Base.Shirt_FormalTINT
The formal shirt is a clothing item.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Recipes
Formal shirts can be utilized to make ripped sheets or sheet ropes.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Ripped Sheets |
One of: Clothing (cotton) ×1 Sheet ×1 |
none | none | none | 0.25 Tailoring |
Sheet Rope |
One of: Sheet ×1 Clothing (cotton) ×1 |
none | none | none | none |
Body location
|
Location
The loot distributions can be found in the table(s) below.
Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 19.27% |
all | dresser | 3.98% |
all | locker | 2.81% |
all | wardrobe | 2.81% |
all | wardrobe | 3.98% |
bathroom | locker | 3.98% |
bedroom | crate | 0.77% |
bedroom | crate | 15.1% |
bedroom | dresser | 3.98% |
bedroom | wardrobe | 2.81% |
bedroom | wardrobe | 3.98% |
changeroom | locker | 3.98% |
closet | crate | 0.77% |
closet | crate | 15.1% |
clothingstorage | clothingrack | 19.27% |
clothingstorage | crate | 19.27% |
clothingstore | clothingrack | 19.27% |
clothingstore | crate | 19.27% |
departmentstorage | crate | 19.27% |
garagestorage | crate | 0.77% |
garagestorage | crate | 15.1% |
laundry | clothingdryer | 3.51% |
laundry | clothingdryer | 15.1% |
laundry | clothingdryerbasic | 3.51% |
laundry | clothingdryerbasic | 15.1% |
laundry | clothingwasher | 3.51% |
laundry | clothingwasher | 15.1% |
laundry | counter | 3.51% |
laundry | counter | 15.1% |
pawnshop | clothingrack | 19.27% |
pawnshop | crate | 19.27% |
pawnshop | metal_shelves | 19.27% |
shoestore | clothingrack | 19.27% |
storageunit | crate | 0.77% |
storageunit | crate | 15.1% |
storageunit | metal_shelves | 0.77% |
storageunit | metal_shelves | 15.1% |
Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
all | clothingrack | 15.1% |
all | dresser | 3.98% |
all | locker | 6.29% |
all | wardrobe | 2.81% |
all | wardrobe | 6.29% |
bathroom | locker | 2.81% |
bedroom | crate | 0.77% |
bedroom | crate | 10.78% |
bedroom | crate | 15.1% |
bedroom | dresser | 3.98% |
bedroom | wardrobe | 2.81% |
bedroom | wardrobe | 6.29% |
changeroom | locker | 2.81% |
closet | crate | 0.77% |
closet | crate | 10.78% |
closet | crate | 15.1% |
clothingstorage | clothingrack | 19.27% |
clothingstorage | crate | 19.27% |
clothingstore | clothingrack | 15.1% |
clothingstore | crate | 19.27% |
departmentstorage | crate | 19.27% |
garagestorage | crate | 0.77% |
garagestorage | crate | 10.78% |
garagestorage | crate | 15.1% |
kitchen | crate | 10.78% |
laundry | clothingdryer | 3.51% |
laundry | clothingdryer | 23.28% |
laundry | clothingdryerbasic | 3.51% |
laundry | clothingdryerbasic | 23.28% |
laundry | clothingwasher | 3.51% |
laundry | clothingwasher | 23.28% |
laundry | counter | 3.51% |
laundry | counter | 23.28% |
pawnshop | clothingrack | 15.1% |
pawnshop | clothingrack | 19.27% |
pawnshop | crate | 15.1% |
pawnshop | crate | 19.27% |
pawnshop | metal_shelves | 19.27% |
shoestore | clothingrack | 15.1% |
storageunit | crate | 0.77% |
storageunit | crate | 10.78% |
storageunit | crate | 15.1% |
storageunit | metal_shelves | 0.77% |
storageunit | metal_shelves | 10.78% |
storageunit | metal_shelves | 15.1% |
Buildings
Formal shirts can sometimes be found in houses and clothes stores around Knox Country.
NPCs
Civilian zombies will sometimes spawn wearing a formal shirt.
History
Base.Shirt_FormalTINT
Version | Description |
---|---|
41.78.16 | Released on or before this version. |
Help PZwiki by adding to this history.
Base.Shirt_FormalWhite
Version | Description |
---|---|
41.78.16 | Released on or before this version. |
Help PZwiki by adding to this history.
Code
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Shirt_FormalWhite
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Formal Shirt,
ClothingItem = Shirt_FormalWhite,
BodyLocation = Shirt,
Icon = ShirtGeneric,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}