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Category:Weapons/zh
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武器主要分為兩大類: 近戰武器 和 遠程武器.
近戰武器
近戰武器比起遠程武器更加安靜. 而且近戰武器無需消耗彈藥.但近戰武器的壞處是玩家必須要靠近目標(這是非常危險!)和如果玩家在長時間下不斷使用近戰武器該玩家將會變得氣喘吁吁. This can be combated by increasing the swinging skill.
近戰武器再細分為: 鈍器 和 刀刃. 目前的簡易武器也屬於這些類別之一.
鈍器
鈍器包括有 帶刺棒球棍, 棒球棍, Hammer, 大錘 和 平底鍋. 使用這些武器將會提高玩家的鈍器技能等級. 提升玩家的鈍器技能等級可以令玩家使用鈍器時的每一擊的傷害提升.
銳器
The Butter Knife, Kitchen Knife, and Axe are all categorized as blades and, when used, train the blade combat skill. Increasing the blade combat skill will allow you to deal more damage per strike with bladed weapons.
Stabbing weapons
The Butter Knife and the Kitchen Knife are categorized as stabbing weapons that are used differently in combat than other bladed weapons. They have a much smaller range and also must be used in a stationary position.
Other bladed weapons
Currently, the axe is the only weapon in this category. The combat of these weapons are very similar to the blunt weapons.
近戰武器統計
Item | 類別 | 最大傷害 | 最小傷害 | AV Damage | AV Dmg / Swing | Max Range | Min Range | Swing Time | Critical | Pushback | Door Damage |
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Improvised/Blade | 0.1 | 0.1 | 0.1 | 0.05 | 0.9 | 0.61 | 2 | 0.3 | 1 | |
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Improvised/Blade | 0.1 | 0.1 | 0.1 | 0.05 | 0.9 | 0.61 | 2 | 0.3 | 1 | |
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Blade | 0.3 | 0.2 | 0.25 | 0.125 | 0.9 | 0.61 | 2 | 5 | 0.3 | 1 |
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Blade | 0.1 | 0.1 | 0.1 | 0.05 | 0.6 | 0.2 | 2 | 5 | 0.3 | 1 |
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Blade | 0.1 | 0.1 | 0.1 | 0.05 | 0.6 | 0.2 | 2 | 5 | 0.3 | 1 |
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Improvised/Blunt | 0.7 | 0.3 | 0.5 | 0.167 | 1.1 | 0.61 | 3 | 0.5 | 3 | |
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Improvised/Blade | 0.5 | 0.2 | 0.35 | 0.175 | 0.9 | 0.61 | 2 | 0.3 | 1 | |
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Improvised/Blunt | 0.7 | 0.5 | 0.6 | 0.3 | 1.5 | 0.61 | 2 | 0.3 | 2 | |
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Improvised/Blunt | 0.6 | 0.4 | 0.5 | 0.125 | 2 | 0.61 | 4 | 0.3 | 5 | |
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Improvised/Blunt | 0.8 | 0.6 | 0.7 | 0.175 | 2 | 0.61 | 4 | 0.3 | 5 | |
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Blade | 0.2 | 0.1 | 0.15 | 0.075 | 1 | 0.61 | 2 | 0.3 | 1 | |
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Blade | 0.6 | 0.3 | 0.45 | 0.225 | 0.9 | 0.61 | 2 | 0.3 | 1 | |
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Blunt | 0.4 | 0.2 | 0.3 | 0.1 | 1 | 0.61 | 3 | 10 | 0.5 | 5 |
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Blunt | 0.5 | 0.3 | 0.4 | 0.133 | 1.5 | 0.61 | 3 | 10 | 0.6 | 5 |
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Blunt | 1.1 | 0.6 | 0.85 | 0.283 | 1.2 | 0.61 | 3 | 10 | 0.5 | 5 |
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Blade | 2.5 | 1 | 1.75 | 0.583 | 1.5 | 0.61 | 3 | 20 | 0.3 | 35 |
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Blunt | 1 | 0.5 | 0.75 | 0.25 | 1 | 0.61 | 3 | 0.5 | 9 | |
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Blunt | 1.2 | 0.8 | 1 | 0.333 | 1.5 | 0.61 | 3 | 10 | 0.5 | 7 |
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Blunt | 1.5 | 1 | 1.25 | 0.417 | 1.5 | 0.61 | 3 | 15 | 0.5 | 7 |
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Blunt | 3 | 2 | 2.5 | 0.625 | 1.9 | 0.7 | 4 | 1 | 40 | |
Bare Hands | 1.5 | 1 | 1.25 | 0.5 | 1.2 | 2.5 | 0.85 | 0 |
Ranged weapons
Ranged weapons require ammo. They are loud and will attract the attention of nearby zombies. The upside to this is that they are very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving you the chance to visit other parts with less danger. As of 0.2.0r, there is only the Molotov Cocktail, Shotgun (disambiguation), the Sawed-off JS-2000 Shotgun and the Pistol (disambiguation). However, there are several mods available that contain additional ranged weapons.
Ranged Weapon Stats
See also