Weapons
There are two main types of weapons: melee and ranged.
Melee weapons
Melee weapons are typically quieter than ranged weapons, they also do not require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can become exhausted if they use them for an extended period of time. This can be mitigated by improving the player's fitness.
Melee weapons are grouped into two main categories: blunt and blade, while improvised weapons are classified into one of these categories as well.
Axe
Axes are typically two-handed weapons that can be used to cut down trees to get logs.
Icon | Name | Attack Type |
Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Axe | 3.0 | Two-Hand | 0.8 | 2 | 35 | 35 | 0.61 | 1.2 | 3 | 20 | 0.3 | 2 | 13 | Base.Axe | |
Hand Axe | 2.0 | One-Hand | 0.7 | 1.5 | 20 | 15 | 0.61 | 1.1 | 4 | 15 | 0.3 | 2 | 10 | Base.HandAxe | |
Pickaxe | 3.0 | Two-Hand | 1 | 2.2 | 35 | 35 | 0.61 | 1.6 | 3 | 25 | 0.3 | 2 | 13 | Base.PickAxe | |
Stone Axe | 1.2 | Two-Hand | 0.5 | 1.5 | 10 | 15 | 0.61 | 1.2 | 3 | 15 | 0.3 | 1.5 | 5 | Base.AxeStone | |
Wood Axe | 3.0 | Two-Hand | 3.6 | 4.6 | 55 | 55 | 0.61 | 1.8 | 0.5 | 50 | 0.3 | 3 | 15 | Base.WoodAxe |
Blunt weapons
Using these weapons levels up the blunt combat skills. Increasing the blunt skills allows the player to improve damage, accuracy, defense (guard), and weapon degeneration (maintenance), when using blunt weapons. A hotkey can be used to quickly equip a blade weapon using 1
by default, so long as the player has one in their main inventory.
Long Blunt
Icon | Name | Attack Type |
Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acoustic Guitar | 2.3 | Two-Hand | 0.3 | 0.8 | 3 | 10 | 0.61 | 1.5 | 3 | 20 | 0.3 | 1.5 | 2 | Base.GuitarAcoustic | |
Badminton Racket | 1.0 | One-Hand | 0.1 | 0.2 | 2 | - | 0.61 | 1.25 | 4 | - | 0.3 | 2 | 4 | Base.BadmintonRacket | |
Barbell | 6.0 | Heavy | 1.8 | 2.8 | 35 | 55 | 0.61 | 1.35 | 2 | - | 0.3 | 2 | 15 | Base.BarBell | |
Baseball Bat | 2.0 | Two-Hand | 0.8 | 1.1 | 5 | 1 | 0.61 | 1.25 | 3 | 40 | 0.5 | 2 | 15 | Base.BaseballBat | |
Broom | 1.0 | Two-Hand | 0.2 | 0.5 | 1 | - | 0.61 | 1.6 | 2 | 5 | 0.3 | - | 3 | Base.Broom | |
Canoe Paddle | 2.0 | Two-Hand | 0.5 | 1.3 | 1 | - | 0.61 | 1.6 | 2 | 40 | 0.3 | - | 10 | Base.CanoePadel | |
Canoe Paddle - Double-bladed | 2.2 | Two-Hand | 0.8 | 1.9 | 1 | - | 0.61 | 1.6 | 2 | 50 | 0.3 | - | 10 | Base.CanoePadelX2 | |
Chainsaw | 3.0 | Chainsaw | 0.6 | 1.1 | 8 | - | 0.61 | 1.2 | 3 | 25 | 0.5 | - | 15 | Base.Chainsaw | |
