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Brown Motel Floor
[[File:{{{icon2}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon3}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon4}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon5}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon6}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon7}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon8}}}|Brown Motel Floor||class=pixelart}}]]
[[File:{{{icon9}}}|Brown Motel Floor||class=pixelart}}]]
Properties
Type
Movable
Move
Pickup Skill (level)
Carpentry (1)
Move type
FloorTile
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_hospitality_sunstarmotel_01_57
Tile ID(s)
152057
A brown motel floor is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Thread | 1 | 20 |
Ripped Sheets | 3 | 10 |
Sheet | 1 | 1 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_hospitality_sunstarmotel_01_57": {
"name": "location_hospitality_sunstarmotel_01_57",
"id": 152057,
"type": "MAX",
"tileSheetIndex": 57,
"properties": {
"generic": {
"solidfloor": "",
"CustomName": "Brown Motel Floor",
"IsMoveAble": "",
"Material": "Fabric",
"PickUpLevel": "1",
"PickUpTool": "Cutter",
"PickUpWeight": 10,
"MoveType": "FloorTile",
"CanBreak": ""
}
}
}
}