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Banana

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Banana
Banana Model.png
BananaRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
5 days
Days until rotten
7 days
Nutrition
HungerUI Hunger.png
-16
ThirstUI Thristy.png
-5
CaloriesCalories
105
CarbohydratesCarbohydrates
26.95
ProteinsProteins
1.29
FatFat
0.39
Technical
Item ID
Base.Banana

Banana is a perishable food item.

Usage

Trapping

Main article: Trapping

Banana can also be used in traps to capture rabbits.

Consumable properties

Banana can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Banana (Fresh) -16 - - -
Stale Banana (Stale) -12 +10 +10 -
Rotten Banana (Rotten) -7 +20 +20 100%

Crafting

Main article: Cooking

Evolved recipes

Product Nutrition
FruitSalad.png
Fruit Salad
8
SandwichSandwich
Sandwich
8
PieWhole.png
Pie (savory)
16
Cake.png
Cake (crafted)
16
Muffintray Batter.png
Muffin (crafted)
8
PancakesFruit.png
Pancakes (crafted)
8
SafflesFruit.png
Waffles (crafted)
8
Oatmeal
Oatmeal
4
Ice Cream Cone
Ice Cream Cone
4
Bread
Bread
16

Location

The loot distributions can be found in the table(s) below.

Banana distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all fridge 6.74%
all grocerstand 19.68%
bakery fridge 19.68%
bakerykitchen fridge 19.68%
breakroom fridge 19.68%
cafe fridge 19.68%
cafekitchen fridge 19.68%
daycare fridge 19.68%
donut_kitchenstorage fridge 19.68%
gigamart grocerstand 41.46%
gigamart grocerstand 23.67%
grocery grocerstand 41.46%
grocery grocerstand 23.67%
icecreamkitchen fridge 41.46%
icecreamkitchen fridge 23.67%
kitchen_crepe fridge 19.68%
Stories
Story ID Link
RBTSBreakfast Table stories
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1-1 9 Farm: 3
FarmLand: 3
Forest: 1
-100 - - - - March to October November to February

Banana are often found in refrigerators and grocery displays.

History

Base.Banana

Version Description
Build 41.72 EvolvedRecipe changed from {'Cake': '10', 'FruitSalad': '10', 'Pancakes': '10', 'Waffles': '10', 'Muffin': '10'} to {'Bread': '16', 'Cake': '16', 'FruitSalad': '8', 'Pancakes': '8', 'Waffles': '8', 'Muffin': '8', 'ConeIcecream': '4', 'PieSweet': '16', 'Oatmeal': '4', 'Sandwich': '8', 'Sandwich Baguette': '8'}.
HungerChange changed from -17 to -16.
Build 41.65 DisplayCategory added with value Food.
EvolvedRecipe changed from {'Cake': '10', 'FruitSalad': '10'} to {'Cake': '10', 'FruitSalad': '10', 'Pancakes': '10', 'Waffles': '10', 'Muffin': '10'}.
Build 41.54 CustomEatSound added with value EatingMushy.
WorldStaticModel added with value Banana_Ground.
Build 41.20 StaticModel added with value CylinderFood_Yellow.
Build 35.25b EvolvedRecipe changed from {'Cake': '10'} to {'Cake': '10', 'FruitSalad': '10'}.
ThirstChange added with value -5.
Build 34.23 Calories added with value 105.
Nutrition added with value 26.95.
HungerChange changed from -20 to -17.
Nutrition added with value 0.39.
Proteins added with value 1.29.
Build 26 EvolvedRecipe added with value {'Cake': '10'}.
FoodType added with value Fruits.
RC2.9 - Build 0007 HungerChange changed from -30 to -20.
0.2.0a DisplayName changed from Apple to Banana.
Icon changed from Apple to Banana.
0.1.5d Released on or before this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Banana
	{
		DisplayName = Banana,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Banana,
		EvolvedRecipe = Bread:16;Cake:16;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;ConeIcecream:4;PieSweet:16;Oatmeal:4;Sandwich:8;Sandwich Baguette:8,
		FoodType = Fruits,
		DaysFresh = 5,
		DaysTotallyRotten = 7,
		HungerChange = -16,
		ThirstChange = -5,
		Calories = 105,
		Carbohydrates = 26.95,
		Lipids = 0.39,
		Proteins = 1.29,
		CustomEatSound = EatingMushy,
		StaticModel = CylinderFood_Yellow,
		WorldStaticModel = Banana_Ground,
	}

See also