Bowl of Oatmeal

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Project ZomboidItemsFoodPrepared foodBowl of Oatmeal
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Bowl of Oatmeal
BowlRamen Model.png
BowlRamenRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.8
Properties
Days fresh
1 days
Days until rotten
2 days
Nutrition
HungerMoodle Icon Hungry.png
-8
CaloriesCalories
300
CarbohydratesCarbohydrates
81
ProteinsProteins
15
FatFat
9
Technical
Item ID
Base.Oatmeal

A bowl of oatmeal is a perishable food item.

Usage

Consumable properties

Bowl of oatmeal can be eaten, providing the player with some positive and negative effects, however these will become negative the longer it's left to perish. Consuming after being cooked will remove the unhappiness.

Note that the nutrition values depends on what ingredients are added. The figures below are based on no ingredients added.

Fresh Stale Rotten

Oatmeal.png
Hunger: -8


Oatmeal.png
Hunger: -6
Boredom: +10
Unhappiness: +10

Oatmeal.png
Hunger: -3
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Obtaining

Product Ingredients Tools Requirements Workstation XP
Oatmeal.png
Bowl of Oatmeal
Bowl.png Bowl ×1
OatsRaw.png Can of Oats ×10 unit(s)
WaterDrop.png Water (Hot) ×1 unit(s)
none none none 0.75 Cooking

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Oatmeal
	{
		DisplayName = Oatmeal,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.8,
		GoodHot = true,
		IsCookable = TRUE,
		MinutesToCook = 0,
		MinutesToBurn = 30,
		Icon = Oatmeal,
		EatType = 2hand,
		ReplaceOnUse = Bowl,
		DaysFresh = 1,
		DaysTotallyRotten = 2,
		HungerChange = -8,
		Calories = 300,
		Carbohydrates = 81,
		Lipids = 9,
		Proteins = 15,
		StaticModel = Bowl,
		WorldStaticModel = BowlRamen_Ground,
		Tags = AlreadyCooked;HideCooked,
	}

See also