base.LeadPipe}} | | {{ID|Base.LeadPipe}} | ||
|- | |- | ||
Line 1,055: | Line 1,050: | ||
| - | | - | ||
| 8 | | 8 | ||
| | | 15 | ||
| {{ID|Base.MetalBar}} | | {{ID|Base.MetalBar}} | ||
|- | |- | ||
Line 1,074: | Line 1,069: | ||
| - | | - | ||
| 8 | | 8 | ||
| | | 15 | ||
| {{ID|Base.MetalPipe}} | | {{ID|Base.MetalPipe}} | ||
|- | |- | ||
Line 1,093: | Line 1,088: | ||
| - | | - | ||
| 15 | | 15 | ||
| | | 20 | ||
| {{ID|Base.Nightstick}} | | {{ID|Base.Nightstick}} | ||
|- | |- | ||
Line 1,112: | Line 1,107: | ||
| 2 | | 2 | ||
| 4 | | 4 | ||
| | | 3 | ||
| {{ID|Base.PickAxeHandle}} | | {{ID|Base.PickAxeHandle}} | ||
|- | |- | ||
Line 1,131: | Line 1,126: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 25 | ||
| {{ID|Base.PipeWrench}} | | {{ID|Base.PipeWrench}} | ||
|- | |- | ||
Line 1,150: | Line 1,145: | ||
| 2 | | 2 | ||
| 3 | | 3 | ||
| | | 2 | ||
| {{ID|Base.Plunger}} | | {{ID|Base.Plunger}} | ||
|- | |- | ||
Line 1,169: | Line 1,164: | ||
| - | | - | ||
| 8 | | 8 | ||
| | | 14 | ||
| {{ID|Base.RollingPin}} | | {{ID|Base.RollingPin}} | ||
|- | |- | ||
Line 1,188: | Line 1,183: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 10 | ||
| {{ID|Base.Saucepan}} | | {{ID|Base.Saucepan}} | ||
|- | |- | ||
Line 1,207: | Line 1,202: | ||
| 2 | | 2 | ||
| 4 | | 4 | ||
| | | 2 | ||
| {{ID|Base.PickAxeHandleSpiked}} | | {{ID|Base.PickAxeHandleSpiked}} | ||
|- | |- | ||
Line 1,226: | Line 1,221: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 5 | ||
| {{ID|Base.HammerStone}} | | {{ID|Base.HammerStone}} | ||
|- | |- | ||
Line 1,245: | Line 1,240: | ||
| 2 | | 2 | ||
| 4 | | 4 | ||
| | | 3 | ||
| {{ID|Base.TableLeg}} | | {{ID|Base.TableLeg}} | ||
|- | |- | ||
Line 1,264: | Line 1,259: | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
| | | 1 | ||
| {{ID|Base.Violin}} | | {{ID|Base.Violin}} | ||
|- | |- | ||
Line 1,283: | Line 1,278: | ||
| - | | - | ||
| 8 | | 8 | ||
| | | 20 | ||
| {{ID|Base.WoodenMallet}} | | {{ID|Base.WoodenMallet}} | ||
|- | |- | ||
Line 1,302: | Line 1,297: | ||
| 2 | | 2 | ||
| 9 | | 9 | ||
| | | 15 | ||
| {{ID|Base.Wrench}} | | {{ID|Base.Wrench}} | ||
|- | |- | ||
Line 1,318: | Line 1,313: | ||
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ||
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ||
! rowspan=2 | Crit Damage | ! rowspan=2 | Crit Damage<br>Multiplier | ||
Multiplier | |||
! rowspan=2 | Knockback | ! rowspan=2 | Knockback | ||
! rowspan=2 | Knockdown | ! rowspan=2 | Knockdown | ||
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Max Weapon Condition]] | ! rowspan=2 | [[File:UI_Durability.png|32px|link=|Max Weapon Condition]] | ||
! rowspan=2 | Chance | ! rowspan=2 | {{abbr|Condition Lower<br>Chance|1 in (x + maintenance × 2)}} | ||
! rowspan=2 | {{Translation|Base ID}} | ! rowspan=2 | {{Translation|Base ID}} | ||
|- | |- | ||
Line 1,350: | Line 1,343: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 15 | ||
| {{ID|Base.Katana}} | | {{ID|Base.Katana}} | ||
|- | |- | ||
Line 1,369: | Line 1,362: | ||
| 2 | | 2 | ||
| 13 | | 13 | ||
| | | 25 | ||
| {{ID|Base.Machete}} | | {{ID|Base.Machete}} | ||
|- | |- | ||
Line 1,375: | Line 1,368: | ||
===Short Blade=== | ===Short Blade=== | ||
{| class="pztable sortable" style="text-align:center;" | {| class="pztable sortable" style="text-align:center;" | ||
|- | |- | ||
Line 1,387: | Line 1,378: | ||
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ||
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ||
! rowspan=2 | Crit Damage | ! rowspan=2 | Crit Damage<br>Multiplier | ||
Multiplier | |||
! rowspan=2 | Knockback | ! rowspan=2 | Knockback | ||
! rowspan=2 | Knockdown | ! rowspan=2 | Knockdown | ||
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ||
! rowspan=2 | Chance | ! rowspan=2 | {{abbr|Condition Lower<br>Chance|1 in (x + maintenance × 2)}} | ||
! rowspan=2 | {{Translation|Base ID}} | ! rowspan=2 | {{Translation|Base ID}} | ||
|- | |- | ||
Line 1,419: | Line 1,408: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 5 | ||
| {{ID|Base.BreadKnife}} | | {{ID|Base.BreadKnife}} | ||
|- | |- | ||
Line 1,438: | Line 1,427: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.ButterKnife}} | | {{ID|Base.ButterKnife}} | ||
|- | |- | ||
Line 1,457: | Line 1,446: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.Fork}} | | {{ID|Base.Fork}} | ||
|- | |- | ||
Line 1,476: | Line 1,465: | ||
| 2 | | 2 | ||
| 6 | | 6 | ||
| | | 9 | ||
