Crafted Spear: Difference between revisions

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}}A '''wooden spear''' is a tool that is crafted by a player and cannot be randomly found in containers. It is used as a basic [[Fishing]] tool. Once the spear breaks it cannot be repaired and must be discarded.  
}}A '''wooden spear''' is a tool that is crafted by a player and cannot be randomly found in containers. It is used as a basic [[Fishing]] tool.


Any spear may be randomly generated inside a zombie's stomach after having survived for 30 days. Approximately 0.16% of zombies will have a Spear or Spear with attachments on them.
Any spear may be randomly generated inside a zombie's stomach after having survived for 30 days. Approximately 0.16% of zombies will have a Spear or Spear with attachments on them.

Revision as of 04:56, 15 May 2021


The Game WorldItemsToolsCrafted Spear

Template:ToolsA wooden spear is a tool that is crafted by a player and cannot be randomly found in containers. It is used as a basic Fishing tool.

Any spear may be randomly generated inside a zombie's stomach after having survived for 30 days. Approximately 0.16% of zombies will have a Spear or Spear with attachments on them.

The spear has relatively high damage and reach for its availability, however it suffers from a low maximum Condition, and takes damage at an exceedingly high rate until Maintenance is leveled with a 50% chance at 0 Maintenance.

Crafting

A wooden spear is created by sharpening a tree branch or a plank with a kitchen knife, hunting knife, or chipped stone.

Name Recipe Description Crafting Level












Code

From items_weapons.txt (Project Zomboid directory/media/scripts/)

Retrieved: Build 41.50

item SpearCrafted
        MaxRange			= 1.4,
        WeaponSprite			= SpearCrafted,
        MinAngle			= 0.8,
        Type				= Weapon,
        MinimumSwingTime		= 2,
        KnockBackOnNoDeath		= FALSE,
        SwingAmountBeforeImpact		= 0.02,
        Categories			= Improvised;Spear,
        ConditionLowerChanceOneIn 	= 2,
        Weight				= 1.7,
        SplatNumber			= 1,
        PushBackMod			= 0.3,
        SubCategory			= Spear,
        ConditionMax			= 5,
        MaxHitCount			= 2,
        DoorDamage			= 5,
        SwingAnim			= Spear,
        DisplayName			= Crafted Spear,
        MinRange			= 0.98,
        SwingTime			= 2,
        KnockdownMod			= 0,
        SplatBloodOnNoDeath		= FALSE,
        Icon				= SpearStick,
        RunAnim				= Run_Weapon2,
        IdleAnim			= Idle_Weapon2,
        BreakSound  			= BreakWoodItem,
        TreeDamage  			= 0,
        TwoHandWeapon 			= TRUE,
        CriticalChance			= 30,
        CritDmgMultiplier 		= 10,
        MinDamage			= 1,
        MaxDamage			= 1.5,
        DamageCategory 			= Slash,
        DamageMakeHole 			= TRUE,
        HitFloorSound			= BladeHit,
        ImpactSound			= BladeHit,
	HitSound			= BladeHit,
	AttachmentType 			= Shovel,
        Tags 				= FishingSpear,

From AttachedWeaponDefinitions.lua (Project Zomboid directory/media/lua/shared/Definitions/)

Retrieved: Build 41.50

AttachedWeaponDefinitions.spearStomach = {
	chance = 5, -- chance is total, we'll get the chance of every definition and take one from there
	weaponLocation = {"Stomach"}, -- defined in AttachedLocations.lua
	bloodLocations = {"Torso_Lower","Back"}, -- we add blood & hole on this part
	addHoles = true, -- if true, you need at least one bloodLocation
	daySurvived = 30, -- needed day of survival before seeing this one
	weapons = { -- list of possible weapons, we'll take one randomly from there
		"Base.SpearKnife",
		"Base.SpearCrafted",
		"Base.SpearHuntingKnife",
		"Base.SpearScrewdriver",
		"Base.SpearScissors",
		"Base.SpearScalpel",
		"Base.SpearButterKnife",
		"Base.SpearHuntingKnife",
	},
}

See also

Template:Navbox/ToolsTemplate:Navbox/Weapons