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Army Coat

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This page has been revised for the current stable version (41.78.16).
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Army Coat
JacketArmyDress Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Jacket
Properties
Material
Cotton
Combat speed
100%
Scratch defence
40%
Bite defence
20%
Neck protection
50%
Insulation
70%
Wind resistance
45%
Water resistance
55%
Technical
Item ID
Base.Jacket_CoatArmy

The army coat is a long jacket used by the military.

Usage

Pros and cons

Pros Cons
  • Good scratch and bite resistance.
  • Less encumbrance, has faster move and combat speed, and has better wind and water protection than the long leather jacket.
  • Common at military sites.
  • Slows down movement speed slightly.
  • Takes away the sweater slot.
  • Outmatched in weather conditions by the ranger jacket.

Recipes

Army coats can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
Clothing (cotton) Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Clothing (cotton) Clothing (cotton) ×1
none none none none

Body location

Protection Jacket.png
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Location

The loot distributions can be found in the table(s) below.

Jacket_CoatArmy distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all locker 11.21%
all militarycrate 15.52%
all militarylocker 15.52%
armyhanger locker 15.52%
armystorage locker 15.52%
bedroom locker 11.21%
pawnshop counter 15.52%
pawnshop metal_shelves 15.52%
pawnshop shelves 15.52%
pawnshopoffice crate 15.52%
pawnshopoffice locker 15.52%
pawnshopoffice metal_shelves 15.52%
pawnshopstorage crate 15.52%
pawnshopstorage locker 15.52%
pawnshopstorage metal_shelves 15.52%
Outfit
Outfit Probability GUID
Army Service Uniform (female) 50% 5c380647-e5a4-4121-ac5c-55441dfee5b0
Army Service Uniform (male) 50% f26aa1be-9c5e-4add-bd7a-92cb6a8c6359
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

Trivia

  • The game code does not define a weight (encumbrance) for the army coat, resulting in a default value of encumbrance of 1. The military camo jackets having an encumbrance of 2 implies the intended encumbrance for the army coat is greater than 1.

History

Base.Jacket_CoatArmy

Version Description
Build 41.77 HOTFIX BodyLocation changed from Jacket to JacketSuit.
Build 41.65 DisplayCategory added with value Clothing.
Build 41.54 WorldStaticModel added with value JacketCoat_Ground.
Build 41.21 WaterResistance added with value 0.55.
Build 41.20 FabricType added with value Cotton.
Insulation added with value 0.70.
WindResistance added with value 0.45.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Jacket_CoatArmy
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Army Coat,
        ClothingItem = Jacket_CoatArmy,
        BodyLocation = JacketSuit,
        Icon = JacketArmyDress,
        BloodLocation = LongJacket,
        RunSpeedModifier = 0.95,
        BiteDefense = 20,
        ScratchDefense = 40,
        NeckProtectionModifier = 0.5,
        Insulation = 0.70,
        WindResistance = 0.45,
        FabricType = Cotton,
        WaterResistance = 0.55,
        WorldStaticModel = JacketCoat_Ground,
    }

See also