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Electrical II: "Kentucky AV Guide '93"

From PZwiki
Project ZomboidItemsLiteratureSkill booksElectrical II: "Kentucky AV Guide '93"
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
For the build 41.78.16 article, please see the old revision.
Electrical II: "Kentucky AV Guide '93"
BookElectrician Model.png
General
Category
Skill Book
Encumbrance
Moodle Icon HeavyLoad.png
1
Properties
Consumed
False
Recipes learned
Electricity
Skill XP
Electrical
Total pages
260 pages
Technical
Item ID
Base.BookElectrician2

The Electrician Vol. 2, titled and previously known as Electrician for Intermediates is a skill book that increases the experience gains for the player's electrical skill for levels 3-4.

Usage

By reading the book, the player will receive a 5x multiplier to the electrical XP gains, as long as they are level 3-4. It is not possible to read the book after that level and gain anything out of it.

To read the book:

  1. Right-click the skill book and click "Read".
  2. Wait for the progress bar to finish. Without traits, each page will take 5 seconds of real-time to read, or 2 minutes of in-game time.
  3. Check the character's skills page to verify a boost to the appropriate skill is obtained. (There will be sequential arrows running from the skill name to the skill boxes, and hovering over the skill box that is currently being worked on will show the multiplier that is being given.)

Note: If at any point the player is interrupted during reading, they do not lose the pages they have read; they will continue where they left off. Therefore, other matters can be attended to, such as killing a zombie or tending to a garden, before returning to the book. The total number of pages read so far will show up in the book's tooltip when hovered over. Depending on the situation, it may be best to spend a few hours a day (usually at night) over several days working through a skill book rather than attempting to read one straight through in one sitting (boredom, hunger, thirst, and unhappiness will all accrue while reading).

Note: If the character says, "I don't get it" or other similar lines above their head, they are reading a book too complicated for their level. No progress will be made or multiplier applied, when reading a book too complicated. Make sure they are reading the book that corresponds to the level they are currently working on (Vol. 1 = Level 1 and 2, Vol. 2 = Level 3 and 4, Vol. 3 = Level 5 and 6, Vol. 4 = Level 7 and 8, Vol. 5 = Level 9 and 10). Books cannot be read early.

The book can also used as a fuel, providing 15 minutes of burn time per book.

Location

The distribution for this item can be found in the following table(s):

