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Cooking Pot

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Cooking Pot
CookingPot Model.png
CookingPot Water Model.png
General
Category
Cooking
Encumbrance
Moodle Icon HeavyLoad.png
1 (empty)
3 (full)
Properties
Contents
Water
Capacity
25 units
Can boil water
True
Rain factor
1
Technical
Item ID
Base.Pot
Base.WaterPot
Can be used to collect rainwater when placed on the ground outside
— In-game tooltip

A cooking pot is a water container used in cooking.

Usage

Water storage

A cooking pot can be filled with water from a water source, producing a cooking pot with water. To fill a cooking pot: Right-click on a water source and "Refill Cooking Pot". It can hold the equivalent of 25 mugs of water. It is an alternative storage space for water to water bottles, and is automatically drunk by the player to satiate thirst. However, cooking pots are significantly heavier than standard water bottles.

A cooking pot can be used to purify tainted water, which is dirty water found in unsanitary sources, such as a lake or rain.

Cooking

Main article: Cooking

A cooking pot is one of the most useful cooking implements, as it can be used for multiple recipes, such as: cooking rice and pasta, which can then be used to prepare custom-made meals, along with the preparation of custom-made soup and stew.

First aid

Main article: First Aid

Water can be heated in a cooking pot, by placing it inside a heat source, which can then be used to sterilize bandages. This is an alternative to using disinfectant or alcohol.

Crafting

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
Pot of Soup (Uncooked)
Pot of Soup (Uncooked)
One of:
CannedMushroomSoup.png Canned Mushroom Soup ×1
Soup.png Canned Vegetable Soup ×1
CanOpener.png
Can Opener
none none none
Pot of Soup (Uncooked)
Pot of Soup (Uncooked)
One of:
CannedMushroomSoup.png Canned Mushroom Soup ×1
Soup.png Canned Vegetable Soup ×1
CanOpener.png
Can Opener
none none none
Cooking Pot with Pasta
Pasta (crafted pot)
Empty Cooking Pot Empty Cooking Pot ×1
WaterDrop.png Water ×25 unit(s)
SpagettiRaw.png Pasta ×10 unit(s)
none none none none
Cooking Pot with Rice
Rice (crafted pot)
Empty Cooking Pot Empty Cooking Pot ×1
WaterDrop.png Water ×25 unit(s)
RiceRaw.png Rice ×10 unit(s)
none none none none
SushiFish.png
Fish Sushi
One of:
Pot Water.png Rice (crafted pot) ×5 unit(s)
Saucepan with Rice Rice (crafted pan) ×5 unit(s)
One of:
FishFillet.png Fish Fillet ×5 unit(s)
Salmon.png Salmon ×5 unit(s)
none none none 0.75 Cooking
Maki
Maki
One of:
Pot Water.png Rice (crafted pot) ×2 unit(s)
SaucepanFilled.png Rice (crafted pan) ×2 unit(s)
One of:
FishFillet.png Fish Fillet ×2 unit(s)
Salmon.png Salmon ×2 unit(s)
Each of:
Seaweed.png Seaweed ×1
Avocado.png Avocado ×2 unit(s)
none none none 0.75 Cooking
Cooking Pot with Rice (Cooked)
Cooking Pot with Rice (Cooked)
Cooking Pot with Rice (Uncooked) Cooking Pot with Rice (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking
Cooking Pot with Pasta (Cooked)
Cooking Pot with Pasta (Cooked)
Cooking Pot with Pasta (Uncooked) Cooking Pot with Pasta (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking
Pot of Soup
Pot of Soup
Cooking Pot with Water Cooking Pot with Water ×1
Soup ingredients Soup ingredients ×(1−6)
none none none 0.75 Cooking
Pot of Stew
Pot of Stew
Cooking Pot with Water Cooking Pot with Water ×1
Stew ingredients Stew ingredients ×(1−6)
none none none 0.75 Cooking
Bowl of Rice
Bowl of Rice ×2
Empty Bowl Empty Bowl ×2
Cooking Pot with Rice Cooking Pot with Rice ×1
none none none none
Bowl of Pasta
Bowl of Pasta ×2
Empty Bowl Empty Bowl ×2
Cooking Pot with Pasta Cooking Pot with Pasta ×1
none none none none
Bowl of Rice
Bowl of Rice ×4
Empty Bowl Empty Bowl ×4
Cooking Pot with Rice Cooking Pot with Rice ×1
none none none none
Bowl of Pasta
Bowl of Pasta ×4
Empty Bowl Empty Bowl ×4
Cooking Pot with Pasta Cooking Pot with Pasta ×1
none none none none

First aid

Main article: First Aid
Product Ingredients Tools Requirements Workstation XP
Sterilized Bandage
Sterilized Bandage
One of:
Alcohol.png Bottle of Disinfectant ×3 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Cooking Pot with Water Cooking Pot with Water ×1
SaucepanEmpty.png Saucepan ×1
Each of:
Bandage.png Bandage ×1
none none none none
Sterilized Rag
Sterilized Rag
One of:
Alcohol.png Bottle of Disinfectant ×3 unit(s)
WhiskeyFull.png Bourbon ×10 unit(s)
Cooking Pot with Water Cooking Pot with Water ×1
SaucepanEmpty.png Saucepan ×1
Each of:
Rag.png Ripped Sheets ×1
none none none none

Location

The loot distributions can be found in the table(s) below.