Crowbar | 2.0 | Two-Hand | 0.6 | 1.15 | 8 | - | 0.61 | 1.25 | 3 | 35 | 0.5 | - | 15 | Base.Crowbar | |
Electric Bass | 3.5 | Heavy | 0.9 | 1.4 | 10 | - | 0.61 | 1.8 | 3 | 70 | 0.3 | 1.5 | 12 | Base.GuitarElectricBassBlack Base.GuitarElectricBassBlue Base.GuitarElectricBassRed | |
Electric Guitar | 2.8 | Heavy | 0.8 | 1.2 | 10 | - | 0.61 | 1.6 | 3 | 55 | 0.3 | 1.5 | 10 | Base.GuitarElectricBlack Base.GuitarElectricBlue Base.GuitarElectricRed | |
Fishing Rod | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 2 | 5 | 0.3 | - | 3 | Base.CraftedFishingRod | |
Fishing Rod | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 2 | 5 | 0.3 | - | 3 | Base.FishingRod | |
Fishing Rod | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 2 | 5 | 0.3 | - | 3 | Base.FishingRodBreak | |
Garden Hoe | 1.5 | Two-Hand | 0.6 | 1.7 | 10 | 1 | 0.61 | 1.7 | 2.1 | 35 | 0.5 | 2 | 10 | Base.GardenHoe | |
Golf Club | 2.0 | Two-Hand | 0.5 | 1.0 | 5 | - | 0.61 | 1.42 | 3 | 25 | 0.6 | - | 5 | Base.Golfclub | |
Hockey Stick | 1.5 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 2 | 30 | 0.3 | - | 7 | Base.HockeyStick | |
Ice Hockey Stick | 1.5 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 2 | 30 | 0.3 | - | 7 | Base.IceHockeyStick | |
Keytar | 2.0 | Heavy | 0.2 | 0.7 | 3 | 10 | 0.61 | 1.5 | 3 | 20 | 0.3 | 1.5 | 2 | Base.Keytar | |
Lacrosse Stick | 0.4 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 2 | 30 | 0.3 | - | 10 | Base.LaCrosseStick | |
Leaf Rake | 1.5 | Two-Hand | 0.2 | 0.4 | 1 | 0 | 0.61 | 1.6 | 2 | 5 | 0.3 | - | 4 | Base.LeafRake | |
Plank | 3.0 | Two-Hand | 0.4 | 0.6 | 5 | - | 0.61 | 1.3 | 4 | 30 | 0.3 | 2 | 10 | Base.Plank | |
Pool Cue | 1.0 | Two-Hand | 0.2 | 0.4 | 1 | - | 0.61 | 1.6 | 2 | - | 0.3 | - | 10 | Base.Poolcue | |
Rake | 1.5 | Two-Hand | 0.2 | 0.4 | 1 | - | 0.61 | 1.6 | 2 | 5 | 0.3 | - | 4 | Base.Rake | |
Saxophone | 3.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.2 | 4 | 70 | 0.3 | 2 | 5 | Base.Saxophone | |
Shovel | 1.5 | Two-Hand | 0.8 | 1.9 | 10 | 1 | 0.61 | 1.6 | 2.1 | 40 | 0.5 | 2 | 10 | Base.Shovel Base.Shovel2 | |
Sledgehammer | 6.0 | Heavy | 2 | 3 | 40 | 10 | 0.61 | 1.9 | 2 | - | 1 | 3 | 10 | Base.Sledgehammer Base.Sledgehammer2 | |
Snow Shovel | 2.0 | Two-Hand | 0.8 | 1.9 | 10 | 1 | 0.61 | 1.6 | 2.1 | 40 | 0.5 | 2 | 10 | Base.SnowShovel | |
Spiked Baseball Bat | 2.0 | Two-Hand | 1 | 1.5 | 7 | 1 | 0.61 | 1.28 | 3 | 30 | 0.5 | 2 | 15 | Base.BaseballBatNails | |
Spiked Plank | 3.1 | Two-Hand | 0.5 | 0.8 | 8 | - | 0.61 | 1.32 | 4 | 25 | 0.3 | 2 | 10 | Base.PlankNail | |
