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Boxers

From PZwiki
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This page has been revised for the current stable version (41.78.16).
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Boxers
Boxers White Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Equipped
UnderwearBottom
Technical
Item ID
Base.Boxers_White

Boxers are a common clothing item that can be worn under pants.

Usage

Pros and cons

Pros Cons
  • Easy to obtain.
  • Can't get holes or get dirty.
  • Decorative only, provides no protection and insulation.
  • Cannot be used to craft either ripped sheets or sheet rope.

Body location

Protection Underwear.png
  • Groin

Location

The loot distributions can be found in the table(s) below.

Boxers_White distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
clothingstore counter 41.46%
clothingstore counter 23.67%
laundry clothingdryerbasic 11.21%
laundry clothingdryer 11.21%
laundry clothingwasher 11.21%
laundry counter 11.21%
shoestore counter 41.46%
shoestore counter 23.67%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

Variants

History

Base.Boxers_White

Version Description
Build 41.69 DisplayCategory added with value Clothing.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_underwear.txt

Retrieved: Build 41.78.16
item Boxers_White
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Boxers,
		ClothingItem = Underwear_Boxers_White,
		BodyLocation = UnderwearBottom,
		Icon = BoxersGeneric,
		Weight = 0.2,
		CanHaveHoles = false,
		WorldStaticModel = Boxers_Ground,
	}

See also