Edamame

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Edamame
Edamame Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
6 days
Days until rotten
14 days
Nutrition
HungerMoodle Icon Hungry.png
-5
CaloriesCalories
25
CarbohydratesCarbohydrates
10.45
ProteinsProteins
3.95
FatFat
0.45
Technical
Item ID
Base.Avocado

Edamame is a perishable food item.

Usage

Consumable properties

Edamame can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Edamame.png
Hunger: -5
Edamame.png
Hunger: -3
Boredom: +10
Unhappiness: +10
Edamame.png
Hunger: -2
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Edamame is a cooking ingredient.

Product Nutrition
Soup
Soup
5
Stew
Stew
5
Stir Fry
Stir Fry
5
Roasted Vegetables
Roasted Vegetables
5
Rice Pot/Saucepan
Rice Pot/Saucepan
5

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 1
fridge 4 2
mexicankitchen fridge 4 8
sushikitchen fridge 4 8

Edamame is often found inside displays in restaurant.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.73
item Edamame
{
  DisplayName         = Edamame,
  DisplayCategory     = Food,
  Type                = Food,
  Weight              = 0.1,
  Icon                = Edamame,
  EvolvedRecipe       = Soup:5;Stew:5;Stir fry Griddle Pan:5;Stir fry:5;Roasted Vegetables:5;RicePot:5;RicePan:5,
  FoodType            = Vegetables,
  DaysFresh           = 3,
  DaysTotallyRotten   = 5,
  HungerChange        = -5,
  Calories            = 25,
  Carbohydrates       = 10.45,
  Lipids              = 0.45,
  Proteins            = 3.95,
  WorldStaticModel    = Edamame_Ground,
}