Firefighter Helmet

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Project ZomboidItemsClothingHeadwearHelmetsFirefighter Helmet
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This page has been revised for the current stable version (41.78.16).
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Firefighter Helmet
Hat Fireman.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.5
Equipped
Hat
Properties
Scratch defence
100%
Bite defence
100%
Insulation
65%
Wind resistance
55%
Water resistance
60%
Technical
Item ID
Base.Hat_Fireman

A firefighter helmet is a helmet used by firefighters in Knox Country.

Usage

The firefighter helmet completely protects the wearer's head from scratches and bites. The helmet has a low chance of being knocked off of the wearer when they're attacked. Firefighter helmets provide a high amount of insulation, wind resistance and water resistance.

Location

The loot distributions can be found in the table(s) below.

Hat_Fireman distributionShow / Hide

Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.

Containers
Building/Room Container Effective chance
bathroom locker 6.29%
changeroom locker 6.29%
firestorage metal_shelves 23.28%
firestorage metal_shelves 41.14%
garagestorage locker 6.29%
Vehicles
Type Container Effective chance
Fire Trunk 10.78%

Firefighter helmets can be found on firefighter zombies.

Body location

Protection Hat.png
  • Head

Trivia

  • The firefighter helmet isn't available for selection by characters with the fire officer occupation in the character creation menu.

History

Base.Hat_Fireman

Version Description
41.78.16 Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_Fireman
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Firefighter Helmet,
		ClothingItem = Hat_Fireman,
		BodyLocation = Hat,
		Icon = HelmetFireman,
		BloodLocation = Head,
		CanHaveHoles = false,
		BiteDefense = 100,
        ScratchDefense = 100,
        ChanceToFall = 0,
        Insulation = 0.65,
        WindResistance = 0.55,
        WaterResistance = 0.60,
        Weight = 1.5,
    }