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Beef jerky is a non-perishable food item.
Usage
Beef jerky can be eaten, providing the player with some positive effects. As it is non-perishable, beef jerky will never go stale or rotten.
Crafting
Evolved recipes
Beef jerky is a cooking ingredient.
Product | Nutrition |
---|---|
Stew |
10 |
Salad |
5 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Location
The loot distributions can be found in the table(s) below.
Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.
Building/Room | Container | Effective chance |
---|---|---|
all | Army Camo Desert (male) Army Camo Desert (female) |
5.33% |
all | Army Camo Green (male) Army Camo Green (female) |
5.33% |
all | Ghillie | 5.33% |
all | Hunter (outfit) | 5.33% |
all | Private Militia (male) Private Militia (female) |
5.33% |
all | Redneck (male) Redneck (female) |
5.33% |
all | Survivalist (male) Survivalist (female) |
5.33% |
all | Survivalist02 (male) Survivalist02 (female) |
5.33% |
all | Survivalist03 (male) Survivalist03 (female) |
5.33% |
artstore | shelves | 19.68% |
bandkitchen | counter | 19.68% |
bandkitchen | overhead | 19.68% |
bookstore | shelves | 19.68% |
butcher | shelves | 41.46% |
butcher | shelves | 23.67% |
butcher | shelves | 19.68% |
cafeteria | shelves | 19.68% |
camerastore | shelves | 19.68% |
candystore | shelves | 19.68% |
closet | crate | 19.68% |
clothingstore | shelves | 19.68% |
conveniencestore | shelves | 19.68% |
cornerstore | shelves | 19.68% |
departmentstore | shelves | 19.68% |
electronicsstore | shelves | 19.68% |
FoodCache1 | FoodBox | 46.88% |
fossoil | shelves | 19.68% |
garagestorage | crate | 19.68% |
gasstorage | crate | 19.68% |
gasstorage | metal_shelves | 19.68% |
gasstore | shelves | 19.68% |
generalstore | shelves | 19.68% |
generalstorestorage | shelves | 19.68% |
giftstore | shelves | 19.68% |
gigamart | shelves | 19.68% |
grocery | shelves | 19.68% |
kitchen | counter | 15.52% |
kitchen | overhead | 15.52% |
kitchen | shelves | 15.52% |
liquorstore | shelves | 19.68% |
livingroom | counter | 15.52% |
livingroom | overhead | 15.52% |
movierental | shelves | 19.68% |
musicstore | shelves | 19.68% |
pawnshop | shelves | 19.68% |
pharmacy | shelves | 19.68% |
storageunit | crate | 19.68% |
SurvivorCache1 | counter | 15.52% |
SurvivorCache1 | SurvivorCrate | 19.68% |
SurvivorCache2 | counter | 15.52% |
SurvivorCache2 | SurvivorCrate | 19.68% |
toolstore | shelves | 19.68% |
toystore | shelves | 19.68% |
zippeestorage | crate | 19.68% |
zippeestorage | metal_shelves | 19.68% |
zippeestore | shelves | 19.68% |
Story ID | Link |
---|---|
RZSForestCamp | Zone stories |
Beef jerky can be found in kitchens, butchers and convenience stores.
History
Base.BeefJerky
Version | Description |
---|---|
Build 41.72 | EvolvedRecipe changed from {'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': '5', 'Sandwich Baguette': '5', 'Salad': '5', 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} to {'Stew': '10', 'Pie': '10', 'Stir fry Griddle Pan': '10', 'Stir fry': '10', 'Sandwich': '5', 'Sandwich Baguette': '5', 'Salad': '5', 'Roasted Vegetables': '10', 'RicePot': '10', 'RicePan': '10', 'PastaPot': '10', 'PastaPan': '10'} .FoodType changed from Meat to Beef . |
Build 41.69 | AlwaysWelcomeGift removed. |
Build 41.65 | DisplayCategory added with value Food .EvolvedRecipe changed from {'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': '5', 'Salad': '5', 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} to {'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': '5', 'Sandwich Baguette': '5', 'Salad': '5', 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} . |
Build 41.54 | StaticModel added with value BeefJerky . |
Build 41.51 | Calories changed from 80 to 100 .HungerChange changed from -15 to -20 .WorldStaticModel added with value BeefJerky . |
Build 41.17 | EvolvedRecipe changed from {'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': '5', 'Salad': '5', 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} to {'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': '5', 'Salad': '5', 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} . |
Build 34.23 | Calories added with value 80 .Nutrition added with value 6 .EvolvedRecipe changed from {'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': '5', 'Salad': '5', 'Roasted Vegetables': '15'} to {'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': '5', 'Salad': '5', 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} .Nutrition added with value 1 .Packaged added with value TRUE .Proteins added with value 1 . |
Build 26 | EvolvedRecipe added with value {'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': '5', 'Salad': '5', 'Roasted Vegetables': '15'} .FoodType added with value Meat . |
RC2.9 - Build 0007 | Released on this version. |
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item BeefJerky
{
DisplayName = Beef Jerky,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = BeefJerky,
EvolvedRecipe = Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:5;Sandwich Baguette:5;Salad:5;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
FoodType = Beef,
Packaged = TRUE,
HungerChange = -20,
Calories = 100,
Carbohydrates = 6,
Lipids = 1,
Proteins = 1,
StaticModel = BeefJerky,
WorldStaticModel = BeefJerky,
}