Apple

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This page has been revised for the current stable version (41.78.16).
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Apple
Apple Model.png
AppleRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
5 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-16
ThirstMoodle Icon Thirsty.png
-7
CaloriesCalories
95
CarbohydratesCarbohydrates
25.13
ProteinsProteins
0.47
FatFat
0.31
Technical
Item ID
Base.Apple

An apple is a perishable food item.

Usage

Trapping

Main article: Trapping

Apple can be used as bait in traps to capture rabbits, mice, rats, and squirrels.

Consumable properties

Apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.

Fresh Stale Rotten
Apple.png
Hunger: -16
Apple.png
Hunger: -12
Boredom: +10
Unhappiness: +10
AppleRotten.png
Hunger: -7
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Apple is a cooking ingredient.

Product Nutrition
Salad
Salad
8
Fruit Salad
Fruit Salad
8
Pie (savory)
Pie (savory)
16
Cake
Cake
16
Muffin
Muffin
8
Pancakes
Pancakes
8
Waffles
Waffles
8
Waffles
Oatmeal
4

Sack of Apples

Product XP gained Skill(s) Recipe Ingredient 1
Apple.png
Apple x12
0 XP none Sandbag.png
Sack of Apples
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
fridge 4 2
bakery fridge 4 8
breakroom fridge 4 8
cafe fridge 4 8
gigamart grocerstand 4 1
grocerstand 4 2
kitchen_crepe fridge 4 8

Apple is often found in refrigerators and grocery displays. As of build 41, they can also be found while foraging.

Sacks of apples can be found in grocery stores and warehouses.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Apple.png Base.Apple
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Apple
	{
		DisplayName = Apple,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Apple,
		EvolvedRecipe = Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;PieSweet:16;Oatmeal:4;Salad:8,
		FoodType = Fruits,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		HungerChange = -16,
		ThirstChange = -7,
		Calories = 95,
		Carbohydrates = 25.13,
		Lipids = 0.31,
		Proteins = 0.47,
		CustomEatSound = EatingFruit,
		StaticModel = RoundFood_Red,
		WorldStaticModel = Apple_Ground,
	}

Sandbag.png Base.SackProduce_Apple
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Apple
	{
		DisplayName = Sack of Apples,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		WorldStaticModel = SandBag,
	}

See also