| {{ID|Base.HandFork}} | | {{ID|Base.HandFork}} | ||
|- | |- | ||
Line 1,494: | Line 1,483: | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
| | | 5 | ||
| | | 5 | ||
| {{ID|Base.HandScythe}} | | {{ID|Base.HandScythe}} | ||
|- | |- | ||
Line 1,514: | Line 1,503: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 15 | ||
| {{ID|Base.HuntingKnife}} | | {{ID|Base.HuntingKnife}} | ||
|- | |- | ||
Line 1,533: | Line 1,522: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 7 | ||
| {{ID|Base.IcePick}} | | {{ID|Base.IcePick}} | ||
|- | |- | ||
Line 1,552: | Line 1,541: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 2 | ||
| {{ID|Base.KitchenKnife}} | | {{ID|Base.KitchenKnife}} | ||
|- | |- | ||
Line 1,571: | Line 1,560: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 1 | ||
| {{ID|Base.LetterOpener}} | | {{ID|Base.LetterOpener}} | ||
|- | |- | ||
Line 1,590: | Line 1,579: | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | 15 | ||
| {{ID|Base.MeatCleaver}} | | {{ID|Base.MeatCleaver}} | ||
|- | |- | ||
Line 1,609: | Line 1,598: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 1 | ||
| {{ID|Base.Scalpel}} | | {{ID|Base.Scalpel}} | ||
|- | |- | ||
Line 1,628: | Line 1,617: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 1 | ||
| {{ID|Base.Scissors}} | | {{ID|Base.Scissors}} | ||
|- | |- | ||
Line 1,647: | Line 1,636: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 6 | ||
| {{ID|Base.Screwdriver}} | | {{ID|Base.Screwdriver}} | ||
|- | |- | ||
Line 1,666: | Line 1,655: | ||
| 2 | | 2 | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.SmashedBottle}} | | {{ID|Base.SmashedBottle}} | ||
|- | |- | ||
Line 1,685: | Line 1,674: | ||
| - | | - | ||
| 3 | | 3 | ||
| | | 1 | ||
| {{ID|Base.Spoon}} | | {{ID|Base.Spoon}} | ||
|- | |- | ||
Line 1,704: | Line 1,693: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 1 | ||
| {{ID|Base.Stake}} | | {{ID|Base.Stake}} | ||
|- | |- | ||
Line 1,723: | Line 1,712: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 7 | ||
| {{ID|Base.FlintKnife}} | | {{ID|Base.FlintKnife}} | ||
|- | |- | ||
Line 1,729: | Line 1,718: | ||
===Spear=== | ===Spear=== | ||
{| class="pztable sortable" style="text-align:center;" | {| class="pztable sortable" style="text-align:center;" | ||
|- | |- | ||
Line 1,740: | Line 1,728: | ||
! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ! rowspan=2 | [[File:UI_SwingTime.png|32px|link=|Swing Time]] | ||
! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ! rowspan=2 | [[File:UI_Percentage.png|28px|link=|Critical Hit Chance]] | ||
! rowspan=2 | Crit Damage | ! rowspan=2 | Crit Damage<br>Multiplier | ||
Multiplier | |||
! rowspan=2 | Knockback | ! rowspan=2 | Knockback | ||
! rowspan=2 | Knockdown | ! rowspan=2 | Knockdown | ||
! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ! rowspan=2 | [[File:UI_Durability.png|32px|link=|Weapon Max Condition]] | ||
! rowspan=2 | Chance | ! rowspan=2 | {{abbr|Condition Lower<br>Chance|1 in (x + maintenance × 2)}} | ||
! rowspan=2 | {{Translation|Base ID}} | ! rowspan=2 | {{Translation|Base ID}} | ||
|- | |- | ||
Line 1,772: | Line 1,758: | ||
| - | | - | ||
| 7 | | 7 | ||
| | | 3 | ||
| {{ID|Base.ClosedUmbrellaBlue}}<br>{{ID|Base.ClosedUmbrellaRed}}<br>{{ID|Base.ClosedUmbrellaBlack}}<br>{{ID|Base.ClosedUmbrellaWhite}} | | {{ID|Base.ClosedUmbrellaBlue}}<br>{{ID|Base.ClosedUmbrellaRed}}<br>{{ID|Base.ClosedUmbrellaBlack}}<br>{{ID|Base.ClosedUmbrellaWhite}} | ||
|- | |- | ||
Line 1,791: | Line 1,777: | ||
| - | | - | ||
| 10 | | 10 | ||
| | | 15 | ||
| {{ID|Base.GardenFork}} | | {{ID|Base.GardenFork}} | ||
|- | |- | ||
Line 1,810: | Line 1,796: | ||
| - | | - | ||
| 5 | | 5 | ||
| | | 2 | ||
| {{ID|Base.SpearCrafted}} | | {{ID|Base.SpearCrafted}} | ||
|- | |- | ||
Line 1,829: | Line 1,815: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearBreadKnife}} | | {{ID|Base.SpearBreadKnife}} | ||
|- | |- | ||
Line 1,848: | Line 1,834: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearButterKnife}} | | {{ID|Base.SpearButterKnife}} | ||
|- | |- | ||
Line 1,867: | Line 1,853: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearFork}} | | {{ID|Base.SpearFork}} | ||
|- | |- | ||
Line 1,886: | Line 1,872: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearLetterOpener}} | | {{ID|Base.SpearLetterOpener}} | ||
|- | |- | ||
Line 1,905: | Line 1,891: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearScalpel}} | | {{ID|Base.SpearScalpel}} | ||