BookElectrician2 distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all shelves 1.12%
bathroom cardboardbox 11.21%
bathroom crate 11.21%
bathroom smallbox 11.21%
bedroom cardboardbox 11.21%
bedroom cardboardbox 4.44%
bedroom crate 11.21%
bedroom crate 4.44%
bedroom smallbox 11.21%
bedroom smallbox 4.44%
bookstore cardboardbox 19.68%
bookstore crate 19.68%
bookstore shelves 19.68%
bookstore smallbox 19.68%
cardealershipoffice shelves 1.12%
classroom counter 4.44%
classroom metal_shelves 4.44%
classroom shelves 4.44%
closet cardboardbox 19.68%
closet cardboardbox 11.21%
closet cardboardbox 4.44%
closet crate 4.44%
closet smallbox 19.68%
closet smallbox 11.21%
controlroom counter 19.68%
cybercafe desk 19.68%
cybercafe filingcabinet 19.68%
electronicsstorage cardboardbox 4.44%
electronicsstorage crate 4.44%
electronicstore cardboardbox 4.44%
electronicstore counter 19.68%
electronicstore crate 4.44%
electronicstore locker 19.68%
electronicstore shelves 19.68%
elementaryclassroom counter 4.44%
elementaryclassroom metal_shelves 4.44%
elementaryclassroom shelves 4.44%
elementaryclassroom wardrobe 4.44%
garagestorage cardboardbox 19.68%
garagestorage cardboardbox 11.21%
garagestorage cardboardbox 4.44%
garagestorage counter 11.21%
garagestorage crate 4.44%
garagestorage metal_shelves 19.68%
garagestorage metal_shelves 11.21%
garagestorage smallbox 19.68%
garagestorage smallbox 11.21%
joanstudio metal_shelves 4.44%
joanstudio shelves 2.22%
kidsbedroom cardboardbox 11.21%
kidsbedroom crate 11.21%
kidsbedroom smallbox 11.21%
library cardboardbox 15.52%
library crate 15.52%
library shelves 15.52%
library smallbox 15.52%
livingroom cardboardbox 19.68%
livingroom cardboardbox 11.21%
livingroom cardboardbox 4.44%
livingroom crate 19.68%
livingroom crate 11.21%
livingroom crate 4.44%
livingroom shelves 2.22%
livingroom sidetable 2.1%
livingroom smallbox 19.68%
livingroom smallbox 11.21%
livingroom smallbox 4.44%
livingroom wardrobe 2.1%
livingroom wardrobe 1.12%
nolansoffice shelves 1.12%
office shelves 1.12%
officechurch shelves 1.12%
pawnshop cardboardbox 19.68%
pawnshop cardboardbox 4.44%
pawnshop crate 19.68%
pawnshop crate 4.44%
pawnshop shelves 19.68%
pawnshop smallbox 19.68%
pawnshop smallbox 4.44%
pawnshopoffice cardboardbox 4.44%
pawnshopoffice crate 4.44%
pawnshopoffice shelves 19.68%
pawnshopoffice smallbox 4.44%
pawnshopstorage cardboardbox 4.44%
pawnshopstorage crate 4.44%
pawnshopstorage metal_shelves 4.44%
pawnshopstorage smallbox 4.44%
post cardboardbox 11.21%
poststorage cardboardbox 11.21%
recreation shelves 1.12%
SafehouseLoot fireplace 2.34%
SafehouseLoot shelves 2.22%
SafehouseLoot_Late fireplace 2.34%
SafehouseLoot_Late shelves 2.22%
SafehouseLoot_Mid fireplace 2.34%
SafehouseLoot_Mid shelves 2.22%
schoolstorage cardboardbox 11.21%
schoolstorage crate 11.21%
schoolstorage metal_shelves 4.44%
schoolstorage smallbox 4.44%
secondaryclassroom counter 4.44%
secondaryclassroom metal_shelves 4.44%
secondaryclassroom shelves 4.44%
shed cardboardbox 4.44%
shed crate 4.44%
shed smallbox 19.68%
shed smallbox 11.21%
storageunit cardboardbox 19.68%
storageunit cardboardbox 11.21%
storageunit cardboardbox 4.44%
storageunit crate 19.68%
storageunit crate 11.21%
storageunit crate 4.44%
storageunit metal_shelves 19.68%
storageunit metal_shelves 11.21%
storageunit metal_shelves 4.44%
storageunit smallbox 19.68%
storageunit smallbox 11.21%
storageunit smallbox 4.44%
studio shelves 2.22%
teacherroom cardboardbox 11.21%
teacherroom filingcabinet 4.44%
teacherroom shelves 4.44%
technical counter 19.68%
toolstore counter 19.68%
toolstore shelves 19.68%
Vehicle
Type Container Effective chance
Electrician Glove Box 1.13%
Electrician Car Seat 1.13%
Electrician Trunk 4.44%
N N N Seat Front 1.13%
Postal Trunk 11.21%
Radio Glove Box 1.13%
Radio Seat Front 1.13%
Radio Trunk 4.44%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 3
Farm: 3
FarmLand: 3
ForagingNav: 3
Forest: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

Variants

History

Base.BookElectrician2

Version Description
Build 42.0.0 DisplayName changed from Electrician Vol. 2 to {'Electrical II': '"Kentucky AV Guide \'93"'}.
StaticModel changed from Book to BookRedPink.
Weight changed from 0.8 to 1.
Build 41.69 DisplayName changed from Electricity for Intermediates to Electrician Vol. 2.
Build 41.65 DisplayCategory added with value SkillBook.
Build 41.54 WorldStaticModel added with value BookRedPink_Ground.
Build 41.12 StaticModel added with value Book.
Build 35.25b Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_literature_skill.txt

Retrieved: Build 42.0.2
item BookElectrician2
	{
		DisplayName = Electrical II: "Kentucky AV Guide '93",
		DisplayCategory = SkillBook,
		Type = Literature,
		Weight = 1,
		Icon = Book6,
		LvlSkillTrained = 3,
		NumLevelsTrained = 2,
		NumberOfPages = 260,
		SkillTrained = Electricity,
		StaticModel = BookRedPink,
		WorldStaticModel = BookRedPink_Ground,
	}

See also