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Dead Bird

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This page has been revised for the current stable version (41.78.16).
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Dead Bird
DeadBird Model.png
Bird
Small Bird Meat
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Can boil water
True
Days fresh
8 days
Days until rotten
12 days
Nutrition
HungerUI Hunger.png
-15
CaloriesCalories
161
CarbohydratesCarbohydrates
0.5
ProteinsProteins
22
FatFat
2
Effect
UnhappinessUI Unhappy.png
20
Cooking
Time until cooked
25 minutes
Time until burned
60 minutes
Dangerous uncooked
True
Bad microwaved
True
Good hot
True
Bad cold
True
Technical
Item ID
Base.DeadBird

A dead bird is a perishable food item used in cooking.

Usage

Consumable properties

A dead bird can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Uncooked Dead Bird (Fresh Uncooked) -15 - +20 75%
Fresh Cooked Dead Bird (Fresh Cooked) -20 - +20 -
Stale Uncooked Dead Bird (Stale Uncooked) -11 +10 +30 75%
Stale Cooked Dead Bird (Stale Cooked) -11 +10 +30 -
Rotten Dead Bird (Rotten) -6 +20 +40 100%
Burned Dead Bird (Burned) -5 +20 +40 100%

Crafting

Dead bird can be used in various cooking recipes.

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
Smallbirdmeat.png
Small Bird Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
Each of:
BirdDead.png Dead Bird ×1
none none none 2.5 Cooking

Location

The loot distributions can be found in the table(s) below.

DeadBird distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Vehicle
Type Container Effective chance
Hunter Trunk 5.33%
Ranger Trunk 2.93%
Stories
Story ID Link
RBTSButcher Table stories
Foraging
Amount Skill level Biome: chance Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 7 DeepForest: 2
Farm: 2
FarmLand: 2
Forest: 2
Nav: 2
TownZone: 2
TrailerPark: 2
Vegitation: 2
-10 -10 - - January to September - January to February

Trapping

Main article: Trapping

Birds can be found anywhere in Knox Country and are active all day.

They can only be caught with a stick trap, and using bread, bread slice, worm, grasshopper, cockroach, corn or cereal as bait.

History

Base.DeadBird

Version Description
38.30 Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item DeadBird
	{
		DisplayName = Dead Bird,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = BirdDead,
		BadCold = true,
		BadInMicrowave = true,
		DangerousUncooked = TRUE,
		GoodHot = true,
		IsCookable = TRUE,
		RemoveUnhappinessWhenCooked = true,
		MinutesToCook = 25,
		MinutesToBurn = 60,
		DaysFresh = 8,
		DaysTotallyRotten = 12,
		HungerChange = -15,
		UnhappyChange = 20,
		Calories = 161,
		Carbohydrates = 0.5,
		Lipids = 2,
		Proteins = 22,
		CustomEatSound = EatingDeadAnimal,
		WorldStaticModel = DeadBird,
	}

See also