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Wild Plants
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Navigation: | Main>Project Zomboid>Items>Food>Wild Plants | Page updated: Version 41.78.16 |
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This article is about the wild plants foraging category. For wild herbs, see Wild Herbs. For medicinal plants, see Medicinal Plants.
Wild plants is a category of items that can be found whilst foraging. These items are primarily used in cooking, many of which can used as a spice.
Player attributes
The player's occupation and traits can help improve the chance of finding wild plants.
Occupations
Name | Points | Factor |
---|---|---|
![]() |
-4 | 50% |
![]() |
-8 | 10% |
![]() |
-4 | 5% |
![]() |
0 | 5% |
![]() |
-4 | 10% |
Unemployed | 8 | 5% |
![]() |
-6 | 5% |
Any occupations not listed here have no effect on finding wild plants.
Traits
Name | Points | Factor |
---|---|---|
![]() |
-2 | 5% |
![]() |
-6 | 5% |
![]() |
-4 | 5% |
![]() |
-6 | 5% |
Any traits not listed here have no effect on finding wild plants.
Items
Item | Level | Encumbrance | Spice | Item ID |
---|---|---|---|---|
![]() Violets |
0 | 0.1 | ![]() |
Base.Violets |
![]() Sunflower Seeds |
0 | 0.1 | ![]() |
Base.SunflowerSeeds |
![]() Grape Leaves |
2 | 0.1 | ![]() |
Base.GrapeLeaves |
![]() Rose Hips |
4 | 0.1 | ![]() |
Base.Rosehips |
![]() Acorn |
0 | 0.1 | ![]() |
Base.Acorn |
![]() Dandelions |
0 | 0.1 | ![]() |
Base.Dandelions |
![]() Nettles |
0 | 0.1 | ![]() |
Base.Nettles |
![]() Ginger Root |
0 | 0.1 | ![]() |
Base.GingerRoot |
![]() Thistles |
0 | 0.1 | ![]() |
Base.Thistle |
Distribution
This category can be selected as a search focus at foraging level 4, however these items may still be found at lower levels.
The following distribution modifiers are used in conjunction with the individual item's modifiers to determine the probability of finding the item.
Location | Weight |
---|---|
Forest | 10 |
Deep Forest | 15 |
Grasslands | 10 |
Farmland | 7.5 |
Farm | 7.5 |
Trailer Park | 2.5 |
Town | 2.5 |
Road/Car Park | 0 |
Weather | Bonus |
---|---|
Raining | 50% |
Has Rained | 25% |
Snowing | -50% |
Day | 0% |
Night | 50% |
See also