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For the build 41.78.16 article, please see the old revision.
furniture_bedding_01_87
furniture_bedding_01_84
furniture_bedding_01_85
137087
137084
137085
A bunk beds is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Nails | 2 | 80 | 2 |
Plank | 6 | 40 | 6 |
Nails | 4 | 50 | 4 |
Screws | 4 | 50 | 4 |
Plank | 1 | 90 | 1 |
Nails | 4 | 50 | 4 |
On dismantle failure | |||
Scrap Wood |
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Plank | 3 | 20 |
Nails | 1 | 10 |
Thread | 1 | 20 |
Rag | 3 | 10 |
Sheet | 1 | 1 |
Code
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_86": {
"name": "furniture_bedding_01_86",
"id": 137086,
"type": "MAX",
"tileSheetIndex": 86,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "E",
"GroupName": "Bunk",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "29",
"SpriteGridPos": "0,0",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_87": {
"name": "furniture_bedding_01_87",
"id": 137087,
"type": "MAX",
"tileSheetIndex": 87,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "E",
"GroupName": "Bunk",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "29",
"SpriteGridPos": "1,0",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_84": {
"name": "furniture_bedding_01_84",
"id": 137084,
"type": "MAX",
"tileSheetIndex": 84,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "S",
"GroupName": "Bunk",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "29",
"SpriteGridPos": "0,1",
"BedType": "goodBed",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_85": {
"name": "furniture_bedding_01_85",
"id": 137085,
"type": "MAX",
"tileSheetIndex": 85,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "S",
"GroupName": "Bunk",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "29",
"SpriteGridPos": "0,0",
"BedType": "goodBed",
"CanBreak": ""
}
}
}
}