Tennis Racket | 1.0 | One-Hand | 0.3 | 0.5 | 2 | - | 0.61 | 1.25 | 4 | 5 | 0.3 | 2 | 4 | Base.TennisRacket | |
Trumpet | 1.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.15 | 4 | 20 | 0.3 | 2 | 5 | Base.Trumpet |
Short Blunt
Icon | Name | Attack Type |
Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ball-peen Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 3 | 20 | 0.5 | - | 10 | Base.BallPeenHammer | |
Banjo | 3.0 | Two-Hand | 0.3 | 0.6 | 5 | - | 0.61 | 1.25 | 4 | 5 | 0.3 | 2 | 3 | Base.Banjo | |
Chair Leg | 1.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1 | 4 | 5 | 0.3 | 2 | 3 | Base.ChairLeg | |
Club Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 3 | 20 | 0.5 | - | 10 | Base.ClubHammer | |
Drumstick | 3.0 | One-Hand | 0.1 | 0.2 | - | - | 0.61 | 0.9 | 4 | - | 0.3 | 2 | 1 | Base.Drumstick | |
Dumbbell | 5.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 3 | 25 | 0.5 | - | 10 | Base.DumbBell | |
Flute | 3.0 | One-Hand | 0.1 | 0.2 | - | - | 0.61 | 0.9 | 4 | - | 0.3 | 2 | 1 | Base.Flute | |
Frying Pan | 1.0 | One-Hand | 0.3 | 0.5 | 3 | - | 0.61 | 1.1 | 3 | 30 | 0.5 | 1.3 | 10 | Base.Pan | |
Griddle Pan | 1.0 | One-Hand | 0.25 | 0.45 | 3 | - | 0.61 | 1.1 | 3 | 30 | 0.5 | 1.3 | 10 | Base.GridlePan | |
Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1.1 | 3 | 20 | 0.5 | - | 10 | Base.Hammer | |
Lead Pipe | 1.5 | One-Hand | 0.7 | 1.2 | 1 | - | 0.61 | 1.15 | 2 | 30 | 0.3 | - | 15 | Base.LeadPipe | |
Metal Bar | 1.5 | One-Hand | 0.7 | 1.1 | 1 | - | 0.61 | 1.2 | 2 | 30 | 0.3 | - | 8 | Base.MetalBar | |
Metal Pipe | 1.5 | One-Hand | 0.6 | 1 | 1 | - | 0.61 | 1.2 | 2 | 30 | 0.3 | - | 8 | Base.MetalPipe | |
Nightstick | 1.5 | One-Hand | 0.6 | 1.1 | 1 | - | 0.61 | 1.2 | 2 | 25 | 0.3 | - | 15 | Base.Nightstick | |
Pickaxe Handle | 3.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.05 | 4 | 10 | 0.3 | 2 | 4 | Base.PickAxeHandle | |
Pipe Wrench | 1.5 | One-Hand | 0.5 | 1 | 10 | - | 0.61 | 1.1 | 4 | 25 | 0.3 | 2 | 10 | Base.PipeWrench | |
Plunger | 0.5 | One-Hand | 0.3 | 0.5 | 2 | - | 0.61 | 1.1 | 4 | 5 | 0.3 | 2 | 3 | Base.Plunger | |
Rolling Pin | 1.5 | One-Hand | 0.2 | 0.5 | 5 | - | 0.61 | 1.1 | 3 | 15 | 0.5 | - | 8 | Base.RollingPin | |
Saucepan | 0.7 | One-Hand | 0.2 | 0.7 | 1 | - | 0.61 | 1 | 2 | 30 | 0.3 | - | 5 | Base.Saucepan | |
Spiked Pickaxe Handle | 3.0 | One-Hand | 0.7 | 1 | 5 | - | 0.61 | 1.1 | 4 | 10 | 0.3 | 2 | 4 | Base.PickAxeHandleSpiked | |
Stone Hammer | 1.2 | One-Hand | 0.3 | 0.7 | 2 | - | 0.61 | 1.05 | 3 | 15 | 0.5 | - | 5 | Base.HammerStone | |