|- | |- | ||
Line 1,924: | Line 1,910: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearSpoon}} | | {{ID|Base.SpearSpoon}} | ||
|- | |- | ||
Line 1,943: | Line 1,929: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearScissors}} | | {{ID|Base.SpearScissors}} | ||
|- | |- | ||
Line 1,962: | Line 1,948: | ||
| - | | - | ||
| 7 | | 7 | ||
| | | 4 | ||
| {{ID|Base.SpearHandFork}} | | {{ID|Base.SpearHandFork}} | ||
|- | |- | ||
Line 1,981: | Line 1,967: | ||
| - | | - | ||
| 7 | | 7 | ||
| | | 4 | ||
| {{ID|Base.SpearScrewdriver}} | | {{ID|Base.SpearScrewdriver}} | ||
|- | |- | ||
Line 2,000: | Line 1,986: | ||
| - | | - | ||
| 9 | | 9 | ||
| | | 8 | ||
| {{ID|Base.SpearHuntingKnife}} | | {{ID|Base.SpearHuntingKnife}} | ||
|- | |- | ||
Line 2,019: | Line 2,005: | ||
| - | | - | ||
| 12 | | 12 | ||
| | | 10 | ||
| {{ID|Base.SpearMachete}} | | {{ID|Base.SpearMachete}} | ||
|- | |- | ||
Line 2,038: | Line 2,024: | ||
| - | | - | ||
| 6 | | 6 | ||
| | | 3 | ||
| {{ID|Base.SpearIcePick}} | | {{ID|Base.SpearIcePick}} | ||
|- | |- | ||
Line 2,057: | Line 2,043: | ||
| - | | - | ||
| 7 | | 7 | ||
| | | 4 | ||
| {{ID|Base.SpearKnife}} | | {{ID|Base.SpearKnife}} | ||
|- | |- | ||
Line 2,125: | Line 2,111: | ||
</noinclude> | </noinclude> | ||
===Firearms=== | ===Firearms=== | ||
<noinclude>Firearms require [[ammo]] to use and are loud, attracting the attention of nearby [[zombies]]. </noinclude> | <noinclude>Firearms require [[ammo]] to use and are loud, attracting the attention of nearby [[zombies]]. They benefit significantly from high [[Skills#Firearm|Aiming and Reloading]] skills, with Aiming in particular improving the accuracy, range, and ease of use of firearms. </noinclude> | ||
====Handguns==== | ====Handguns==== | ||
Line 2,161: | Line 2,147: | ||
| 20 | | 20 | ||
| 75 | | 75 | ||
| | | 70 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,178: | Line 2,164: | ||
| 40 | | 40 | ||
| 50 | | 50 | ||
| | | 50 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,192: | Line 2,178: | ||
| 1.2 | | 1.2 | ||
| 0.61 | | 0.61 | ||
| | | 6 | ||
| 65 | | 65 | ||
| 25 | | 25 | ||
Line 2,212: | Line 2,198: | ||
| 30 | | 30 | ||
| 50 | | 50 | ||
| | | 50 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,229: | Line 2,215: | ||
| 50 | | 50 | ||
| 30 | | 30 | ||
| | | 40 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,239: | Line 2,225: | ||
| One-Hand | | One-Hand | ||
| {{Img_item|item=Bullets44}} | | {{Img_item|item=Bullets44}} | ||
| | | 6 | ||
| 1.2 | | 1.2 | ||
| 1.9 | | 1.9 | ||
Line 2,246: | Line 2,232: | ||
| 20 | | 20 | ||
| 75 | | 75 | ||
| | | 80 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,287: | Line 2,273: | ||
| 80 | | 80 | ||
| 200 | | 200 | ||
| | | 100 | ||
| 0.8 | | 0.8 | ||
| 8 | | 8 | ||
Line 2,304: | Line 2,290: | ||
| 80 | | 80 | ||
| 200 | | 200 | ||
| | | 100 | ||
| 0.8 | | 0.8 | ||
| 8 | | 8 | ||
Line 2,321: | Line 2,307: | ||
| 70 | | 70 | ||
| 200 | | 200 | ||
| | | 100 | ||
| 0.8 | | 0.8 | ||
| 8 | | 8 | ||
Line 2,338: | Line 2,324: | ||
| 100 | | 100 | ||
| 250 | | 250 | ||
| | | 100 | ||
| 0.9 | | 0.9 | ||
| 8 | | 8 | ||
Line 2,371: | Line 2,357: | ||
| 4.0 | | 4.0 | ||
| Two-Hand | | Two-Hand | ||
| {{Img_item|item= | | {{Img_item|item=308Bullets}} | ||
| | | 20 | ||
| 1.2 | | 1.2 | ||
| 2.0 | | 2.0 | ||
Line 2,379: | Line 2,365: | ||
| 50 | | 50 | ||
| 30 | | 30 | ||
| | | 70 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,390: | Line 2,376: | ||
| {{Img_item|item=556Bullets}} | | {{Img_item|item=556Bullets}} | ||
| 30 | | 30 | ||
| | | 0.8 | ||
| 4 | | 1.4 | ||
| 0.61 | | 0.61 | ||
| 11 | | 11 | ||
| 20 | | 20 | ||
| 35 | | 35 | ||
| | | 70 | ||
| 0.3 | | 0.3 | ||
| 4 | | 4 | ||
Line 2,413: | Line 2,399: | ||
| 27 | | 27 | ||
| 200 | | 200 | ||
| | | 70 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,430: | Line 2,416: | ||
| 25 | | 25 | ||
| 200 | | 200 | ||
| | | 70 | ||
| 0.3 | | 0.3 | ||
| 2 | | 2 | ||
Line 2,679: | Line 2,665: | ||
==See also== | ==See also== | ||
*[[Unarmed combat]] | |||
*[[Durability]] | *[[Durability]] | ||
{{Navbox_weapons}} | {{Navbox_weapons}} | ||
[[Category: Items]] | [[Category: Items]] |
Revision as of 14:47, 15 April 2022
Weapons
Weapons are used to defend the player against zombies and other players.
In general, weapons can be found scattered throughout Knox Country in various containers, vehicles or corpses. There are two main types of weapons: melee and ranged.
