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Amplifier

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Amplifier
Amplifier Model.png
General
Category
Electronics
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
metal quantity
8
Technical
Item ID
Base.Amplifier

An amplifier is an item used in crafting electrical items.

Usage

An amplifier is used in crafting various electrical items.

Crafting

Obtaining

Product Ingredients Tools Requirements Workstation XP
Amplifier.png
Amplifier
Speaker.png Speaker ×1 Screwdriver.png
Screwdriver
none none 0.5 Electrical

What it can craft

Product Ingredients Tools Requirements Workstation XP
Makeshift Radio
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×2
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
RadioReceiver.png Radio Receiver ×1
ElectricWire.png Electric Wire ×1
Aluminum.png Aluminum ×2
Screwdriver.png
Screwdriver

MagazineElectronics01.png
Guerilla Radio Vol. 1
none none
Makeshift Walkie Talkie
Makeshift Walkie Talkie
ElectronicsScrap.png Scrap Electronics ×3
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×2
Aluminum.png Aluminum ×3
Screwdriver.png
Screwdriver

MagazineElectronics04.png
Guerilla Radio Vol. 2
none none
Makeshift Radio
Makeshift Radio
ElectronicsScrap.png Scrap Electronics ×4
Amplifier.png Amplifier ×1
LightBulb.png Light Bulb ×1
LightBulbGreen.png Green Light Bulb ×1
RadioReceiver.png Radio Transmitter ×1
ElectricWire.png Electric Wire ×3
Aluminum.png Aluminum ×4
Screwdriver.png
Screwdriver

MagazineMechanics.png
Guerilla Radio Vol. 3
none none
NoiseMaker.png
Noise Maker
Amplifier.png Amplifier ×1
ElectronicsScrap.png Scrap Electronics ×7
none Electrical 3
(and)
MagazineMechanics.png
Engineer Magazine Vol. 1
none none

Location

The loot distributions can be found in the table(s) below.

Amplifier distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
closet crate 19.68%
Electrician crate 19.68%
Electrician metal_shelves 19.68%
garagestorage crate 19.68%
SafehouseLoot crate 19.68%
SafehouseLoot metal_shelves 19.68%
storageunit crate 19.68%
Vehicle
Type Container Effective chance
Electrician Trunk 5.33%

History

Base.Amplifier

Version Description
Build 41.65 DisplayCategory added with value Electronics.
Build 41.50 WorldStaticModel added with value Amplifier.
Build 35.25b MetalValue added with value 8.
Build 32.14 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Amplifier
    {
        DisplayCategory = Electronics,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Amplifier,
        Icon	=	Amplifier,
        MetalValue = 8,
        WorldStaticModel = Amplifier,
    }

See also