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Fishing Net Trap

From PZwiki
Project ZomboidItemsEquipmentToolsFishing toolsFishing Net Trap
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Fishing Net Trap
FishingNet Model.png
BrokenFishingNet Model.png
FishingNetTrap.png
[[File:{{{icon4}}}|Fishing Net Trap||class=pixelart}}]]
[[File:{{{icon5}}}|Fishing Net Trap||class=pixelart}}]]
[[File:{{{icon6}}}|Fishing Net Trap||class=pixelart}}]]
[[File:{{{icon7}}}|Fishing Net Trap||class=pixelart}}]]
[[File:{{{icon8}}}|Fishing Net Trap||class=pixelart}}]]
[[File:{{{icon9}}}|Fishing Net Trap||class=pixelart}}]]
General
Category
Fishing
EncumbranceMoodle Icon HeavyLoad.png
0.5
0.4 (broken)
Placement
Properties
Animals
FishMinnow.png
Crafting
Ingredients
Wire × 5
Twine × 10
Technical
Item ID(s)
Base.FishingNet
Base.BrokenFishingNet
Tile ID(s)
constructedobjects_01_15

A fishing net trap is an item used in fishing.

Usage

Fishing

Main article: Fishing

A fishing net trap is used to catch little bait fish, which can be used as bait to catch pike.

To use a fishing net trap:

  1. Right-click on water with the fishing net in the main inventory.
  2. Select "Place Fishing Net", then left-click to place the trap in the water.
  3. Leave for at least 1 hour, then "Check Trap".

Checking a trap will gain 0.25 fishing experience, while successfully catching a fish will gain an additional 0.25 fishing experience (0.5 total). The longer it is left, the more likely it is to catch a fish. Each hour, adds 25% to the probability (maximum of 20 hours), so checking after 4 hours would have a 68.36% chance, while after 20 hours would have a 99.68% chance. However, leaving the fishing net in the water for more than 15 hours has a 20% chance of breaking upon being checked, replacing it with a broken fishing net trap. The fishing net can be removed before it breaks by selecting "Remove Trap".

Crafting

Crafting fishing traps requires the player to either pick the Fisherman occupation or the Angler trait on character creation, else they'll have to read Angler USA Magazine Vol. 2, which can be found in the world.

Fishing

Main article: Fishing
Product Ingredients Tools Requirements Workstation XP
FishTrap.png
Fishing Net Trap
Twine.png Twine ×10 unit(s)
Wire.png Wire ×5 unit(s)
none
MagazineFish2.png
Angler USA Magazine Vol. 2
none none
Wire.png
Wire
Broken Fishing Net Trap Broken Fishing Net Trap ×1 none
MagazineFish2.png
Angler USA Magazine Vol. 2
none none

Location

The loot distributions can be found in the table(s) below.

FishingNet distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
bedroom crate 1.01%
camping counter 23.28%
camping counter 41.14%
camping shelves 23.28%
camping shelves 41.14%
campingstorage crate 23.28%
campingstorage crate 41.14%
closet crate 1.01%
closet crate 23.28%
closet crate 41.14%
fishingstorage counter 23.28%
fishingstorage counter 41.14%
fishingstorage crate 23.28%
fishingstorage crate 41.14%
fishingstorage metal_shelves 23.28%
fishingstorage metal_shelves 41.14%
fishingstorage shelves 23.28%
fishingstorage shelves 41.14%
garagestorage crate 1.01%
garagestorage crate 23.28%
garagestorage crate 41.14%
hunting counter 23.28%
hunting counter 41.14%
storageunit crate 1.01%
storageunit crate 23.28%
storageunit crate 41.14%
storageunit metal_shelves 1.01%
storageunit metal_shelves 23.28%
storageunit metal_shelves 41.14%
toolstore shelves 23.28%
toolstore shelves 41.14%
Vehicle
Type Container Effective chance
Fisherman Trunk 23.28%
Fisherman Trunk 41.14%

History

Base.FishingNet

Version Description
Build 41.65 DisplayCategory added with value Fishing.
Build 41.51 WorldStaticModel added with value FishingNet.
Build 41.23 SurvivalGear added with value TRUE.
Build 26 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Fishing Net Trap FishTrap.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item FishingNet
    {
        DisplayCategory = Fishing,
        Type = Normal,
        DisplayName = Fishing Net Trap,
        Icon = FishTrap,
        Weight = 0.5,
        SurvivalGear = TRUE,
        WorldStaticModel = FishingNet,
    }

Broken Fishing Net Trap FishTrapBroken.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item BrokenFishingNet
    {
        DisplayCategory = Fishing,
        Type = Normal,
        DisplayName = Broken Fishing Net Trap,
        Icon = FishTrapBroken,
        Weight = 0.4,
        WorldStaticModel = BrokenFishingNet,
    }

See also