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Paint Bucket

From PZwiki
(Redirected from Paint Bucket)
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Empty Paint Bucket
PaintTinEmpty Model.png
PaintTinEmpty Model.png
General
Encumbrance
Moodle Icon HeavyLoad.png
1 (empty)
4 (full)
Technical
Item ID
Base.PaintbucketEmpty
Base.WaterPaintbucket

The empty paint bucket and paint bucket with water are items obtained after using up or pouring any colored paint.

Usage

It can be used to store water and to catch rainwater.

Location

PaintbucketEmpty distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 - DeepForest: 30
Farm: 30
FarmLand: 30
Forest: 30
Nav: 30
TownZone: 30
TrailerPark: 30
Vegitation: 30
- - - - - - -

Variants

Trivia

  • Model and icon of empty and full models are currently the same.

History

Version Description
Build 41 Released.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Items

PaintbucketEmpty.png Base.PaintbucketEmpty
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PaintbucketEmpty
    {
        DisplayCategory = Material,
        Weight	=	1.0,
        Type	=	Normal,
        DisplayName	=	Empty Paint Bucket,
        Icon	=	PaintbucketEmpty,
        MetalValue = 20,
        StaticModel = Bucket,
        CanStoreWater	=	TRUE,
        ReplaceOnUseOn	=	WaterSource-WaterPaintbucket,
        RainFactor = 1,
        Tooltip = Tooltip_item_RainFromGround,
        EatType = Bucket,
        WorldStaticModel = PaintTinEmpty_Ground,
    }

PaintbucketEmpty.png Base.WaterPaintbucket
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item WaterPaintbucket
    {
        DisplayCategory = Water,
        Type = Drainable,
        DisplayName = Paint Bucket With Water,
        Icon = PaintbucketEmpty,
		IsCookable = TRUE,
        Weight = 4.0,
        ReplaceOnDeplete = PaintbucketEmpty,
        UseWhileEquipped = FALSE,
        UseDelta = 0.04,
        ReplaceOnUseOn = WaterSource-WaterPaintbucket,
        IsWaterSource = TRUE,
        CanStoreWater = TRUE,
        FillFromDispenserSound = GetWaterFromDispenserMetalBig,
        FillFromTapSound = GetWaterFromTapMetalBig,
        RainFactor = 1,
        EatType = Bucket,
        WorldStaticModel = PaintTinEmpty_Ground,
		Tags = HasMetal,
    }

See also