Wrench: Difference between revisions
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{{languages | {{languages}} | ||
{{header|The Game World|Items|Tools|type=Tool|version=Version | {{header|The Game World|Items|Tools|type=Tool|version=Version 41|incver=53}}{{Infobox weapon | ||
|display_name=Wrench | |display_name=Wrench | ||
|name_colour= | |name_colour= | ||
|name_text_colour= | |name_text_colour= | ||
|image= | |image=Wrench_Model.png | ||
|weight=0.5 | |image_width=200px | ||
| | |alternate_image=Wrench.png | ||
|class_name=Base. | |alternate_name=Wrench | ||
|alternate_link= | |||
<!--GENERAL--> | |||
|category=Weapon | |||
|weight=1 | |||
|function=[[Mechanics]] | |||
|equipped=One-Handed | |||
|condition_max=9 | |||
<!--DAMAGE--> | |||
|type=Small Blunt | |||
|swing_time=4 | |||
|min_range=0.61 | |||
|max_range=1.1 | |||
|min_damage=0.5 | |||
|max_damage=1 | |||
|tree_damage= | |||
|door_damage=10 | |||
|push_back=0.3 | |||
|knockdown=2 | |||
<!--TECHNICAL DETAILS--> | |||
|class_name=Base.Wrench | |||
}}A '''wrench''' is a tool used in [[vehicles|vehicle]] [[mechanics]]. | |||
==Usage== | ==Usage== | ||
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==Code== | ==Code== | ||
'''''From | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/vehicles/)''''' | ||
{{Retrieved|version= | {{Retrieved|version=41|incver=53}} | ||
<pre> item | <pre> item Wrench | ||
{ | |||
MaxRange = 1.1, | |||
WeaponSprite = Wrench, | |||
MinAngle = 0.67, | |||
Type = Weapon, | |||
MinimumSwingTime = 4, | |||
KnockBackOnNoDeath = FALSE, | |||
SwingAmountBeforeImpact = 0.02, | |||
Categories = SmallBlunt, | |||
ConditionLowerChanceOneIn = 15, | |||
Weight = 1, | |||
SplatNumber = 1, | |||
PushBackMod = 0.3, | |||
SubCategory = Swinging, | |||
ConditionMax = 9, | |||
MaxHitCount = 2, | |||
DoorDamage = 10, | |||
SwingAnim = Bat, | |||
DisplayName = Wrench, | |||
MinRange = 0.61, | |||
SwingTime = 4, | |||
KnockdownMod = 2, | |||
SplatBloodOnNoDeath = FALSE, | |||
Icon = Wrench, | |||
BreakSound = BreakMetalItem, | |||
TreeDamage = 0, | |||
CriticalChance = 20, | |||
CritDmgMultiplier = 2, | |||
MinDamage = 0.5, | |||
MaxDamage = 1, | |||
BaseSpeed = 1, | |||
WeaponLength = 0.23, | |||
AttachmentType = Wrench, | |||
}</pre> | |||
==See also== | ==See also== | ||
*[[Lug Wrench]] | *[[Lug Wrench]] | ||
*[[Jack]] | *[[Jack]] | ||
*[[Pipe Wrench]] | |||
{{ | {{Navbox_equipment}}{{Navbox_weapons}} | ||
[[Category:Vehicles and Mechanics (Project)]] | [[Category:Vehicles and Mechanics (Project)]] |
Revision as of 16:30, 30 July 2021
Wrench | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1 | |
Function | Mechanics | |
Equipped | One-Handed | |
Condition max. | 9 | |
Skill | Small Blunt | |
Damage | ||
Type | Small Blunt | |
Attack speed | 4 | |
Range | 0.61–1.1 tiles | |
Damage | 0.5–1 | |
Door damage | 10 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Technical details | ||
Base ID | Base.Wrench | |
A wrench is a tool used in vehicle mechanics.
Usage
A wrench is one of the most important tools when working on vehicles. It is required to install/uninstall the gas tank, muffler, brakes, suspension, trunk lid, hood and repair/dismantle the engine.
The player will not be able to use the wrench on a vehicle if they have not read the appropriate recipe magazine corresponding to the vehicle type.
Weapon
As of build 41 the wrench can be used as a short blunt weapon.
Distribution
Buildings
Wrenches can be found in gas stations, sheds, garages, mechanic, storage units and crates,
Vehicles
Can be found in the trunk of vehicles.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/vehicles/) Retrieved: Build 41.53
item Wrench { MaxRange = 1.1, WeaponSprite = Wrench, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 15, Weight = 1, SplatNumber = 1, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 9, MaxHitCount = 2, DoorDamage = 10, SwingAnim = Bat, DisplayName = Wrench, MinRange = 0.61, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = FALSE, Icon = Wrench, BreakSound = BreakMetalItem, TreeDamage = 0, CriticalChance = 20, CritDmgMultiplier = 2, MinDamage = 0.5, MaxDamage = 1, BaseSpeed = 1, WeaponLength = 0.23, AttachmentType = Wrench, }