Table Leg | 1.5 | One-Hand | 0.5 | 0.9 | 5 | - | 0.61 | 1 | 4 | 10 | 0.3 | 2 | 4 | Base.TableLeg | |
Violin | 0.7 | One-Hand | 0.2 | 0.4 | 5 | - | 0.61 | 1 | 4 | 5 | 0.3 | 2 | 1 | Base.Violin | |
Wooden Mallet | 1.0 | One-Hand | 0.4 | 0.9 | 9 | - | 0.61 | 1 | 3 | 17 | 0.5 | - | 8 | Base.WoodenMallet | |
Wrench | 1.0 | One-Hand | 0.5 | 1 | 10 | - | 0.61 | 1 | 4 | 20 | 0.3 | 2 | 9 | Base.Wrench |
Blade weapons
Using blade weapons levels up the blade combat skills. Increasing the blade skills allows the player to improve damage, accuracy, defense (guard), and weapon degeneration (maintenance), when using blade weapons. A hotkey can be used to quickly equip a blade weapon using 3
by default, so long as the player has one in their main inventory.
Stab weapons
Stab weapons have a special "jaw-stab" instant-kill move when used while stationary at minimum range, making them much more useful as weapons than they may appear at first glance. They're an effective tool at dealing with single zombies, as it kills them quickly and quietly, limits exertion and is effective regardless of strength or accuracy. The player can even whittle down a group with it, if careful enough. Still, it does have some caveats, which are listed below.
- Requires timing: Too early leads to a regular(useless) attack, but too late and the player could get hurt before doing any damage.
- Modest recovery time: If facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
- Most of the weapons break easily: common cutlery break especially fast.
- Weapons may sometimes get stuck in the zombie upon death, and need to be recovered (which is a problem if there are still zombies remaining)
Long Blade
Icon | Name | Attack Type |
Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Katana | 2.0 | Two-Hand | 8 | 8 | 8 | 1 | 0.61 | 1.4 | 3 | 30 | 0.5 | - | 10 | Base.Katana | |
Machete | 2.0 | One-Hand | 2 | 3 | 10 | 10 | 0.61 | 1.23 | 4 | 20 | 0.3 | 2 | 13 | Base.Machete |
Short Blade
Icon | Name | Attack Type |
Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bread Knife | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.9 | 2 | 15 | 0.3 | - | 5 | Base.BreadKnife | |
Butter Knife | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.8 | 2 | 7 | 0.3 | - | 3 | Base.ButterKnife | |
Fork | 0.3 | Stab | 0.1 | 0.1 | 1 | - | 0.61 | 0.9 | 2 | 5 | 0.3 | - | 3 | Base.Fork | |
Hand Fork | 0.5 | Stab | 0.2 | 0.4 | 5 | - | 0.61 | 0.9 | 4 | 10 | 0.3 | 2 | 6 | Base.HandFork | |
