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Car Key

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Car Key
CarKeys Model.png
General
Category
Security
Encumbrance
Moodle Icon HeavyLoad.png
0
Properties
Metal quantity
7
Technical
Item ID
Base.CarKey

Car keys will only grant access to a specific vehicle. They are required to start the engine, unlock doors, unlock the trunk and use the accessories on the dashboard.

Usage

When attempting to use a car key, the player needs to be in the proximity of the vehicle the key belongs to. Since the player is not required to have the key equipped in order to use it, the player can keep the key in their key ring to reduce clutter in their inventory.

Car keys may be found in the following places:

  • On the ground in parking lots near the vehicle.
  • Inside a container at a nearby building.
  • Inside the vehicle in the ignition and glove box.
  • On the body of a zombie nearby.
  • On one of the vehicle's doors. This will only work if the doors are unlocked beforehand.

To get the key from the vehicle's door, the player must:

  1. Enter the vehicle and lock the doors
  2. Step out of the vehicle and try opening the locked doors.
  3. If the character opens a locked door, it means that the key was found on the door. The key may be present on any of the vehicle's doors.

A key icon will appear over the character if they are in close proximity to the vehicle while possessing its key, indicating that it can be accessed and driven. To do so, press E or use the vehicle control with V.

Gallery

History

Base.CarKey

Version Description
Build 41.65 DisplayCategory added with value Security.
Build 41.54 WorldStaticModel added with value CarKeys.
Build 39.45 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\vehicles\vehiclesitems.txt

Retrieved: Build 41.78.16
item CarKey
    {
        DisplayCategory = Security,
        Weight	=	0,
        Type	=	Key,
        DisplayName	=	Car Key,
        Icon	=	CarKey,
        MetalValue = 7,
        WorldStaticModel = CarKeys,
    }