More actions
English • Deutsch • español • français • italiano • 日本語 • 한국어 • polski • português do Brasil • русский • ไทย • Türkçe • українська • 中文(简体)
Generic Shop Counter
[[File:{{{icon5}}}|Generic Shop Counter||class=pixelart}}]]
[[File:{{{icon6}}}|Generic Shop Counter||class=pixelart}}]]
[[File:{{{icon7}}}|Generic Shop Counter||class=pixelart}}]]
[[File:{{{icon8}}}|Generic Shop Counter||class=pixelart}}]]
[[File:{{{icon9}}}|Generic Shop Counter||class=pixelart}}]]
Properties
Type
Movable
Is low
True
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_shop_generic_01_19
location_shop_generic_01_21
location_shop_generic_01_23
location_shop_generic_01_17
location_shop_generic_01_21
location_shop_generic_01_23
location_shop_generic_01_17
Tile ID(s)
163019
163021
163023
163017
163021
163023
163017
A generic shop counter is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Plank | 6 | 40 | 6 |
Nails | 4 | 50 | 4 |
Screws | 4 | 50 | 4 |
Plank | 1 | 90 | 1 |
On dismantle failure | |||
Scrap Wood |
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Plank | 3 | 20 |
Nails | 1 | 10 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_19": {
"name": "location_shop_generic_01_19",
"id": 163019,
"type": "MAX",
"tileSheetIndex": 19,
"properties": {
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CollisionShape": "WestCounter",
"CustomName": "Counter",
"Facing": "E",
"GroupName": "Generic Shop",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_21": {
"name": "location_shop_generic_01_21",
"id": 163021,
"type": "MAX",
"tileSheetIndex": 21,
"properties": {
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CollisionShape": "NorthCounter",
"CustomName": "Counter",
"Facing": "S",
"GroupName": "Generic Shop",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_23": {
"name": "location_shop_generic_01_23",
"id": 163023,
"type": "MAX",
"tileSheetIndex": 23,
"properties": {
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CollisionShape": "EastCounter",
"CustomName": "Counter",
"Facing": "W",
"GroupName": "Generic Shop",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_17": {
"name": "location_shop_generic_01_17",
"id": 163017,
"type": "MAX",
"tileSheetIndex": 17,
"properties": {
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CollisionShape": "SouthCounter",
"CustomName": "Counter",
"Facing": "N",
"GroupName": "Generic Shop",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}