Hand Scythe | 0.5 | One-Hand | 0.6 | 1.2 | 5 | - | 0.61 | 1.1 | 4 | 15 | 0.3 | 2 | 15 | Base.HandScythe | |
Hunting Knife | 0.5 | Stab | 0.6 | 1.2 | 1 | 2 | 0.61 | 0.9 | 2 | 50 | 0.3 | - | 10 | Base.HuntingKnife | |
Ice Pick | 0.3 | Stab | 0.6 | 0.9 | 1 | 2 | 0.61 | 0.9 | 2 | 10 | 0.3 | - | 10 | Base.IcePick | |
Kitchen Knife | 0.3 | Stab | 0.3 | 0.7 | 1 | 1 | 0.61 | 0.9 | 2 | 25 | 0.3 | - | 10 | Base.KitchenKnife | |
Letter Opener | 0.3 | Stab | 0.1 | 0.1 | 1 | 2 | 0.61 | 0.9 | 2 | 5 | 0.3 | - | 5 | Base.LetterOpener | |
Meat Cleaver | 1.0 | One-Hand | 0.4 | 0.8 | 20 | 15 | 0.61 | 1 | 4 | 15 | 0.3 | 2 | 10 | Base.MeatCleaver | |
Scalpel | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.8 | 2 | 10 | 0.3 | - | 5 | Base.Scalpel | |
Scissors | 0.4 | Stab | 0.1 | 0.1 | 1 | - | 0.61 | 0.9 | 2 | 5 | 0.3 | - | 10 | Base.Scissors | |
Screwdriver | 0.4 | Stab | 0.3 | 0.7 | 1 | 1 | 0.61 | 0.85 | 2 | 10 | 0.3 | - | 10 | Base.Screwdriver | |
Smashed Bottle | 1.0 | Stab | 0.2 | 0.4 | - | - | 0.61 | 0.8 | 4 | 5 | 0.3 | 2 | 3 | Base.SmashedBottle | |
Spoon | 0.3 | Stab | 0.1 | 0.1 | 1 | - | 0.61 | 0.9 | - | - | 0.3 | - | 3 | Base.Spoon | |
Stake | 0.3 | Stab | 0.25 | 0.53 | 1 | - | 0.61 | 0.85 | 2 | 10 | 0.3 | - | 5 | Base.Stake | |
Stone Knife | 0.75 | Stab | 0.6 | 1.2 | 1 | 2 | 0.61 | 0.9 | 2 | 20 | 0.3 | - | 10 | Base.FlintKnife |
Ranged weapons
Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using 2
by default, so long as the player has one in their main inventory.
Firearms
Icon | Name | Hands | Damage | Range | Knockback | Knockdown | Base ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
D-E Pistol | 1.5 | One-Hand | 15 | 1 | 1.9 | 0.61 | 10 | 20 | 75 | 100 | 0.3 | 2 | Base.Pistol3 | ||
M1911 Pistol | 1.5 | One-Hand | 15 | 1 | 1.4 | 0.61 | 8 | 40 | 50 | 70 | 0.3 | 2 | Base.Pistol2 | ||
M36 Revolver | 1.5 | One-Hand | 6 | 0.7 | 1.2 | 0.61 | 6 | 65 | 25 | 30 | 0.3 | 2 | Base.Revolver_Short | ||
M625 Revolver | 1.75 | One-Hand | 6 | 1 | 1.6 | 0.61 | 9 | 30 | 50 | 70 | 0.3 | 2 | Base.Revolver | ||
M9 Pistol | 1.5 | One-Hand | 15 | 0.6 | 1 | 0.61 | 7 | 50 | 30 | 50 | 0.3 | 2 | Base.Pistol | ||
Magnum | 2.0 | One-Hand | 8 | 1.2 | 1.9 | 0.61 | 11 | 20 | 75 | 120 | 0.3 | 2 | Base.Revolver_Long | ||
Double Barrel Shotgun | 4.0 | Two-Hand | 2 | 2 | 2.7 | 0.67 | 9 | 80 | 200 | 200 | 0.8 | 8 | Base.DoubleBarrelShotgun | ||
JS-2000 Shotgun | 4.0 | Two-Hand | 6 | 1.5 | 2.2 | 0.61 | 7 | 70 | 200 | 200 | 0.8 | 8 | Base.Shotgun | ||