Melee weapons
Melee weapons are items used in close-range combat, and much quieter than firearms (but not 100% silent). There are seven sub-categories: axe, long blunt, short blunt, long bladed, short bladed, spear, and improvised. Each category (excluding improvised) has a corresponding skill that makes the player use the given melee type more efficiently.
There are 5 main weapon attack types, each with their attack moves: One-Handed, Two-Handed, Stab, Spear, and Heavy.
One-Handed
One-handed melee weapons are equipped in just one hand to achieve the weapon's maximum impact. They can often be attached to the belt, in slots 2 and 3, but in some instances like with the machete, lead pipe and metal bar, they can only be equipped on the back in slot 1.
Blunt
Blunt weapons are a sub-type of both one-handed and two-handed weapons. Weapons such as the hammer (one-handed) or baseball bat (two-handed). These weapons normally have more durability than stab weapons. As well as this, some blunt weapons are capable of cleaving more than one zombie (When in Survivor diffculty or if Sandbox Multihit is enabled), meaning taking on multiple zombies is more possible. They also do not damage the clothing of zombies when hitting them.
Stab
Stab weapons are a sub-type of one-handed weapons, which are most short blades. They have a unique instant-kill "jawstab" attack. Performing this action requires the player to be stationary along with a combination of a high short blade skill and timing. A high sneaking and lightfooted skill will help in safely getting close to zombies.
Stab weapons are an effective tool at dealing with single zombies, due to it being quick, quiet and low rate of exertion. The player can whittle down a group of zombies, if careful with a high short blade skill. Still, it does have some caveats, which are listed below.
- Timing: Striking too early leads to a regular (near useless) attack, but too late and the player risks getting hurt.
- Modest Recovery: If facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
- Low Durability: Most of the weapons break easily, with common cutlery breaking especially fast.
- Weapons can get stuck in a zombie when performing the instant-kill "jawstab", and need to be recovered (which can be a problem if there are still zombies remaining).
- Low Endurance use: Due to having a x0.5 endurance modifier, short blade stabbing weapons almost cost no endurance to use and are therefore great to conserve stamina
Two-Handed
Two-handed melee weapons must be equipped in two hands to achieve the weapon's maximum impact. They can be equipped in just one hand, however with a reduced impact and massively increased endurance costs.
They can be attached to the player's back, in slot 1.
Spear
Spear weapons are a sub-type of two-handed weapons. When held in two hands, they have a unique insta-kill attack. Performing this action requires a combination of a high spear skill and timing. A high sneaking and lightfooted skill will help in safely taking out zombies without alerting them.
Heavy
Unlike all other two-handed weapons, heavy weapons must be held in two hands. Heavy weapons have a slow attack speed with a high attack damage but also cost a lot of endurance to swing.
Axe
Axes are typically two-handed weapons that can be used to cut down trees to get logs. They usually also provide very high base damage numbers and are therefore also a very effective choice of weapon to fight with.
Icon | Name | Attack Type |
Damage | Range | Crit Damage Multiplier |
Knockback | Knockdown | Condition Lower Chance |
Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Axe | 3.0 | Two-Hand | 0.8 | 2 | 35 | 35 | 0.61 | 1.2 | 3 | 20 | 5x | 0.3 | 2 | 13 | 35 | Base.Axe | |
Hand Axe | 2.0 | One-Hand | 0.7 | 1.5 | 20 | 15 | 0.61 | 1.1 | 4 | 15 | 5x | 0.3 | 2 | 10 | 15 | Base.HandAxe | |
Pickaxe | 3.0 | Two-Hand | 1 | 2.2 | 35 | 35 | 0.61 | 1.6 | 3 | 25 | 9x | 0.3 | 2 | 13 | 20 | Base.PickAxe | |
Stone Axe | 1.2 | Two-Hand | 0.5 | 1.5 | 10 | 15 | 0.61 | 1.2 | 3 | 15 | 5x | 0.3 | 1.5 | 5 | 5 | Base.AxeStone | |
Wood Axe | 3.0 | Two-Hand | 1.3 | 3 | 55 | 55 | 0.61 | 1.35 | 0.5 | 50 | 12x | 0.3 | 3 | 15 | 25 | Base.WoodAxe |
