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Oysters (Fried)

From PZwiki
(Redirected from Oysters (Fried))
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
For the build 41.78.16 article, please see the old revision.
Oysters (Fried)
OysterFried Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
4 days
Days until rotten
7 days
Nutrition
HungerUI Hunger.png
-6
CaloriesCalories
25
CarbohydratesCarbohydrates
11
ProteinsProteins
20
FatFat
4
Cooking
Custom recipe
Fried Oyster
Technical
Item ID
Base.OystersFried

Fried Oysters are a perishable food item.

Usage

Consumable properties

Fried oysters can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Oysters (Fried) (Fresh) -6 - - -
Stale Oysters (Fried) (Stale) -5 +10 +10 -
Rotten Oysters (Fried) (Rotten) -3 +20 +20 100%

Crafting

Main article: Cooking

Evolved recipes

Fried Oysters are a cooking ingredient.

Product Nutrition
PotFull.png
Soup
6
PotFull.png
Stew
6
TZ CraftSalat.png
Salad
6
Stir Fry
Stir Fry
6
RoastingpanFull.png
Roasted Vegetables
6
SandwichSandwich
Sandwich
6
Burger
Burger
6
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
6
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
6
PizzaWhole.png
Pizza (crafted)
6

Location

The loot distributions can be found in the table(s) below.

OystersFried distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
deepfry_kitchen restaurantdisplay 41.46%
deepfry_kitchen restaurantdisplay 23.67%
seafoodkitchen restaurantdisplay 41.46%
seafoodkitchen restaurantdisplay 23.67%

Fried oysters can be found in the display counters of seafood and deep-fry restaurants.

History

Base.OystersFried

Version Description
Build 42.0.0 DisplayName changed from Fried Oysters to Oysters (Fried).
EatType added with value 2handforced.
EvolvedRecipe changed from {'Pizza': '6', 'Soup': '6', 'Stew': '6', 'Pie': '6', 'Stir fry Griddle Pan': '6', 'Stir fry': '6', 'Sandwich': ['6', 'Cooked'], 'Sandwich Baguette': ['6', 'Cooked'], 'Burger': ['6', 'Cooked'], 'Salad': ['6', 'Cooked'], 'Roasted Vegetables': '6', 'RicePot': '6', 'RicePan': '6', 'PastaPot': '6', 'PastaPan': '6'} to {'Pizza': '6', 'Soup': '6', 'Stew': '6', 'Pie': '6', 'Stir fry': '6', 'Sandwich': ['6', 'Cooked'], 'Burger': ['6', 'Cooked'], 'Salad': ['6', 'Cooked'], 'Rice': '6', 'Pasta': '6'}.
StaticModel added with value OysterFried_Ground.
Build 41.72 EvolvedRecipeName added with value Fried Oyster.
EvolvedRecipe added with value {'Pizza': '6', 'Soup': '6', 'Stew': '6', 'Pie': '6', 'Stir fry Griddle Pan': '6', 'Stir fry': '6', 'Sandwich': ['6', 'Cooked'], 'Sandwich Baguette': ['6', 'Cooked'], 'Burger': ['6', 'Cooked'], 'Salad': ['6', 'Cooked'], 'Roasted Vegetables': '6', 'RicePot': '6', 'RicePan': '6', 'PastaPot': '6', 'PastaPan': '6'}.
FoodType added with value Seafood.
Build 41.69 DisplayCategory added with value Food.
Build 41.66 WorldStaticModel added with value OysterFried_Ground.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food_prepared.txt

Retrieved: Build 42.0.2
item OystersFried
	{
		DisplayName = Oysters (Fried),
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = OystersFried,
		EvolvedRecipe = Pizza:6;Soup:6;Stew:6;Pie:6;Stir fry:6;Sandwich:6

See also