Pot distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
bakerykitchen counter 23.67%
burgerkitchen counter 23.67%
cafekitchen counter 23.67%
cafeteria counter 23.67%
cafeteriakitchen counter 23.67%
chinesekitchen counter 23.67%
deepfry_kitchen counter 23.67%
departmentstorage metal_shelves 23.67%
dinerbackroom counter 23.67%
dinerkitchen counter 23.67%
donut_kitchen counter 23.67%
druglab counter 41.46%
druglab counter 23.67%
druglab overhead 41.46%
druglab overhead 23.67%
fishchipskitchen counter 23.67%
generalstore shelves 23.67%
generalstorestorage shelves 23.67%
gigamart shelves 23.67%
gigamartkitchen counter 23.67%
housewarestore shelves 23.67%
icecream counter 23.67%
italiankitchen counter 23.67%
jayschicken_kitchen counter 23.67%
kitchen counter 19.68%
kitchen_crepe counter 23.67%
kitchenwares shelves 23.67%
livingroom counter 19.68%
mexicankitchen counter 23.67%
pizzakitchen counter 23.67%
restaurantkitchen counter 23.67%
seafoodkitchen counter 23.67%
spiffoskitchen counter 23.67%
sushikitchen counter 23.67%
westernkitchen counter 23.67%
Stories
Story ID Link
RZSForestCamp Zone stories
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 50
Farm: 50
FarmLand: 50
Forest: 50
Nav: 50
TownZone: 50
TrailerPark: 50
Vegitation: 50
- - - - - - -

Cooking pots can be found in kitchen counters of many houses and restaurants.

History

Base.Pot

Version Description
Build 41.65 DisplayCategory added with value Cooking.
Build 41.54 WorldStaticModel added with value CookingPotGround.
Build 41.12 EatType added with value Pot.
StaticModel added with value CookingPot.
Build 35.25b MetalValue added with value 40.
RainFactor added with value 1.
Tooltip added with value Tooltip_item_RainFromGround.
RC2.9.9.10 Weight changed from 4 to 1.
RC2.9 - Build 0007 CanStoreWater changed from true to TRUE.
Weight changed from 5 to 4.
0.2.0a CanStoreWater added with value true.
ReplaceOnUseOn added with value WaterSource-WaterPot.
0.1.5d Released on or before this version.

Base.WaterPot

Version Description
Build 41.78 Item tag added with value HasMetal.
Build 41.66 FillFromDispenserSound added with value GetWaterFromDispenserMetalBig.
FillFromTapSound added with value GetWaterFromTapMetalBig.
Build 41.65 DisplayCategory added with value Water.
WorldStaticModel changed from CookingPotGround to CookingPotWater_Ground.
Build 41.54 WorldStaticModel added with value CookingPotGround.
Build 41.12 EatType added with value Pot.
StaticModel added with value CookingPot.
Build 35.25b RainFactor added with value 1.
Tooltip added with value Tooltip_item_RainFromGround.
Build 34.23 DisplayName changed from Pot of Water to Cooking Pot with Water.
Icon changed from Pot to Pot_Water.
Build 31.9 DisplayName changed from A Pot of Water to Pot of Water.
IsCookable added with value TRUE.
RC2.9.9.10 Weight changed from 5 to 3.
RC2.9 - Build 0008 UseDelta changed from 0.025 to 0.04.
RC2.9 - Build 0007 CanStoreWater changed from true to TRUE.
IsWaterSource changed from true to TRUE.
ReplaceOnDeplete changed from WaterBottleEmpty to Pot.
UseDelta changed from 0.04 to 0.025.
UseWhileEquipped changed from false to FALSE.
0.2.0a Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Pot.png Pot
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item Pot
	{
	    DisplayCategory = Cooking,
		Weight	=	1,
		CanStoreWater	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Cooking Pot,
		ReplaceOnUseOn	=	WaterSource-WaterPot,
		Icon	=	Pot,
		MetalValue = 40,
		RainFactor = 1,
		Tooltip = Tooltip_item_RainFromGround,
		StaticModel = CookingPot,
		EatType = Pot,
		WorldStaticModel = CookingPotGround,
	}

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item WaterPot
	{
		DisplayName = Cooking Pot with Water,
		DisplayCategory = Water,
		Type = Drainable,
		Weight = 3,
		Icon = Pot_Water,
		CanStoreWater = TRUE,
		EatType = Pot,
		FillFromDispenserSound = GetWaterFromDispenserMetalBig,
		FillFromTapSound = GetWaterFromTapMetalBig,
		IsCookable = TRUE,
		IsWaterSource = TRUE,
		RainFactor = 1,
		ReplaceOnDeplete = Pot,
		ReplaceOnUseOn = WaterSource-WaterPot,
		Tooltip = Tooltip_item_RainFromGround,
		UseDelta = 0.04,
		UseWhileEquipped = FALSE,
		StaticModel = CookingPot,
		WorldStaticModel = CookingPotWater_Ground,
		Tags = HasMetal,
	}

See also