Long Blunt
Icon | Name | Attack Type |
Damage | Range | Crit Damage Multiplier |
Knockback | Knockdown | Condition Lower Chance |
Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acoustic Guitar | 2.3 | Two-Hand | 0.3 | 0.8 | 3 | 10 | 0.61 | 1.3 | 3 | 20 | 2x | 0.3 | 1.5 | 2 | 3 | Base.GuitarAcoustic | |
Badminton Racket | 1.0 | One-Hand | 0.1 | 0.2 | 2 | - | 0.61 | 1.25 | 4 | - | - | 0.3 | 2 | 4 | 3 | Base.BadmintonRacket | |
Barbell | 6.0 | Heavy | 1.8 | 2.8 | 35 | 55 | 0.61 | 1.35 | 2 | - | 2x | 0.3 | 2 | 15 | 25 | Base.BarBell | |
Baseball Bat | 2.0 | Two-Hand | 0.8 | 1.1 | 5 | 1 | 0.61 | 1.25 | 3 | 40 | 2x | 0.5 | 2 | 15 | 20 | Base.BaseballBat | |
Broom | 1.0 | Two-Hand | 0.2 | 0.5 | 1 | - | 0.61 | 1.6 | 2 | 5 | 1x | 0.3 | - | 3 | 2 | Base.Broom | |
Canoe Paddle | 2.0 | Two-Hand | 0.5 | 1.3 | 1 | - | 0.61 | 1.6 | 2 | 40 | 2x | 0.3 | - | 10 | 10 | Base.CanoePadel | |
Canoe Paddle - Double-bladed | 2.2 | Two-Hand | 0.8 | 1.9 | 1 | - | 0.61 | 1.6 | 2 | 50 | 2x | 0.3 | - | 10 | 10 | Base.CanoePadelX2 | |
Chainsaw | 3.0 | Chainsaw | 0.6 | 1.1 | 8 | - | 0.61 | 1.2 | 3 | 35 | 6x | 0.5 | - | 15 | 70 | Base.Chainsaw | |
Crowbar | 2.0 | Two-Hand | 0.6 | 1.15 | 8 | - | 0.61 | 1.25 | 3 | 35 | 6x | 0.5 | - | 15 | 70 | Base.Crowbar | |
Electric Bass | 3.5 | Heavy | 0.9 | 1.4 | 10 | - | 0.61 | 1.35 | 3 | 70 | 2x | 0.3 | 1.5 | 12 | 9 | Base.GuitarElectricBassBlack Base.GuitarElectricBassBlue Base.GuitarElectricBassRed | |
Electric Guitar | 2.8 | Heavy | 0.8 | 1.2 | 10 | - | 0.61 | 1.35 | 3 | 55 | 2x | 0.3 | 1.5 | 10 | 7 | Base.GuitarElectricBlack Base.GuitarElectricBlue Base.GuitarElectricRed | |
Fishing Rod (crafted) | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 2 | 5 | 2x | 0.3 | - | 3 | 1 | Base.CraftedFishingRod | |
Fishing Rod | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 2 | 5 | 2x | 0.3 | - | 3 | 1 | Base.FishingRod | |
Fishing Rod | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 2 | 5 | 2x | 0.3 | - | 3 | 1 | Base.FishingRodBreak | |
Garden Hoe | 1.5 | Two-Hand | 0.6 | 1.7 | 10 | 1 | 0.61 | 1.6 | 2.1 | 35 | 2x | 0.5 | 2 | 10 | 10 | Base.GardenHoe | |
Golf Club | 2.0 | Two-Hand | 0.5 | 1.0 | 5 | - | 0.61 | 1.42 | 3 | 25 | 2x | 0.6 | - | 5 | 15 | Base.Golfclub | |
Hockey Stick | 1.5 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 2 | 30 | 2x | 0.3 | - | 7 | 5 | Base.HockeyStick | |
Ice Hockey Stick | 1.5 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 2 | 30 | 2x | 0.3 | - | 7 | 5 | Base.IceHockeyStick | |
Keytar | 2.0 | Heavy | 0.2 | 0.7 | 3 | 10 | 0.58 | 1.25 | 3 | 20 | 2x | 0.3 | 1.5 | 2 | 3 | Base.Keytar | |
Lacrosse Stick | 0.4 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 2 | 30 | 2x | 0.3 | - | 10 | 10 | Base.LaCrosseStick | |
Leaf Rake | 1.5 | Two-Hand | 0.2 | 0.4 | 1 | 0 | 0.61 | 1.6 | 2 | 5 | 1x | 0.3 | - | 4 | 3 | Base.LeafRake | |
Plank | 3.0 | Two-Hand | 0.4 | 0.6 | 5 | - | 0.61 | 1.3 | 4 | 30 | 2x | 0.3 | 2 | 10 | 2 | Base.Plank | |
Pool Cue | 1.0 | Two-Hand | 0.2 | 0.4 | 1 | - | 0.61 | 1.6 | 2 | - | - | 0.3 | - | 10 | 10 | Base.Poolcue | |
Rake | 1.5 | Two-Hand | 0.2 | 0.4 | 1 | - | 0.61 | 1.6 | 2 | 5 | 1x | 0.3 | - | 4 | 3 | Base.Rake | |
Saxophone | 3.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.2 | 4 | 70 | 2x | 0.3 | 2 | 5 | 2 | Base.Saxophone | |
Shovel | 1.5 | Two-Hand | 0.8 | 1.9 | 10 | 1 | 0.61 | 1.6 | 2.1 | 40 | 2x | 0.5 | 2 | 10 | 10 | Base.Shovel Base.Shovel2 | |
Sledgehammer | 6.0 | Heavy | 2 | 3 | 40 | 10 | 0.7 | 1.35 | 2 | - | 2x | 1 | 3 | 10 | 40 | Base.Sledgehammer Base.Sledgehammer2 | |
Snow Shovel | 1.5 | Two-Hand | 0.8 | 1.9 | 10 | 1 | 0.61 | 1.6 | 2.1 | 40 | 2x | 0.5 | 2 | 10 | 10 | Base.SnowShovel | |
Spiked Baseball Bat | 2.0 | Two-Hand | 1 | 1.5 | 7 | 1 | 0.61 | 1.28 | 3 | 30 | 5x | 0.5 | 2 | 15 | 10 | Base.BaseballBatNails | |
Spiked Plank | 3.1 | Two-Hand | 0.5 | 0.8 | 8 | - | 0.61 | 1.32 | 4 | 25 | 5x | 0.3 | 2 | 10 | 2 | Base.PlankNail | |
Tennis Racket | 1.0 | One-Hand | 0.3 | 0.5 | 2 | - | 0.61 | 1.25 | 4 | 5 | 1x | 0.3 | 2 | 4 | 6 | Base.TennisRacket | |
Trumpet | 1.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.15 | 4 | 20 | 2x | 0.3 | 2 | 5 | 2 | Base.Trumpet |
Short Blunt
