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Bowling Shoes

From PZwiki
Project ZomboidItemsClothingShoesBowling Shoes
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This page has been revised for the current stable version (41.78.16).
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Bowling Shoes
Shoes Bowling Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Shoes
Properties
Scratch defence
20%
Bite defence
10%
Insulation
25%
Wind resistance
25%
Water resistance
25%
Technical
Item ID
Base.Shoes_Bowling

Bowling shoes are a clothing item that can be found throughout the world.

Usage

Pros and cons

Pros Cons
  • Provide some small resistance to wind, water, and cold.
  • Provide poor protection from zombies.
  • Uncommon, and provide worse overall stats than more common footwear.

Body location

Protection Shoes.png
  • Feet

Distribution

The loot distributions can be found in the table(s) below.

Shoes_Bowling distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
Bag_BowlingBallBag Bowling Ball Bag 30.41%
bowlingalley counter 23.28%
bowlingalley counter 41.14%
bowlingalley counter 76.55%
bowlingalley shelves 23.28%
bowlingalley shelves 41.14%
bowlingalley shelves 76.55%
changeroom locker 23.28%
changeroom locker 41.14%

NPCs

Bowling shoes can be found on zombified bowlers.

Trivia

  • They currently use the same icon as regular shoes.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt

Retrieved: Build 41.78.16
item Shoes_Bowling
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shoes,
		ClothingItem = Shoes_Bowling,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 2.1,
		ConditionLowerChanceOneIn = 12,
        ConditionMax = 24,
        RunSpeedModifier = 0.95,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.25,
        WindResistance = 0.25,
        WaterResistance = 0.25,
        WorldStaticModel = Shoes_Ground,
	}

See also