Bagel

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Bagel
Bagel Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
1 days
Days until rotten
6 days
Nutrition
HungerUI Hunger.png
-10
CaloriesCalories
177
CarbohydratesCarbohydrates
33
ProteinsProteins
5.9
FatFat
2.22
Technical
Item ID
Base.BagelPlain

A bagel is a perishable food item.

Usage

Consumable properties

Bagel can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

BagelPlain.png
Hunger: -10


BagelPlain.png
Hunger: -7
Boredom: +20
Unhappiness: +20

BagelPlain.png
Hunger: -4
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Distribution

The loot distributions can be found in the table(s) below.

BagelPlain distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all displaycasebakery 23.28%
bakery displaycase 23.28%
bakery displaycasebakery 23.28%
bakery grocerstand 23.28%
bakery restaurantdisplay 23.28%
bakerykitchen restaurantdisplay 23.28%
cornerstore displaycasebakery 23.28%
gigamart displaycasebakery 23.28%
grocery displaycasebakery 23.28%

Bagel can be found in bakery display counters.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item BagelPlain
	{
		DisplayName = Bagel,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = BagelPlain,
		DaysFresh = 1,
		DaysTotallyRotten = 6,
		HungerChange = -10,
		Calories = 177,
		Carbohydrates = 33,
		Lipids = 2.22,
		Proteins = 5.9,
		WorldStaticModel = Bagel_Ground,
		Tags = FitsToaster,
	}

See also