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Fast Food Server Hat

From PZwiki
Project ZomboidItemsClothingHeadwearHatsFast Food Server Hat
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Fast Food Server Hat
Hat FastFood Black model.png
Hat FastFood Blue model.png
Hat FastFood Green model.png
Hat FastFood Red model.png
Hat FastFood Yellow model.png
Hat FastFood White model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Equipped
Hat
Technical
Item ID
Base.Hat_FastFood

A fast food server hat is a hat that provides no protection or insulation. It can come in different colors.

Usage

A fast food server hat is a cosmetic hat, as it provides no insulation or protection to the wearer.

Body location

Protection Hat.png
  • Head

Location

The loot distributions can be found in the table(s) below.

Hat_FastFood distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Outfit
Outfit Probability GUID
Waiter Diner (female) 30% 756e47c0-b7ce-480f-ac31-ab22aec8e2f7
Waiter Diner (male) 30% 93a1242e-ca0f-4d60-8a8f-ffb71507d0ec
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 5
TownZone: 5
TrailerPark: 5
Vegitation: 5
- - - - - - -

Variants

History

Base.Hat_FastFood

Version Description
Build 41.65 DisplayCategory added with value Accessory.
Build 41.50 Weight added with value 0.3.
Build 41.19 ChanceToFall added with value 80.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_FastFood
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Fast Food Server Hat,
		ClothingItem = Hat_FastFood,
		BodyLocation = Hat,
		IconsForTexture = CookHatBlack;CookHatBlue;CookHatGreen;CookHatRed;ChefHat;CookHatYellow,
		CanHaveHoles = false,
		ChanceToFall = 80,
		Weight = 0.3,
	}