Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Daikon

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Daikon
Daikon Model.png
DaikonRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
5 days
Days until rotten
8 days
Nutrition
HungerUI Hunger.png
-12
ThirstUI Thristy.png
-5
CaloriesCalories
54
CarbohydratesCarbohydrates
12.59
ProteinsProteins
1.34
FatFat
0.27
Technical
Item ID
Base.Daikon

Daikon is a perishable food item.

Usage

Consumable properties

Daikon can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Daikon (Fresh) -12 - - -
Stale Daikon (Stale) -9 +10 +10 -
Rotten Daikon (Rotten) -5 +20 +20 100%

Crafting

Main article: Cooking

Evolved recipes

Daikon is a cooking ingredient.

Product Nutrition
PotFull.png
Soup
6
PotFull.png
Stew
12
TZ CraftSalat.png
Salad
4
Stir Fry
Stir Fry
12
RoastingpanFull.png
Roasted Vegetables
12
PieWhole.png
Pie (savory)
12
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
12
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
12

Location

The loot distributions can be found in the table(s) below.

Daikon distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
chinesekitchen fridge 19.68%
sushikitchen fridge 19.68%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 5 Farm: 5
FarmLand: 5
Vegitation: 1
-10 - - - March to November May to July March to April

History

Base.Daikon

Version Description
Build 41.72 EvolvedRecipe changed from {'Soup': '12', 'Stew': '12', 'Pie': '12', 'Stir fry Griddle Pan': '12', 'Stir fry': '12', 'Salad': '12', 'Roasted Vegetables': '12', 'RicePot': '12', 'RicePan': '12', 'PastaPot': '12', 'PastaPan': '12'} to {'Soup': '6', 'Stew': '12', 'Pie': '12', 'Stir fry Griddle Pan': '12', 'Stir fry': '12', 'Salad': '4', 'Roasted Vegetables': '12', 'RicePot': '12', 'RicePan': '12', 'PastaPot': '12', 'PastaPan': '12'}.
Build 41.69 DisplayCategory added with value Food.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Daikon
	{
		DisplayName = Daikon,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Daikon,
		EvolvedRecipe = Soup:6;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Salad:4;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12,
		FoodType = Vegetables,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		HungerChange = -12,
		ThirstChange = -5,
		Calories = 54,
		Carbohydrates = 12.59,
		Lipids = 0.27,
		Proteins = 1.34,
		StaticModel = CylinderFood_Green,
		WorldStaticModel = Daikon_Ground,
	}

See also