Icon | Name | Attack Type |
Damage | Range | Crit Damage Multiplier |
Knockback | Knockdown | Condition Lower Chance |
Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ball-peen Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 3 | 20 | 3x | 0.5 | - | 10 | 30 | Base.BallPeenHammer | |
Banjo | 3.0 | Two-Hand | 0.3 | 0.6 | 5 | - | 0.61 | 1.25 | 4 | 5 | 2x | 0.3 | 2 | 3 | 2 | Base.Banjo | |
Chair Leg | 1.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1 | 4 | 5 | 2x | 0.3 | 2 | 3 | 2 | Base.ChairLeg | |
Club Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 3 | 20 | 2x | 0.5 | - | 10 | 25 | Base.ClubHammer | |
Drumstick | 3.0 | One-Hand | 0.1 | 0.2 | - | - | 0.61 | 0.9 | 4 | - | - | 0.3 | 2 | 1 | 1 | Base.Drumstick | |
Dumbbell | 5.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 3 | 25 | 3x | 0.5 | - | 10 | 25 | Base.DumbBell | |
Flute | 3.0 | One-Hand | 0.1 | 0.2 | - | - | 0.61 | 0.9 | 4 | - | - | 0.3 | 2 | 1 | 1 | Base.Flute | |
Frying Pan | 1.0 | One-Hand | 0.3 | 0.5 | 3 | - | 0.61 | 1.1 | 3 | 30 | 2x | 0.5 | 1.3 | 10 | 12 | Base.Pan | |
Griddle Pan | 1.0 | One-Hand | 0.25 | 0.45 | 3 | - | 0.61 | 1.1 | 3 | 30 | 2x | 0.5 | 1.3 | 10 | 12 | Base.GridlePan | |
Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1.1 | 3 | 20 | 3x | 0.5 | - | 10 | 30 | Base.Hammer | |
Lead Pipe | 1.5 | One-Hand | 0.7 | 1.2 | 1 | - | 0.61 | 1.15 | 2 | 30 | 2x | 0.3 | - | 15 | 20 | Base.LeadPipe | |
Metal Bar | 1.5 | One-Hand | 0.7 | 1.1 | 1 | - | 0.61 | 1.2 | 2 | 30 | 2x | 0.3 | - | 8 | 15 | Base.MetalBar | |
Metal Pipe | 1.5 | One-Hand | 0.6 | 1 | 1 | - | 0.61 | 1.2 | 2 | 30 | 2x | 0.3 | - | 8 | 15 | Base.MetalPipe | |
Nightstick | 1.5 | One-Hand | 0.6 | 1.1 | 1 | - | 0.61 | 1.2 | 2 | 25 | 2x | 0.3 | - | 15 | 20 | Base.Nightstick | |
Pickaxe Handle | 3.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.05 | 4 | 10 | 2x | 0.3 | 2 | 4 | 3 | Base.PickAxeHandle | |
Pipe Wrench | 1.5 | One-Hand | 0.5 | 1 | 10 | - | 0.61 | 1.1 | 4 | 25 | 2x | 0.3 | 2 | 10 | 25 | Base.PipeWrench | |
Plunger | 0.5 | One-Hand | 0.3 | 0.5 | 2 | - | 0.61 | 1.1 | 4 | 5 | 2x | 0.3 | 2 | 3 | 2 | Base.Plunger | |
Rolling Pin | 1.5 | One-Hand | 0.2 | 0.5 | 5 | - | 0.61 | 1.1 | 3 | 15 | 2x | 0.5 | - | 8 | 14 | Base.RollingPin | |
Saucepan | 0.7 | One-Hand | 0.2 | 0.7 | 1 | - | 0.61 | 1 | 2 | 30 | 2x | 0.3 | - | 5 | 10 | Base.Saucepan | |
Spiked Pickaxe Handle | 3.0 | One-Hand | 0.7 | 1 | 5 | - | 0.61 | 1.1 | 4 | 10 | 5x | 0.3 | 2 | 4 | 2 | Base.PickAxeHandleSpiked | |
Stone Hammer | 1.2 | One-Hand | 0.3 | 0.7 | 2 | - | 0.61 | 1.05 | 3 | 15 | 3x | 0.5 | - | 5 | 5 | Base.HammerStone | |
Table Leg | 1.5 | One-Hand | 0.5 | 0.9 | 5 | - | 0.61 | 1 | 4 | 10 | 2x | 0.3 | 2 | 4 | 3 | Base.TableLeg | |
Violin | 0.7 | One-Hand | 0.2 | 0.4 | 5 | - | 0.61 | 1 | 4 | 5 | - | 0.3 | 2 | 1 | 1 | Base.Violin | |
Wooden Mallet | 1.0 | One-Hand | 0.4 | 0.9 | 9 | - | 0.61 | 1 | 3 | 17 | 3x | 0.5 | - | 8 | 20 | Base.WoodenMallet | |
Wrench | 1.0 | One-Hand | 0.5 | 1 | 10 | - | 0.61 | 1 | 4 | 20 | 2x | 0.3 | 2 | 9 | 15 | Base.Wrench |
Long Blade
Icon | Name | Attack Type |
Damage | Range | Crit Damage Multiplier |
Knockback | Knockdown | Condition Lower Chance |
Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Katana | 2.0 | Two-Hand | 8 | 8 | 8 | 1 | 0.61 | 1.4 | 3 | 30 | 6x | 0.5 | - | 10 | 15 | Base.Katana | |
Machete | 2.0 | One-Hand | 2 | 3 | 10 | 10 | 0.61 | 1.23 | 4 | 20 | 5x | 0.3 | 2 | 13 | 25 | Base.Machete |
Short Blade
Icon | Name | Attack Type |
Damage | Range | Crit Damage Multiplier |
Knockback | Knockdown | Condition Lower Chance |
Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bread Knife | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 1 | 2 | 15 | 10x | 0.3 | - | 5 | 5 | Base.BreadKnife | |
Butter Knife | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.8 | 2 | 7 | 10x | 0.3 | - | 3 | 1 | Base.ButterKnife | |
Fork | 0.3 | Stab | 0.1 | 0.1 | 1 | - | 0.2 | 0.8 | 2 | 5 | 10x | 0.3 | - | 3 | 1 | Base.Fork | |
Hand Fork | 0.5 | Stab | 0.2 | 0.4 | 5 | - | 0.61 | 0.9 | 4 | 10 | 10x | 0.3 | 2 | 6 | 9 | Base.HandFork | |
Hand Scythe | 0.5 | One-Hand | 0.6 | 1.2 | 5 | - | 0.61 | 1.1 | 4 | 15 | 5x | 0.3 | 2 | 5 | 5 | Base.HandScythe | |
