Weapons: Difference between revisions
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== Melee weapons == | == Melee weapons == | ||
Melee weapons are generally more durable and quieter to use than ranged weapons. They also do not require any [[ammo]]. The downside to melee weapons is that the player must be very close to the target and if you swing too much you will get tired. | Melee weapons are generally more durable and quieter to use than ranged weapons. They also do not require any [[ammo]]. The downside to melee weapons is that the player must be very close to the target and if you swing too much you will get [[Moodles#Exhausted|tired]]. | ||
Many | Many melee weapons will also provide a knockback effect, which pushes enemies away from you, causing them to stagger and slow down until they regain their balance. | ||
== Ranged weapons == | == Ranged weapons == |
Revision as of 18:10, 9 September 2011
There are two main types of weapons, Melee and Ranged.
Melee weapons
Melee weapons are generally more durable and quieter to use than ranged weapons. They also do not require any ammo. The downside to melee weapons is that the player must be very close to the target and if you swing too much you will get tired.
Many melee weapons will also provide a knockback effect, which pushes enemies away from you, causing them to stagger and slow down until they regain their balance.
Ranged weapons
Ranged weapons require ammo. They are also usually loud to use which will attract the attention of nearby zombies. The upside to this is that they are very powerful and can be used to attack at range.