Sawed-off JS-2000 Shotgun | 3.5 | Two-Hand | 6 | 1.5 | 2.2 | 0.61 | 6 | 100 | 250 | 250 | 0.9 | 8 | Base.ShotgunSawnoff | ||
M14 Rifle | 4.0 | Two-Hand | 30 | 0.2 | 0.5 | 0.61 | 10 | 50 | 30 | 90 | 0.3 | 2 | Base.AssaultRifle2 | ||
M16 Assault Rifle | 4.0 | Two-Hand | 30 | 2.2 | 4.5 | 0.61 | 11 | 20 | 35 | 100 | 0.3 | 4 | Base.AssaultRifle | ||
MSR700 Rifle | 4.0 | Two-Hand | 3 | 0.6 | 1.3 | 0.61 | 10 | 27 | 200 | 150 | 0.3 | 2 | Base.VarmintRifle | ||
MSR788 Rifle | 4.0 | Two-Hand | 3 | 1.2 | 2 | 0.61 | 10 | 25 | 200 | 150 | 0.3 | 2 | Base.HuntingRifle | ||
Sniper Rifle | ? | Two-Hand | ? | ? | ? | ? | 0.61 | ? | ? | ? | ? | ? | ? | ? | |
Sniper Rifle (Camo) | ? | Two-Hand | ? | ? | ? | ? | 0.61 | ? | ? | ? | ? | ? | ? | ? |
Throwables
Icon | Name | Max Range |
Effect | Effect Power |
Effect Range |
Base ID | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
V1 | V2 | V3 | |||||||||
Molotov Cocktail | 1.5 | 8 | Fire | 90 | 4 | - | - | Base.Molotov | |||
Aerosol Bomb | 1.5 | 10 | Explosion | 70 | 6 | - | - | Base.Aerosolbomb | |||
Aerosol Bomb with Timer | 1.5 | 10 | Explosion | 70 | 6 | 10 | - | Base.AerosolbombTriggered | |||
Aerosol Bomb with Sensor | 1.5 | 10 | Explosion | 70 | 6 | 5 | 3 | 4 | 6 | Base.AerosolbombSensorV1 Base.AerosolbombSensorV2 Base.AerosolbombSensorV3 | |
Remote Aerosol Bomb | 1.5 | 10 | Explosion | 70 | 6 | - | - | Base.AerosolbombRemote | |||
Fire Bomb | 1.5 | 10 | Fire | 97 | 6 | - | - | Base.FlameTrap | |||
Flame Trap with Timer | 1.5 | 10 | Fire | 97 | 6 | 10 | - | Base.FlameTrapTriggered | |||
Flame Trap with Sensor | 1.5 | 10 | Fire | 97 | 6 | 5 | 3 | 4 | 5 | Base.FlameTrapSensorV1 Base.FlameTrapSensorV2 Base.FlameTrapSensorV3 | |
Remote Flame Trap | 1.5 | 10 | Fire | 97 | 6 | - | - | Base.FlameTrapRemote | |||
Smoke Bomb | 1.5 | 10 | Smoke | - | 5 | 50 | - | Base.SmokeBomb | |||
Smoke Bomb with Timer | 1.5 | 10 | Smoke | - | 5 | 10 | - | Base.SmokeBombTriggered | |||
Smoke Bomb with Sensor | 1.5 | 10 | Smoke | - | 5 | - | 3 | 4 | 5 | Base.SmokeBombSensorV1 Base.SmokeBombSensorV2 Base.SmokeBombSensorV3 | |
Remote Smoke Bomb | 1.5 | 10 | Smoke | - | 5 | - | - | Base.SmokeBombRemote | |||
Noise Maker | 1.5 | 10 | Noise | - | 17 | 50 | - | Base.NoiseTrap | |||
Noise Generator with Timer | 1.5 | 10 | Noise | - | 17 | 10 | - | Base.NoiseTrapTriggered | |||
Noise Generator with Sensor | 1.5 | 10 | Noise | - | 17 | - | 3 | 4 | 6 | Base.NoiseTrapSensorV1 Base.NoiseTrapSensorV2 Base.NoiseTrapSensorV3 | |
Remote Noise Generator | 1.5 | 10 | Noise | - | 17 | 10 | - | Base.NoiseTrapRemote |