Cricket

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Cricket
Cricket Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
• Bait in Fishing
Nutrition
HungerMoodle Icon Hungry.png
-5
CaloriesCalories
20
CarbohydratesCarbohydrates
1.34
ProteinsProteins
3.6
FatFat
1.32
Effect
UnhappinessMoodle Icon Unhappy.png
+20
Cooking
Time until cooked
5 minutes
Time until burned
25 minutes
Technical
Item ID
Base.Cricket

A cricket is a non-perishable food used in fishing.

Usage

Fishing

Main article: Fishing

A cricket can be used as bait for fishing to catch bass, catfish, crappie, perch, sunfish, and trout.

Trapping

Main article: Trapping

A cricket can be used as bait for trapping to catch a small bird in a stick trap.

Consumable properties

Crickets can be consumed, reducing some hunger at the cost of a lot of unhappiness. They can be cooked to reduce more hunger, however the unhappiness effect will remain.

Uncooked Cooked Burned

Cricket.png
Hunger: -5

Unhappiness: +20

CricketCooked.png
Hunger: -7

Unhappiness: +20

CricketCooked.png
Hunger: -2
Boredom: +20
Unhappiness: +40
Dangerous, will cause sickness.

Distribution

Foraging

Main article: Foraging

When foraging (investigating area), crickets can be found on natural_exterior tiles, such as: grass, sand and gravel. They're most commonly found in forests and vegetation areas, however cannot be found during winter or the snow.

Having the fisherman occupation or angler trait will increase the player's ability to find crickets.

Crickets are part of the "Animals" loot category.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Cricket
	{
		DisplayName = Cricket,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Cricket,
		FishingLure = true,
		IsCookable = TRUE,
		MinutesToCook = 5,
		MinutesToBurn = 25,
		HungerChange = -5,
		UnhappyChange = 20,
		Calories = 20,
		Carbohydrates = 1.34,
		Lipids = 1.32,
		Proteins = 3.6,
		WorldStaticModel = Cricket_Ground,
	}

See also