Bourbon: Difference between revisions

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As of 0.1.4.c, there is currently a glitch where if a player has more than one half or full bottle in their inventory, and drinks one, the entire bottle will be consumed instead of giving the player a half bottle (if the bottle was full) or an empty bottle (if the bottle was half-full.)  To counteract this, store all whiskey in a container, then take out one at a time to drink.
As of 0.1.4.c, there is currently a glitch where if a player has more than one half or full bottle in their inventory, and drinks one, the entire bottle will be consumed instead of giving the player a half bottle (if the bottle was full) or an empty bottle (if the bottle was half-full.)  To counteract this, store all whiskey in a container, then take out one at a time to drink.
As of the most recent updates, this bug has been fixed.
== Code ==
== Code ==
  <nowiki>item WhiskeyFull
  <nowiki>item WhiskeyFull

Revision as of 19:36, 30 March 2012


Whiskey is a drink that comes in a bottle. Only half of the bottle is consumed with each use, and once empty the player is left with an empty bottle.

Drinking Bourbon will cause the player to become drunk which in turn makes the character unable to walk in a straight line and also reduces accuracy. Bourbon also works as a less effective combined version of painkillers, beta blockers, anti-depressants and sleeping tablets.

Effects

Moodles: -20

Crafting

Name Recipe Description












Note

As of 0.1.4.c, there is currently a glitch where if a player has more than one half or full bottle in their inventory, and drinks one, the entire bottle will be consumed instead of giving the player a half bottle (if the bottle was full) or an empty bottle (if the bottle was half-full.) To counteract this, store all whiskey in a container, then take out one at a time to drink.

As of the most recent updates, this bug has been fixed.

Code

item WhiskeyFull
{
	Type				=			Food,
	DisplayName			=			Whiskey Bottle (full),
	Icon				=			WhiskeyFull,
	Weight				=			4,
	ReplaceOnUse		=			WhiskeyHalf,
	Alcoholic 			=			true,
	ThirstChange		=			-20,
}

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