Cherry

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Cherry
Cherry Model.png
Cherry (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
4 days
Days until rotten
9 days
Nutrition
HungerMoodle Icon Hungry.png
-3
ThirstMoodle Icon Thirsty.png
-1
CaloriesCalories
5
CarbohydratesCarbohydrates
1.31
ProteinsProteins
0.09
FatFat
0
Technical
Item ID
Base.Cherry

Cherry is a perishable food item.

Usage

Consumable properties

Cherry can be eaten, providing the player with some positive effects, however these will become more negative the longer it's left to perish.

Fresh Stale Rotten
Cherry.png
Hunger: -3
Cherry.png
Hunger: -2
Boredom: +10
Unhappiness: +10
CherryRotten.png
Hunger: -1
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Cherry is a cooking ingredient.

Product Nutrition
Fruit Salad
Fruit Salad
3
Pie (savory)
Pie (savory)
3
Cake
Cake
3
Muffin
Muffin
3
Pancakes
Pancakes
3
Waffles
Waffles
3
Waffles
Oatmeal
3
Ice Cream Cone
Ice Cream Cone
3

Sack of Cherries

Product XP gained Skill(s) Recipe Ingredient 1
Cherry.png
Cherry x12
0 XP none Sandbag.png
Sack of Cherry
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
bakery fridge 4 8
cafe fridge 4 8
gigamart grocerstand 4 1
grocerstand 4 2
kitchen_crepe fridge 4 8

Cherry is often found in refrigerators and grocery displays.

Sacks of cherries can be found in grocery stores and warehouses.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Cherry.png Base.Cherry
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Cherry
	{
		DisplayName = Cherry,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Cherry,
		EvolvedRecipe = Cake:3;FruitSalad:3;Pancakes:3;Waffles:3;Muffin:3;ConeIcecream:3;PieSweet:3;Oatmeal:5,
		FoodType = Fruits,
		DaysFresh = 4,
		DaysTotallyRotten = 9,
		HungerChange = -3,
		ThirstChange = -1,
		Calories = 5,
		Carbohydrates = 1.31,
		Lipids = 0,
		Proteins = 0.09,
		CustomEatSound = EatingFruit,
		StaticModel = RoundFood_Red,
		WorldStaticModel = Cherry_Ground,
	}

Sandbag.png Base.SackProduce_Cherry
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Cherry
	{
		DisplayName = Sack of Cherries,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 4,
		DaysTotallyRotten = 9,
		WorldStaticModel = SandBag,
	}

See also