New wiki skin!

The default skin has recently changed.
Toggle between a light and dark theme via the gear icon (without logging in).
Feedback can be left on the discussion page or the pzwiki_editing Discord channel.
Prefer the legacy skin? Switch to old look (requires login).

Fedora

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Frame.png
This article contains outdated/low-quality images.
Reason: Missing variant models
Please help the PZwiki by uploading an improved/updated version of the image(s) found on this page.
Fedora
Hat Fedora model.png
Hat FedoraIndy model.png
Hat Fedora Delmonte model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
Hat
Properties
Insulation
15%
Wind resistance
10%
Technical
Item ID
Base.Hat_Fedora
Base.Hat_Fedora_Delmonte

A fedora is a hat that provides no protection and minimal insulation.

Usage

A fedora is a hat that gives little insulation and wind resistance. It is primarily a cosmetic item but can be used for warmth in a pinch.

Body location

Protection Hat.png
  • Head

Distribution

The loot distributions can be found in the table(s) below.

Hat_Fedora distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all locker 2.81%
all wardrobe 2.81%
bedroom wardrobe 2.81%
clothingstorage crate 6.29%
clothingstorage metal_shelves 6.29%
clothingstore counter 6.29%
clothingstore crate 6.29%
clothingstore metal_shelves 6.29%
departmentstorage crate 6.29%
departmentstorage metal_shelves 6.29%
shoestore counter 6.29%
sportstorage counter 6.29%
sportstore counter 6.29%
Vehicles
Type Container Effective chance
Clothing Trunk 2.57%
Hat_Fedora_Delmonte distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all locker 2.81%
all wardrobe 2.81%
bedroom wardrobe 2.81%
clothingstorage crate 6.29%
clothingstorage metal_shelves 6.29%
clothingstore counter 6.29%
clothingstore crate 6.29%
clothingstore metal_shelves 6.29%
departmentstorage crate 6.29%
departmentstorage metal_shelves 6.29%
shoestore counter 6.29%
sportstorage counter 6.29%
sportstore counter 6.29%
Vehicles
Type Container Effective chance
Clothing Trunk 2.1%

Trivia

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

FedoraGrey.pngFedoraBrown.png Base.Hat_Fedora
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_Fedora
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Fedora,
		ClothingItem = Hat_Fedora,
		BodyLocation = Hat,
		IconsForTexture = FedoraGrey;FedoraBrown,
		ChanceToFall = 40,
        BloodLocation = Head,
        Insulation = 0.15,
        WindResistance = 0.1,
        Weight = 0.5,
    }

FedoraYellow.png Base.Hat_Fedora_Delmonte
Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_Fedora_Delmonte
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Black Band Fedora,
		ClothingItem = Hat_Fedora_Delmonte,
		BodyLocation = Hat,
		Icon = FedoraYellow,
		CanHaveHoles = false,
		ChanceToFall = 40,
        BloodLocation = Head,
        Insulation = 0.15,
        WindResistance = 0.1,
        Weight = 0.5,
    }

See also