Hunting Knife | 0.5 | Stab | 0.6 | 1.2 | 1 | 2 | 0.61 | 0.9 | 2 | 50 | 3x | 0.3 | - | 10 | 15 | Base.HuntingKnife | |
Ice Pick | 0.3 | Stab | 0.6 | 0.9 | 1 | 2 | 0.61 | 0.9 | 2 | 10 | 5x | 0.3 | - | 10 | 7 | Base.IcePick | |
Kitchen Knife | 0.3 | Stab | 0.3 | 0.7 | 1 | 1 | 0.61 | 0.9 | 2 | 25 | 4x | 0.3 | - | 10 | 2 | Base.KitchenKnife | |
Letter Opener | 0.3 | Stab | 0.1 | 0.1 | 1 | 2 | 0.61 | 0.9 | 2 | 5 | 10x | 0.3 | - | 5 | 1 | Base.LetterOpener | |
Meat Cleaver | 1.0 | One-Hand | 0.4 | 0.8 | 20 | 15 | 0.61 | 1 | 4 | 15 | 5x | 0.3 | 2 | 10 | 15 | Base.MeatCleaver | |
Scalpel | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.8 | 2 | 10 | 10x | 0.3 | - | 5 | 1 | Base.Scalpel | |
Scissors | 0.4 | Stab | 0.1 | 0.1 | 1 | - | 0.61 | 0.9 | 2 | 5 | - | 0.3 | - | 10 | 1 | Base.Scissors | |
Screwdriver | 0.4 | Stab | 0.3 | 0.7 | 1 | 1 | 0.61 | 0.85 | 2 | 10 | 10x | 0.3 | - | 10 | 6 | Base.Screwdriver | |
Smashed Bottle | 1.0 | Stab | 0.2 | 0.5 | - | - | 0.61 | 0.8 | 4 | 5 | 5x | 0.3 | 2 | 3 | 1 | Base.SmashedBottle | |
Spoon | 0.3 | Stab | 0.1 | 0.1 | 1 | - | 0.2 | 0.8 | - | - | - | 0.3 | - | 3 | 1 | Base.Spoon | |
Stake | 0.3 | Stab | 0.25 | 0.53 | 1 | - | 0.61 | 0.85 | 2 | 10 | 10x | 0.3 | - | 5 | 1 | Base.Stake | |
Stone Knife | 0.75 | Stab | 0.4 | 0.6 | 1 | 2 | 0.61 | 0.85 | 2 | 20 | 2x | 0.3 | - | 6 | 7 | Base.FlintKnife |
Spear
Icon | Name | Attack Type |
Damage | Range | Crit Damage Multiplier |
Knockback | Knockdown | Condition Lower Chance |
Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Closed Umbrella | 1.0 | Spear | 0.5 | 0.7 | 1 | - | 0.61 | 1.1 | 2 | 10 | 1x | 0.3 | - | 7 | 3 | Base.ClosedUmbrellaBlue Base.ClosedUmbrellaRed Base.ClosedUmbrellaBlack Base.ClosedUmbrellaWhite | |
Garden Fork | 1.5 | Spear | 1 | 1.5 | 7 | - | 0.61 | 1.37 | 2 | 30 | 10x | 0.3 | - | 10 | 15 | Base.GardenFork | |
Crafted Spear | 1.7 | Spear | 1 | 1.5 | 5 | - | 0.98 | 1.4 | 2 | 30 | 10x | 0.3 | - | 5 | 2 | Base.SpearCrafted | |
Spear with Bread Knife | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.55 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearBreadKnife | |
Spear with Butter Knife | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearButterKnife | |
Spear with Fork | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearFork | |
Spear with Letter Opener | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearLetterOpener | |
Spear with Scalpel | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearScalpel | |
Spear with Spoon | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.4 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearSpoon | |
Spear with Scissors | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearScissors | |
Spear with Hand Fork | 1.5 | Spear | 1.1 | 1.6 | 6 | - | 0.98 | 1.45 | 2 | 30 | 10x | 0.3 | - | 7 | 4 | Base.SpearHandFork | |
Spear with Screwdriver | 1.5 | Spear | 1.2 | 1.6 | 7 | - | 0.98 | 1.45 | 2 | 30 | 10x | 0.3 | - | 7 | 4 | Base.SpearScrewdriver | |
Spear with Hunting Knife | 1.5 | Spear | 1.2 | 1.7 | 7 | - | 0.98 | 1.48 | 2 | 30 | 10x | 0.3 | - | 9 | 8 | Base.SpearHuntingKnife | |
Spear with Machete | 1.5 | Spear | 1.3 | 2 | 10 | - | 0.98 | 1.55 | 2 | 30 | 10x | 0.3 | - | 12 | 10 | Base.SpearMachete | |
Spear with Ice Pick | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 2 | 30 | 10x | 0.3 | - | 6 | 3 | Base.SpearIcePick | |
Spear with Knife | 1.5 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.45 | 2 | 30 | 10x | 0.3 | - | 7 | 4 | Base.SpearKnife |
Improvised
Icon | Name | Attack Type |
Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pen | 0.1 | Stab | 0.1 | 0.1 | - | - | 0.61 | 0.8 | 2 | - | 0.3 | - | 2 | Base.Pen Base.RedPen Base.BluePen | |
Pencil | 0.1 | Stab | 0.1 | 0.1 | - | - | 0.61 | 0.8 | 2 | - | 0.3 | - | 2 | Base.Pencil |
Ranged weapons
Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using 2 by default, so long as the player has one in their main inventory.
Firearms
Firearms require ammo to use and are loud, attracting the attention of nearby zombies. They benefit significantly from high Aiming and Reloading skills, with Aiming in particular improving the accuracy, range, and ease of use of firearms.
