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Common Mallow

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Common Mallow
CommonMallow Model.png
General
Category
First Aid
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerUI Hunger.png
-1
CaloriesCalories
0.1
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
0
Effect
ColdUI Cold.png
5
Cooking
Spice
True
Technical
Item ID
Base.CommonMallow
Eat to relieve cold and flu symptoms.
— Common Mallow in-game tooltip

Common mallow is a forageable herb used in first aid.

Usage

First Aid

Main article: First Aid

Common mallow is primarily used in first aid, reducing a cold by 5 when consumed. It is the only item that directly reduces the level of a cold.

Cooking

Evolved recipes

Common Mallow is a spice when used in cooking recipes, and therefore will not be included in the maximum number of ingredients.

Product Nutrition
PotFull.png
Soup
1
PotFull.png
Stew
1
TZ CraftSalat.png
Salad
1
Stir Fry
Stir Fry
1
SandwichSandwich
Sandwich
1
PanFull.png
Omelette (crafted)
1
BeverageBeverageBeverageBeverageBeverageBeverageBeverage
Beverage
1

Location

Main article: Foraging

Common mallow can only be found via foraging, finding 2-8 at a time. It will never be found unless the player has the herbalist Herbalist trait or has read The Herbalist The Herbalist magazine.

Like other plants, common mallow cannot be found during winter. It is most common in deep forest, however can also be found in forest, vegetation, farmland and farm zones.

Park rangers will have a massive chance increase in finding common mallow, whilst veterans, farmers, chefs, burger flippers, doctors, nurses, fitness instructors and being unemployed will have a small chance increase.

Having the herbalist trait will further increase the chance of finding common mallow, whilst having the former scout, hiker, hunter, gardener, outdoorsman, cook, or nutritionist traits will provide a minor increase.

CommonMallow distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
2-8 - DeepForest: 15
Farm: 5
FarmLand: 5
Forest: 10
Vegitation: 5
- - - - March to November - -

History

Base.CommonMallow

Version Description
Build 41.72 EvolvedRecipe added with value {'HotDrink': '1', 'HotDrinkRed': '1', 'HotDrinkWhite': '1', 'HotDrinkSpiffo': '1', 'HotDrinkTea': '1', 'Soup': '1', 'Stew': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Sandwich': '1', 'Sandwich Baguette': '1', 'Salad': '1'}.
FoodType added with value Herb.
Spice added with value true.
Item tag added with value HerbalTea.
Build 41.65 DisplayCategory added with value FirstAid.
Build 41.51 WorldStaticModel added with value CommonMallow.
Build 40.9 Calories added with value 0.1.
Nutrition added with value 0.
Nutrition added with value 0.
Proteins added with value 0.
Build 33.13 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item CommonMallow
	{
		DisplayName = Common Mallow,
		DisplayCategory = FirstAid,
		Type = Food,
		Weight = 0.1,
		Icon = CommonMallow,
		EvolvedRecipe = HotDrink:1;HotDrinkRed:1;HotDrinkWhite:1;HotDrinkSpiffo:1;HotDrinkTea:1;Soup:1;Stew:1;Stir fry Griddle Pan:1;Stir fry:1;Sandwich:1;Sandwich Baguette:1;Salad:1,
		Spice = true,
		FluReduction = 5,
		Tooltip = Tooltip_Mallow,
		HungerChange = -1,
		Calories = 0.1,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = CommonMallow,
		Tags = HerbalTea,
		FoodType = Herb,
	}

See also