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.38 Special Round

From PZwiki
Project ZomboidItemsWeaponsFirearmsAmmo.38 Special Round
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This page has been revised for the current stable version (41.78.16).
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.38 Special Round
38SpecialBullets Model.png
BoxOfRounds38Special Model.png
General
Category
Ammo
Encumbrance
Moodle Icon HeavyLoad.png
0.015 (single)
0.35 (box)
Used in
Properties
Capacity
30 rounds
Technical
Item ID
Base.Bullets38
Base.Bullets38Box

The .38 Special round is a type of ammo for firearms.

Usage

.38 Special rounds are used in the M36 revolver, requiring no magazine.

Crafting

30 rounds can be merged into a box of .38 Special rounds, saving some weight compared to carrying the rounds individually. This ammunition can be disassembled to create gunpowder.

Product Ingredients Tools Requirements Workstation XP
GunpowderJar.png
Gunpowder
One of:
40calAmmoBox.png .38 Special Round ×1
40calAmmoBox.png .44 Magnum Round ×1
40calAmmoBox.png .45 Auto Round ×1
40calAmmoBox.png 9mm Round ×1
RifleAmmo308loose.png 5.56mm Round ×1
RifleAmmo308loose.png .308 Round ×1
RifleAmmo223loose.png .223 Round ×1
ShotgunAmmo.png Shotgun Shells ×1
none none none none
40calAmmoBox.png
.38 Special Round ×30
HandgunAmmoBox.png Box of .38 Special Rounds ×1 none none none none
HandgunAmmoBox.png
Box of .38 Special Rounds
40calAmmoBox.png .38 Special Round ×30 none none none none

Distribution

The loot distributions can be found in the table(s) below.

Bullets38Box distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_WeaponBag Duffel Bag 12.41%
GunCache1 GunBox 23.28%
GunCache1 GunBox 41.14%
GunCache2 Duffel Bag 12.41%
GunCache2 Duffel Bag 23.28%
RevolverCase1 Gun Case 6.41%
RevolverCase1 Gun Case 12.41%
RevolverCase1 Gun Case 30.41%
RevolverCase1 Gun Case 120.41%
SafehouseLoot counter 23.28%
SafehouseLoot crate 23.28%
SafehouseLoot metal_shelves 23.28%
SafehouseLoot wardrobe 23.28%
SurvivorCache1 counter 23.28%
SurvivorCache2 counter 23.28%
armysurplus displaycase 23.28%
gunstore counter 23.28%
gunstore displaycase 23.28%
gunstore locker 23.28%
gunstore locker 41.14%
gunstore metal_shelves 23.28%
gunstore metal_shelves 41.14%
gunstore shelves 23.28%
gunstore shelves 41.14%
gunstorestorage crate 23.28%
gunstorestorage crate 41.14%
gunstorestorage locker 23.28%
gunstorestorage locker 41.14%
gunstorestorage metal_shelves 23.28%
gunstorestorage metal_shelves 41.14%
gunstorestorage militarycrate 23.28%
gunstorestorage militarycrate 41.14%
gunstorestorage shelves 23.28%
gunstorestorage shelves 41.14%
hunting displaycase 23.28%
hunting locker 23.28%
hunting locker 41.14%
hunting metal_shelves 23.28%
hunting metal_shelves 41.14%
pawnshop displaycase 23.28%
pawnshopoffice crate 23.28%
pawnshopoffice crate 41.14%
pawnshopoffice metal_shelves 23.28%
pawnshopoffice metal_shelves 41.14%
pawnshopoffice shelves 23.28%
pawnshopoffice shelves 41.14%
pawnshopstorage crate 23.28%
pawnshopstorage crate 41.14%
pawnshopstorage metal_shelves 23.28%
pawnshopstorage metal_shelves 41.14%
security locker 23.28%

.38 Special rounds can be found in houses, police stations, medical centers, gun stores, military buildings, vehicles, and on zombies.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

.38 Special Round 40calAmmoBox.png
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item Bullets38
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.015,
        Type	=	Normal,
        DisplayName	=	.38 Special Bullets,
        Icon	=	40calAmmoBox,
        MetalValue = 1,
        WorldStaticModel = 38SpecialBullets,
    }

Box of .38 Special Rounds HandgunAmmoBox.png
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item Bullets38Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.35,
        Type	=	Normal,
        DisplayName	=	Box of .38 Special Bullets,
        Icon	=	HandgunAmmoBox,
        MetalValue = 30,
        WorldStaticModel = BoxOf38Special,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

See also