Handguns
Icon | Name | Hands | Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
D-E Pistol | 1.5 | One-Hand | 8 | 1 | 1.9 | 0.61 | 10 | 20 | 75 | 70 | 0.3 | 2 | Base.Pistol3 | ||
M1911 Pistol | 1.5 | One-Hand | 7 | 1 | 1.4 | 0.61 | 8 | 40 | 50 | 50 | 0.3 | 2 | Base.Pistol2 | ||
M36 Revolver | 1.5 | One-Hand | 5 | 0.7 | 1.2 | 0.61 | 6 | 65 | 25 | 30 | 0.3 | 2 | Base.Revolver_Short | ||
M625 Revolver | 1.75 | One-Hand | 6 | 1 | 1.6 | 0.61 | 9 | 30 | 50 | 50 | 0.3 | 2 | Base.Revolver | ||
M9 Pistol | 1.5 | One-Hand | 15 | 0.6 | 1 | 0.61 | 7 | 50 | 30 | 40 | 0.3 | 2 | Base.Pistol | ||
Magnum | 2.0 | One-Hand | 6 | 1.2 | 1.9 | 0.61 | 11 | 20 | 75 | 80 | 0.3 | 2 | Base.Revolver_Long |
Shotguns
Icon | Name | Hands | Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Double Barrel Shotgun | 4.0 | Two-Hand | 2 | 2 | 2.7 | 0.67 | 9 | 80 | 200 | 100 | 0.8 | 8 | Base.DoubleBarrelShotgun | ||
Sawed-off Double Barrel Shotgun | 4.0 | Two-Hand | 2 | 2 | 2.7 | 0.67 | 8 | 80 | 200 | 100 | 0.8 | 8 | Base.DoubleBarrelShotgunSawnoff | ||
JS-2000 Shotgun | 4.0 | Two-Hand | 6 | 1.5 | 2.2 | 0.61 | 7 | 70 | 200 | 100 | 0.8 | 8 | Base.Shotgun | ||
Sawed-off JS-2000 Shotgun | 3.5 | Two-Hand | 6 | 1.5 | 2.2 | 0.61 | 6 | 100 | 250 | 100 | 0.9 | 8 | Base.ShotgunSawnoff |
Rifles
Icon | Name | Hands | Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M14 Rifle | 4.0 | Two-Hand | 20 | 1.2 | 2.0 | 0.61 | 10 | 50 | 30 | 70 | 0.3 | 2 | Base.AssaultRifle2 | ||
M16 Assault Rifle | 4.0 | Two-Hand | 30 | 0.8 | 1.4 | 0.61 | 11 | 20 | 35 | 70 | 0.3 | 4 | Base.AssaultRifle | ||
MSR700 Rifle | 4.0 | Two-Hand | 3 | 0.6 | 1.3 | 0.61 | 10 | 27 | 200 | 70 | 0.3 | 2 | Base.VarmintRifle | ||
MSR788 Rifle | 4.0 | Two-Hand | 3 | 1.2 | 2 | 0.61 | 10 | 25 | 200 | 70 | 0.3 | 2 | Base.HuntingRifle | ||
Sniper Rifle | ? | Two-Hand | ? | ? | ? | ? | 0.61 | ? | ? | ? | ? | ? | ? | ? | |
Sniper Rifle (Camo) | ? | Two-Hand | ? | ? | ? | ? | 0.61 | ? | ? | ? | ? | ? | ? | ? |
Throwables
Icon | Name | Max Range |
Effect | Effect Power |
Effect Range |
Base ID | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
V1 | V2 | V3 | |||||||||
Molotov Cocktail | 1.5 | 8 | Fire | 90 | 4 | - | - | Base.Molotov | |||
Aerosol Bomb | 1.5 | 10 | Explosion | 70 | 6 | - | - | Base.Aerosolbomb | |||
Aerosol Bomb with Timer | 1.5 | 10 | Explosion | 70 | 6 | 10 | - | Base.AerosolbombTriggered | |||
Aerosol Bomb with Sensor | 1.5 | 10 | Explosion | 70 | 6 | 5 | 3 | 4 | 6 | Base.AerosolbombSensorV1 Base.AerosolbombSensorV2 Base.AerosolbombSensorV3 | |
Remote Aerosol Bomb | 1.5 | 10 | Explosion | 70 | 6 | - | - | Base.AerosolbombRemote | |||
Fire Bomb | 1.5 | 10 | Fire | 97 | 6 | - | - | Base.FlameTrap | |||
Fire Bomb with Timer | 1.5 | 10 | Fire | 97 | 6 | 10 | - | Base.FlameTrapTriggered | |||
Fire Bomb with Sensor | 1.5 | 10 | Fire | 97 | 6 | 5 | 3 | 4 | 5 | Base.FlameTrapSensorV1 Base.FlameTrapSensorV2 Base.FlameTrapSensorV3 | |
Remote Fire Bomb | 1.5 | 10 | Fire | 97 | 6 | - | - | Base.FlameTrapRemote | |||
Smoke Bomb | 1.5 | 10 | Smoke | - | 5 | 50 | - | Base.SmokeBomb | |||
Smoke Bomb with Timer | 1.5 | 10 | Smoke | - | 5 | 10 | - | Base.SmokeBombTriggered | |||
Smoke Bomb with Sensor | 1.5 | 10 | Smoke | - | 5 | - | 3 | 4 | 5 | Base.SmokeBombSensorV1 Base.SmokeBombSensorV2 Base.SmokeBombSensorV3 | |
Remote Smoke Bomb | 1.5 | 10 | Smoke | - | 5 | - | - | Base.SmokeBombRemote | |||
Noise Maker | 1.5 | 10 | Noise | - | 17 | 50 | - | Base.NoiseTrap | |||
Noise Generator with Timer | 1.5 | 10 | Noise | - | 17 | 10 | - | Base.NoiseTrapTriggered | |||
Noise Generator with Sensor | 1.5 | 10 | Noise | - | 17 | - | 3 | 4 | 6 | Base.NoiseTrapSensorV1 Base.NoiseTrapSensorV2 Base.NoiseTrapSensorV3 | |
Remote Noise Generator | 1.5 | 10 | Noise | - | 17 | 10 | - | Base.NoiseTrapRemote |