Carrots

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Carrots
Carrots Model.png
CarrotsRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
6 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-8
ThirstMoodle Icon Thirsty.png
-4
CaloriesCalories
25
CarbohydratesCarbohydrates
5.84
ProteinsProteins
0.57
FatFat
0.15
Technical
Item ID
Base.Carrots

Carrots are a perishable food item.

Usage

Trapping

Main article: Trapping

Carrots can be used as bait in traps to capture rabbits.

Consumable properties

Carrots can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Carrots.png
Hunger: -8
Carrots.png
Hunger: -6
Boredom: +10
Unhappiness: +10
CarrotsRotten.png
Hunger: -3
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Carrots can be preserved to extend its lifespan by using a jar.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5 Ingredient 6
JarBrown.png
Jar of Carrots
2.5 Cooking none JarEmpty2.png
Jar
(consumed)
Jar Lid
Jar Lid
(consumed)
Carrots.png
Carrots x5
(consumed)
WaterDrop.png
Water
(10 units)

(consumed)
Vinegar.png
Vinegar
(2 units)

(consumed)

(1 unit)

(consumed)

Evolved recipes

Carrots are a cooking ingredient.

Product Nutrition
Soup
Soup
8
Stew
Stew
8
Salad
Salad
8
Stir Fry
Stir Fry
8
Roasted Vegetables
Roasted Vegetables
8
Sandwich
Sandwich
8
Pie (savory)
Pie (savory)
8
Rice Pot/Saucepan
Rice Pot/Saucepan
8
Pasta Pot/Saucepan
Pasta Pot/Saucepan
8

Sack of Carrots

Product XP gained Skill(s) Recipe Ingredient 1
Carrots.png
Carrots x12
0 XP none Sandbag.png
Sack of Carrots
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
fridge 4 2
bakery fridge 4 8
cafe fridge 4 8
chinesekitchen fridge 4 8
dinerkitchen fridge 4 4
gigamart grocerstand 4 1
grocerstand 4 2
kitchen_crepe fridge 4 8
restaurantkitchen fridge 4 4
sushikitchen fridge 4 8

Carrots are often found in refrigerators and grocery displays.

Sacks of carrots can be found in grocery stores and warehouses.

Farming

Carrots can be grown by farming with carrot seeds.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Carrot CropB.png
Carrot Crop
0 XP none Plowed land.png
Plowed Land
(consumed)
TZ CarrotSeeds.png
Carrot Seeds x12
(consumed)
WaterDrop.png
Water
(65+ units)

(consumed)

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Carrots.png Base.Carrots
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Carrots
	{
		DisplayName = Carrots,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Carrots,
		EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:4;Sandwich Baguette:4;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8,
		FoodType = Vegetables,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		HungerChange = -8,
		ThirstChange = -4,
		Calories = 25,
		Carbohydrates = 5.84,
		Lipids = 0.15,
		Proteins = 0.57,
		StaticModel = CylinderFood_Orange,
		WorldStaticModel = Carrots_Ground,
		EvolvedRecipeName = Carrot,
	}

Sandbag.png Base.SackProduce_Carrot
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Carrot
	{
		DisplayName = Sack of Carrots,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		WorldStaticModel = SandBag,
	}

See also