Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Carrots

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Carrots
Carrots Model.png
CarrotsRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
6 days
Days until rotten
8 days
Nutrition
HungerUI Hunger.png
-8
ThirstUI Thristy.png
-4
CaloriesCalories
25
CarbohydratesCarbohydrates
5.84
ProteinsProteins
0.57
FatFat
0.15
Cooking
Custom recipe
Carrot
Technical
Item ID
Base.Carrots
PlushSpiffo.pngThis article is about vegetable. For crop, see Carrots (crop).

Carrots are a perishable food item.

Usage

Trapping

Main article: Trapping

Carrots can be used as bait in traps to capture rabbits.

Consumable properties

Carrots can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Carrots (Fresh) -8 - - -
Stale Carrots (Stale) -6 +10 +10 -
Rotten Carrots (Rotten) -3 +20 +20 100%

Crafting

Carrots can be preserved to extend its lifespan by using a jar.

Product Ingredients Tools Requirements Workstation XP
JarBrown.png
Jar of Carrots
One of:
SugarBrown.png Brown Sugar ×1
Sugar.png Sugar ×1
SugarPacket.png Sugar Packet ×1
Each of:
JarEmpty2.png Empty Jar ×1
JarLid.png Jar Lid ×1
Carrots.png Carrots ×5
WaterDrop.png Water ×10 unit(s)
Vinegar.png Vinegar ×2 unit(s)
none none none 2.5 Cooking

Evolved recipes

Carrots are a cooking ingredient.

Product Nutrition
PotFull.png
Soup
8
PotFull.png
Stew
8
TZ CraftSalat.png
Salad
8
Stir Fry
Stir Fry
8
RoastingpanFull.png
Roasted Vegetables
8
SandwichSandwich
Sandwich
8
PieWhole.png
Pie (savory)
8
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
8
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
8

Sack of Carrots

Product Ingredients Tools Requirements Workstation XP
Carrots.png
Carrots ×12
Sack of Carrots Sack of Carrots ×1 none none none none

Location

The loot distributions can be found in the table(s) below.

Carrots distributionShow / Hide

Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.

Containers
Building/Room Container Effective chance
GroceryBag1 Plastic Bag 1.61%
GroceryBag2 Plastic Bag 2.81%
all fridge 6.29%
bakery fridge 19.27%
bakerykitchen fridge 19.27%
cafe fridge 19.27%
cafekitchen fridge 19.27%
chinesekitchen fridge 19.27%
dinerkitchen fridge 10.78%
donut_kitchenstorage fridge 19.27%
gigamart grocerstand 23.28%
gigamart grocerstand 41.14%
grocery grocerstand 23.28%
grocery grocerstand 41.14%
kitchen_crepe fridge 19.27%
restaurantkitchen fridge 10.78%
sushikitchen fridge 19.27%
Foraging
Amount Skill Level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
-- - Forest 7
Vegitation 7
FarmLand 10
Farm 10
-30 - - - - May
June
July
March
April
SackProduce_Carrot distributionShow / Hide

Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.

Containers
Building/Room Container Effective chance
grocerystorage crate 1.87%
grocerystorage crate 10.78%
grocerystorage metal_shelves 1.87%
grocerystorage metal_shelves 10.78%
grocerystorage smallcrate 1.87%
grocerystorage smallcrate 10.78%
producestorage crate 23.28%
producestorage crate 41.14%
producestorage crate 76.55%

Farming

Carrots can be grown by farming with carrot seeds.

Product Ingredients Tools Requirements Workstation XP
Vegetation farming 01 38.png
Carrots (crop)
Vegetation farming 01 1.png Plowed Land ×1
TZ CarrotSeeds.png Carrot Seeds ×12
WaterDrop.png Water ×65 unit(s)
none none none none

History

Base.Carrots

Version Description
0.2.0q Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Carrots.png Base.Carrots
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Carrots
	{
		DisplayName = Carrots,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Carrots,
		EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry Griddle Pan:8;Stir fry:8;Sandwich:4;Sandwich Baguette:4;Salad:4;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8,
		FoodType = Vegetables,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		HungerChange = -8,
		ThirstChange = -4,
		Calories = 25,
		Carbohydrates = 5.84,
		Lipids = 0.15,
		Proteins = 0.57,
		StaticModel = CylinderFood_Orange,
		WorldStaticModel = Carrots_Ground,
		EvolvedRecipeName = Carrot,
	}

Sandbag.png Base.SackProduce_Carrot
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Carrot
	{
		DisplayName = Sack of Carrots,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 6,
		DaysTotallyRotten = 8,
		WorldStaticModel = SandBag,
	}

See also