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Beach Chair

From PZwiki
Project ZomboidTilesComfortChairsBeach Chair
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
For the build 41.78.16 article, please see the old revision.
Beach Chair
BeachChair.png
[[File:{{{icon2}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon3}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon4}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon5}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon6}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon7}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon8}}}|Beach Chair||class=pixelart}}]]
[[File:{{{icon9}}}|Beach Chair||class=pixelart}}]]
General
Category
Furniture
EncumbranceMoodle Icon HeavyLoad.png
15.0 (per tile)
30 (total)
Size
2 tiles
Properties
Type
Movable
Bed type
Bad
Is low
True
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
furniture_seating_outdoor_01_26
furniture_seating_outdoor_01_27
furniture_seating_outdoor_01_24
furniture_seating_outdoor_01_25
furniture_seating_outdoor_01_30
furniture_seating_outdoor_01_31
furniture_seating_outdoor_01_28
furniture_seating_outdoor_01_29
Tile ID(s)
140026
140027
140024
140025
140030
140031
140028
140029

A beach chair is a movable tile.

Usage

This tile can be used as a bed to sleep on. It has a quality of Bad. This tile uses the generic movable item when picked up.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_26": {
          "name": "furniture_seating_outdoor_01_26",
          "id": 140026,
          "type": "MAX",
          "tileSheetIndex": 26,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "E",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "0,0",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_27": {
          "name": "furniture_seating_outdoor_01_27",
          "id": 140027,
          "type": "MAX",
          "tileSheetIndex": 27,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "E",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "1,0",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_24": {
          "name": "furniture_seating_outdoor_01_24",
          "id": 140024,
          "type": "MAX",
          "tileSheetIndex": 24,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "S",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "0,1",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_25": {
          "name": "furniture_seating_outdoor_01_25",
          "id": 140025,
          "type": "MAX",
          "tileSheetIndex": 25,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "S",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "0,0",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_30": {
          "name": "furniture_seating_outdoor_01_30",
          "id": 140030,
          "type": "MAX",
          "tileSheetIndex": 30,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "W",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "0,0",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_31": {
          "name": "furniture_seating_outdoor_01_31",
          "id": 140031,
          "type": "MAX",
          "tileSheetIndex": 31,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "W",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "1,0",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_28": {
          "name": "furniture_seating_outdoor_01_28",
          "id": 140028,
          "type": "MAX",
          "tileSheetIndex": 28,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "N",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "0,1",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_seating_outdoor_01_29": {
          "name": "furniture_seating_outdoor_01_29",
          "id": 140029,
          "type": "MAX",
          "tileSheetIndex": 29,
          "properties": {
              "generic": {
                  "bed": "",
                  "BlocksPlacement": "",
                  "CustomName": "Chair",
                  "Facing": "N",
                  "GroupName": "Beach",
                  "IsLow": "",
                  "IsMoveAble": "",
                  "PickUpWeight": 150,
                  "Surface": "17",
                  "SpriteGridPos": "0,0",
                  "ForceSingleItem": "",
                  "BedType": "badBed",
                  "badBed": ""
              }
          }
      }
  }

See also